Description | While bundling Noesis into our Switch target, we observed a crash due to NVNRenderContext requiring 1GB of stack memory for donation to the graphics firmware. This is easy enough for us to work around, as we are able to exclude the package with no issues, but I wanted to bring it to your attention as it seems like 1GB might be a bit much, and also to ask if it would be possible for NVNRenderContext to allocate the memory on the heap, at runtime, instead? That would also spare the cost for anyone who links but does not use the package |
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