View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001737 | NoesisGUI | Unity | public | 2020-06-25 19:03 | 2020-06-29 14:04 |
| Reporter | Faerdan | Assigned To | sfernandez | ||
| Priority | normal | Severity | crash | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.0.2 | ||||
| Target Version | 3.0.3 | Fixed in Version | 3.0.3 | ||
| Summary | 0001737: Unity crash when stopping and playing scene | ||||
| Description | I've just updated from 2.2.6 to 3.0.2. After stopping the scene and then clicking play the editor crashes with the following error: Noesis.dll caused an Access Violation (0xc0000005) in module Noesis.dll at 0033:bb1e5030. I've attached the crash info. | ||||
| Attached Files | |||||
| Platform | Windows | ||||
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Is this crash something you can reproduce in a deterministic way? |
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I may have an idea on what could be happening, I generated a new library with a possible fix, could you please give it a try? https://drive.google.com/file/d/1S7Wo3daVvzo_7c0gFOKJTzbPSBFNQpoK |
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I'll try the fix now, thanks. I've attached the XAML files for the screen which leads to the problem. |
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Thanks for the xamls. I think I was too fast on providing the fix, it won't solve it. But I'm pretty sure where the problem comes from. |
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You are correct, the fix didn't work. I appreciate your attention, thanks! :) |
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Finally I was able to reproduce the issue, could you please try the following fix in your game. In NoesisGUI/Plugins/API/Proxies/PropertyMetadataExtend.cs line 184 instead of just returning IntPtr.Zero: BaseComponent.AddReference(baseValue); // released by native bindings This should fix it. |
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This fixed the issue, thank you! |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-06-25 19:03 | Faerdan | New Issue | |
| 2020-06-25 19:03 | Faerdan | File Added: Crash_2020-06-25_165254702.zip | |
| 2020-06-26 17:03 | sfernandez | Assigned To | => sfernandez |
| 2020-06-26 17:03 | sfernandez | Status | new => assigned |
| 2020-06-26 17:03 | sfernandez | Target Version | => 3.0.3 |
| 2020-06-26 17:03 | sfernandez | Description Updated | |
| 2020-06-26 17:16 | sfernandez | Status | assigned => feedback |
| 2020-06-26 17:16 | sfernandez | Note Added: 0006460 | |
| 2020-06-26 17:35 | sfernandez | Note Added: 0006461 | |
| 2020-06-26 17:38 | Faerdan | File Added: HeroSelection.zip | |
| 2020-06-26 17:38 | Faerdan | Note Added: 0006462 | |
| 2020-06-26 17:38 | Faerdan | Status | feedback => assigned |
| 2020-06-26 17:45 | sfernandez | Note Added: 0006463 | |
| 2020-06-26 17:56 | Faerdan | Note Added: 0006464 | |
| 2020-06-29 11:49 | sfernandez | Status | assigned => feedback |
| 2020-06-29 11:49 | sfernandez | Note Added: 0006466 | |
| 2020-06-29 13:51 | Faerdan | Note Added: 0006468 | |
| 2020-06-29 13:51 | Faerdan | Status | feedback => assigned |
| 2020-06-29 14:04 | sfernandez | Status | assigned => resolved |
| 2020-06-29 14:04 | sfernandez | Resolution | open => fixed |
| 2020-06-29 14:04 | sfernandez | Fixed in Version | => 3.0.3 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |