[Native] What is this error message ?
In NsGetKernel()->InitSystems();
ErrorHandler(filename = .\\Render\\GLRenderSystem\\Src\\GLRenderSystem.cpp, line=2860, desc = 0(1) : error C0000: syntax error, unexpected identifier, expecting \"::\" at token \"mediump\"\n )
SDK version : 1.1.12.5046
ErrorHandler(filename = .\\Render\\GLRenderSystem\\Src\\GLRenderSystem.cpp, line=2860, desc = 0(1) : error C0000: syntax error, unexpected identifier, expecting \"::\" at token \"mediump\"\n )
SDK version : 1.1.12.5046
Re: [Native] What is this error message ?
Are you using a GL3+ context? If affirmative, then you need NoesisGUI v1.2 (yet in beta but quite stable for the native API)
Re: [Native] What is this error message ?
Okay. InitSystems probloem with GL3+ context was solved in SDK v1.2.
I have another problem in gXamlRenderer->Render(commands.commands.GetPtr());
IRender::Render break gl state of my application.
Can I get a complete list of gl state changes in IRender::Render function?
I have another problem in gXamlRenderer->Render(commands.commands.GetPtr());
IRender::Render break gl state of my application.
Can I get a complete list of gl state changes in IRender::Render function?
Re: [Native] What is this error message ?
The list of GL changes can be found in the Leadwerks bindings:
https://github.com/FourthQuarter/NoesisLeadwerksWrapper
Although it would be better if you could avoid it by having a GL state cache manager that gets invalidated.
https://github.com/FourthQuarter/NoesisLeadwerksWrapper
Although it would be better if you could avoid it by having a GL state cache manager that gets invalidated.
Re: [Native] What is this error message ?
I've solved the problem.
Thank you for your prompt response.
Thank you for your prompt response.
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