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IDProjectCategoryView StatusLast Update
0001926NoesisGUIC++ SDKpublic2021-02-18 10:46
ReporterjsantosAssigned Tojsantos 
PrioritynormalSeverityminorReproducibilityhave not tried
Status assignedResolutionopen 
Product Version3.0.10 
Target VersionFixed in Version 
Summary0001926: NVNRenderContext requiring 1GB of stack memory
DescriptionWhile bundling Noesis into our Switch target, we observed a crash due to NVNRenderContext requiring 1GB of stack memory for donation to the graphics firmware. This is easy enough for us to work around, as we are able to exclude the package with no issues, but I wanted to bring it to your attention as it seems like 1GB might be a bit much, and also to ask if it would be possible for NVNRenderContext to allocate the memory on the heap, at runtime, instead? That would also spare the cost for anyone who links but does not use the package
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Issue History

Date Modified Username Field Change
2021-02-18 10:46 jsantos New Issue
2021-02-18 10:46 jsantos Platform Any => Switch
2021-02-18 10:46 jsantos Assigned To => jsantos
2021-02-18 10:46 jsantos Status new => assigned