View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001950 | NoesisGUI | C++ SDK | public | 2021-03-26 15:15 | 2021-05-04 02:36 |
| Reporter | Tadinu | Assigned To | jsantos | ||
| Priority | normal | Severity | block | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.0.11 | ||||
| Target Version | 3.0.12 | Fixed in Version | 3.0.12 | ||
| Summary | 0001950: Compiling error on Linux as inheriting from UNoesisInstance | ||||
| Description | I bumped into this compiling error as creating a UUIWidget class, inheriting from UNoesisInstance. By including [2/28] Compile PCH.NoesisRuntime.h | ||||
| Platform | Linux | ||||
|
Hi, This happens when you have an "using namespace Noesis;" because of a conflict between our float E and some macro expansion variables in UE4. Is that the case? |
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Oh I suppose so, probably I copied it from some tutorial sample, I then removed all "using namespace Noesis;" in the source. It compiles fine now. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2021-03-26 15:15 | Tadinu | New Issue | |
| 2021-03-26 15:30 | Tadinu | Platform | Any => Linux |
| 2021-03-26 15:37 | jsantos | Assigned To | => hcpizzi |
| 2021-03-26 15:37 | jsantos | Status | new => assigned |
| 2021-03-26 15:37 | jsantos | Target Version | => 3.0.12 |
| 2021-04-19 14:18 | hcpizzi | Status | assigned => feedback |
| 2021-04-19 14:18 | hcpizzi | Note Added: 0007160 | |
| 2021-04-20 12:42 | Tadinu | Note Added: 0007161 | |
| 2021-04-20 12:42 | Tadinu | Status | feedback => assigned |
| 2021-04-23 16:31 | jsantos | Assigned To | hcpizzi => jsantos |
| 2021-05-04 02:36 | jsantos | Status | assigned => resolved |
| 2021-05-04 02:36 | jsantos | Resolution | open => fixed |
| 2021-05-04 02:36 | jsantos | Fixed in Version | => 3.0.12 |