View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001876 | NoesisGUI | Unreal | public | 2021-01-07 18:56 | 2021-01-07 18:58 |
Reporter | sfernandez | Assigned To | hcpizzi | ||
Priority | normal | Severity | crash | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | 3.0.8 | ||||
Target Version | 3.0.9 | Fixed in Version | 3.0.9 | ||
Summary | 0001876: LoadTexture crash in Unreal because it uses LoadObject in render thread | ||||
Description | There is a crash on LoadTexture and GetTexture with a message: > Unable to load /NTUI/Interface/Assets/ConstructionImages/DotGrid2x2_40x40. Objects and Packages can only be loaded from the game thread. Here is a callstack: > UE4Editor-CoreUObject.dll!LoadPackageInternal() Line 1066 C++ UE4Editor-CoreUObject.dll!LoadPackage() Line 1427 C++ UE4Editor-CoreUObject.dll!ResolveName() Line 767 C++ UE4Editor-CoreUObject.dll!StaticLoadObjectInternal() Line 829 C++ UE4Editor-CoreUObject.dll!StaticLoadObjectInternal() Line 880 C++ UE4Editor-CoreUObject.dll!StaticLoadObject() Line 904 C++ [Inline Frame] UE4Editor-NoesisRuntime.dll!LoadObject() Line 1327 C++ UE4Editor-NoesisRuntime.dll!FNoesisTextureProvider::GetTexture() Line 72 C++ UE4Editor-NoesisRuntime.dll!FNoesisTextureProvider::LoadTexture() Line 94 C++ [External Code] UE4Editor-NoesisRuntime.dll!UNoesisInstance::NativePaint::__l5::<lambda>() Line 651 C++ ... It looks that the crash is caused by referencing an image that has been unloaded to GC. The issue is only happening in Standalone version and not in PIE | ||||
Tags | No tags attached. | ||||
Platform | Any | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-01-07 18:56 | sfernandez | New Issue | |
2021-01-07 18:56 | sfernandez | Status | new => assigned |
2021-01-07 18:56 | sfernandez | Assigned To | => hcpizzi |
2021-01-07 18:57 | sfernandez | Target Version | => 3.0.9 |
2021-01-07 18:58 | sfernandez | Status | assigned => resolved |
2021-01-07 18:58 | sfernandez | Resolution | open => fixed |
2021-01-07 18:58 | sfernandez | Fixed in Version | => 3.0.9 |