Adding XAML to GameObject in Unity
Posted: 19 Nov 2014, 13:36
According to the introductory tutorial (viewtopic.php?f=3&t=75), the component "Noesis GUIPanel" is created in the Camera. Is it possible to add a XAML to a GameObject instead?
My goal is to have several XAML files added to different GameObjects in order to perform some kind of interaction among them.
My goal is to have several XAML files added to different GameObjects in order to perform some kind of interaction among them.