View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001221 | NoesisGUI | Unity | public | 2018-01-18 01:59 | 2020-09-16 17:37 |
| Reporter | mingingmingler | Assigned To | jsantos | ||
| Priority | normal | Severity | minor | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 2.1.0b15 | ||||
| Target Version | 3.0.5 | Fixed in Version | 3.0.5 | ||
| Summary | 0001221: Noesis renders top to bottom gradients the wrong way round in Textblock's Foreground | ||||
| Description | When a Textblock's Foreground property is set to use a gradient brush with a start point of 0,0 and an endpoint of 0,1, the gradient is rendered the wrong way around. Attached screenshot shows: Noesis rendering (top) and Wpf rendering (bottom) | ||||
| Steps To Reproduce |
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| Attached Files | |||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2018-01-18 01:59 | mingingmingler | New Issue | |
| 2018-01-18 01:59 | mingingmingler | File Added: gradientwrong.png | |
| 2018-01-25 13:54 | sfernandez | Assigned To | => jsantos |
| 2018-01-25 13:54 | sfernandez | Status | new => assigned |
| 2018-11-01 02:14 | jsantos | View Status | public => private |
| 2020-09-14 01:50 | jsantos | Target Version | => 3.0.5 |
| 2020-09-14 01:50 | jsantos | Platform | => Any |
| 2020-09-14 01:56 | jsantos | View Status | private => public |
| 2020-09-16 17:37 | jsantos | Status | assigned => resolved |
| 2020-09-16 17:37 | jsantos | Resolution | open => fixed |
| 2020-09-16 17:37 | jsantos | Fixed in Version | => 3.0.5 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |