Axel777
Topic Author
Posts: 5
Joined: 26 Nov 2014, 09:12

TextBox bugs

07 Feb 2015, 17:47

Open the TextBox.xaml sample in the player (version 1.2.0.b8). Set the "Box width" option to 100. Enter some text after "Growing size". Once you reach the end of the text box, you can continue writing, but you don't see what you're writing. In WPF, the text scrolls so that you always see the caret. I expected the same behavior from Neosis. Also, when the text is too long for the text box, and you click-select past the end of the text box, the text should be scrolled again, just like in a native TextBox control.

Now, enable wraping and enter a word that is longer than the textbox width. Clicking the text now no longer sets the correct caret position.

PS: Is the bug tracker being used at all? I just registered to report these bugs but I don't see any other bugs in there...
 
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jsantos
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Joined: 20 Jan 2012, 17:18
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Re: TextBox bugs

07 Feb 2015, 17:53

PS: Is the bug tracker being used at all? I just registered to report these bugs but I don't see any other bugs in there...
Yes, it is intensively used. It is only that reports are private, you can only see your own reports. Probably, this is something that we will change.

Please, report it.

Thanks!
 
Axel777
Topic Author
Posts: 5
Joined: 26 Nov 2014, 09:12

Re: TextBox bugs

07 Feb 2015, 18:15

Ok, reported as #564 and #565. And yes, I think you should make them public in order to save your time (unless the bug reporter wants the report to be private of course, but there is already an option for that), otherwise I have no idea if I just reported the same bug for the n-th time...

PS: While you're at it... I can select the native SDK and the unity package, but not the standalone .NET version of the library when reporting a bug.

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