View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001825 | NoesisGUI | Unity | public | 2020-10-30 10:19 | 2020-10-30 10:20 |
| Reporter | jsantos | Assigned To | jsantos | ||
| Priority | normal | Severity | minor | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.0 | ||||
| Target Version | 3.0.7 | Fixed in Version | 3.0.7 | ||
| Summary | 0001825: Problem creating Unity Render Textures when linear rendering is enabled | ||||
| Description | When linear rendering is enabled, render textures must have 'R8G8B8A8_SRGB' format but there is no way to use that format when the render texture is created by the editor (Assets->Create->Render Texture). The problem goes away if the render texture is created by code. We are going to add a new entry (Assets->Create->Noesis Render Texture) to workaround this problem. | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-10-30 10:19 | jsantos | New Issue | |
| 2020-10-30 10:19 | jsantos | Target Version | => 3.0.7 |
| 2020-10-30 10:19 | jsantos | Assigned To | => jsantos |
| 2020-10-30 10:19 | jsantos | Status | new => assigned |
| 2020-10-30 10:20 | jsantos | Description Updated | |
| 2020-10-30 10:20 | jsantos | Status | assigned => resolved |
| 2020-10-30 10:20 | jsantos | Resolution | open => fixed |
| 2020-10-30 10:20 | jsantos | Fixed in Version | => 3.0.7 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |