View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001949 | NoesisGUI | Unity | public | 2021-03-24 10:21 | 2021-05-04 02:41 |
| Reporter | Sybaris | Assigned To | sfernandez | ||
| Priority | normal | Severity | minor | ||
| Status | assigned | Resolution | open | ||
| Product Version | 3.1 | ||||
| Summary | 0001949: Foreground property is not passed down the hierarchy | ||||
| Description | Create a menu with a couple of menu items below it. On the menu tag itself set Foreground="Magenta". All menu items should inherit this foreground color but they don't. Response from sfernandez: The foreground brush is specified in the style for the MenuItem in Noesis theme. It is strange because in Blend if you create a Menu with some menu items the Foreground is inherited from the Menu as you said. But if you select the MenuItem and click on "Format > Edit Style > Edit a Copy..." it creates a style that defines a setter for the Foreground property and it is not inheriting the foreground from the Menu anymore. We used those copies as references to create our theme styles. | ||||
| Steps To Reproduce | Create a menu with a couple of menu items below it. On the menu tag itself set Foreground="Magenta". All menu items should inherit this foreground color but they don't. | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2021-03-24 10:21 | Sybaris | New Issue | |
| 2021-03-24 10:21 | Sybaris | Tag Attached: Unity | |
| 2021-03-25 17:03 | jsantos | Assigned To | => sfernandez |
| 2021-03-25 17:03 | jsantos | Status | new => assigned |
| 2021-03-25 17:03 | jsantos | Target Version | => 3.0.12 |
| 2021-05-04 02:41 | jsantos | Target Version | 3.0.12 => 3.0.13 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |