View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001964 | NoesisGUI | Unity | public | 2021-04-10 17:24 | 2021-04-19 21:00 |
| Reporter | KeldorKatarn | Assigned To | sfernandez | ||
| Priority | normal | Severity | crash | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.0.11 | ||||
| Target Version | 3.0.12 | Fixed in Version | 3.0.12 | ||
| Summary | 0001964: Crash when calling LoadXaml(true) | ||||
| Description | Calling LoadXaml(true) on a NoesisView causes a crash of the Unity Editor | ||||
| Steps To Reproduce |
| ||||
| Attached Files | Editor.log (808,069 bytes)
[LicensingClient] ERROR Failed to connect to local IPC
[Licensing::Module] Failed to connect to channel: LicenseClient-Andreas
[Licensing::Module] Successfully launched the LicensingClient
[Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-Andreas
[Licensing::Module] Successfully launched and connected to LicensingClient
Entitlement-based licensing initiated
[LicensingClient] Licenses Updated successfully in LicensingClient
LICENSE SYSTEM [2021410 17:5:21] Next license update check is after 2020-09-04T08:00:38
LICENSE SYSTEM [2021410 17:5:21] Machine binding 1 mismatch: (value of current machine) 00330-80000-00000-AA009 != 00330-80000-00000-AA191 (value in license file). Reason might be there is a hardware change on this machine after the license was activated.
LICENSE SYSTEM [2021410 17:5:21] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored).
Built from '2019.4/staging' branch; Version is '2019.4.9f1 (50fe8a171dd9) revision 5308042'; Using compiler version '191627012'
OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 16291 MB
[Licensing::Module] Serial number assigned to: "F4-8ZNP-QA5W-4WVQ-W4X7-XXXX"\nBatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
[Package Manager] Server::Start -- Port 50347 was selected
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Unity.exe
C:/Users/Andreas/Source/Repos/Montreal
Using Asset Import Pipeline V2.
[Package Manager] Server::CheckExitCode -- Server stopped with exit code `101`
[Package Manager] PackageManager Server::Start -- Process restart attempt #2
[Package Manager] Server::Start -- Port 49743 was selected
[Package Manager] Server::CheckExitCode -- Server stopped with exit code `101`
[Package Manager] PackageManager Server::Start -- Process restart attempt #3
[Package Manager] Server::Start -- Port 59641 was selected
[Package Manager] Cannot connect to Unity Package Manager local server
Adding genesis user token [Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Done resolving packages in 1.51s seconds
[Package Manager] Done checking package constraints in 0.00s seconds
[Package Manager]
Registered 41 packages:
Packages from [https://packages.unity.com]:
[email protected] (location: C:\Users\Andreas\Source\Repos\Montreal\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\Andreas\Source\Repos\Montreal\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\Andreas\Source\Repos\Montreal\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\Andreas\Source\Repos\Montreal\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\Andreas\Source\Repos\Montreal\Library\PackageCache\[email protected])
[email protected] (location: C:\Users\Andreas\Source\Repos\Montreal\Library\PackageCache\[email protected])
Built-in packages:
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.sprite)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
[email protected] (location: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.subsystems)
[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.26s seconds
Refreshing native plugins compatible for Editor in 148.98 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
IsTimeToCheckForNewEditor: Update time 1617834268 current 1618067130
Initialize engine version: 2019.4.9f1 (50fe8a171dd9)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/Andreas/Source/Repos/Montreal/Assets
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
Vendor:
VRAM: 8010 MB
Driver: 27.21.14.6589
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56800
ImportWorker Server TCP listen port: 51505
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.186827 seconds.
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 44.73 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.208 seconds
Registering precompiled user dll's ...
Registered in 0.232531 seconds.
Platform modules already initialized, skipping
Validating Project structure ... 0.019371 seconds.
Shader import version has changed; will reimport all shaders...
Upgrading shader files ...0.037549 seconds.
Begin MonoManager ReloadAssembly
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 1.19 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.015 seconds
Platform modules already initialized, skipping
RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 7064.486ms
ApplyChangesToAssetFolders: 0.509ms
WriteModifiedImportersToTextMetaFiles: 0.046ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 43.581ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 0.452ms
CategorizeAssets: 0.126ms
ImportAndPostprocessOutOfDateAssets: 48.448ms (6955.581ms without children)
ImportManagerImport: 6954.327ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.260ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
OnDemandSchedulerStart: 0.255ms
RestoreLoadedAssetsState: 0.000ms
InvokeProjectHasChanged: 0.738ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.830ms
Hotreload: 0.005ms
FixTempGuids: 0.574ms
VerifyGuidPMRegistrations: 0.005ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.001ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.443ms
GetLoadedSourceAssetsSnapshot: 0.009ms
PersistCurrentRevisions: 0.819ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 10.918ms
Start importing Library/BuildPlayer.prefs using Guid(00000000000000005000000000000000) Importer(-1,00000000000000000000000000000000)
Done importing asset: 'Library/BuildPlayer.prefs' (target hash: 'fe3108a9ccf4ffdc149e560e6cf05620') in 0.018457 seconds
Refreshing native plugins compatible for Editor in 0.92 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh completed in 0.264369 seconds.
RefreshInfo: RefreshV2(ForceSynchronousImport)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 264.354ms
ApplyChangesToAssetFolders: 0.593ms
WriteModifiedImportersToTextMetaFiles: 0.048ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 47.127ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 6.067ms
CategorizeAssets: 0.255ms
ImportAndPostprocessOutOfDateAssets: 57.490ms (139.170ms without children)
ImportManagerImport: 2.965ms (20.370ms without children)
ImportInProcess: 1.526ms
ImportOutOfProcess: 18.833ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.012ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 108.821ms
VerifyAssetsAreUpToDateAndCorrect: 0.017ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.334ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
OnDemandSchedulerStart: 0.202ms
RestoreLoadedAssetsState: 0.858ms
InvokeProjectHasChanged: 1.998ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 3.602ms
UnloadImportedAssets: 0.867ms
Hotreload: 0.163ms
FixTempGuids: 7.573ms
VerifyGuidPMRegistrations: 0.006ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.338ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.016ms
GetLoadedSourceAssetsSnapshot: 1.055ms
PersistCurrentRevisions: 3.756ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.135ms
RefreshInfo: StopAssetImportingV2(ForceSynchronousImport)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 14.278ms
ApplyChangesToAssetFolders: 0.523ms
WriteModifiedImportersToTextMetaFiles: 0.045ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 5.910ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 4.272ms
CategorizeAssets: 0.000ms
ImportAndPostprocessOutOfDateAssets: 0.000ms (0.000ms without children)
ImportManagerImport: 0.000ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
OnDemandSchedulerStart: 0.000ms
RestoreLoadedAssetsState: 0.000ms
InvokeProjectHasChanged: 0.000ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.000ms
Hotreload: 0.000ms
FixTempGuids: 0.023ms
VerifyGuidPMRegistrations: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.260ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.213ms
GetLoadedSourceAssetsSnapshot: 1.106ms
PersistCurrentRevisions: 0.835ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.012ms
Refresh completed in 0.116746 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 116.728ms
ApplyChangesToAssetFolders: 0.619ms
WriteModifiedImportersToTextMetaFiles: 0.052ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 51.440ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 4.241ms
CategorizeAssets: 0.260ms
ImportAndPostprocessOutOfDateAssets: 49.345ms (3.482ms without children)
ImportManagerImport: 1.163ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.375ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
OnDemandSchedulerStart: 0.182ms
RestoreLoadedAssetsState: 0.186ms
InvokeProjectHasChanged: 1.576ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 1.147ms
Hotreload: 0.175ms
FixTempGuids: 0.038ms
VerifyGuidPMRegistrations: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.375ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.048ms
GetLoadedSourceAssetsSnapshot: 1.772ms
PersistCurrentRevisions: 2.702ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.017ms
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
Initializing Unity extensions:
'C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 167 Unused Serialized files (Serialized files now loaded: 0)
Refreshing native plugins compatible for Editor in 0.81 ms, found 1 plugins.
[Trace]Player One awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:Awake() (at Assets\Scripts\Core\AssetBase.cs:83)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Loaded scene 'Assets/MapEditor/MapEditor.unity'
Deserialize: 24.372 ms
Integration: 124.971 ms
Integration of assets: 219.689 ms
Thread Wait Time: 25.944 ms
Total Operation Time: 394.975 ms
System memory in use before: 72.2 MB.
System memory in use after: 71.2 MB.
Unloading 244 unused Assets to reduce memory usage. Loaded Objects now: 4067.
Total: 21.443500 ms (FindLiveObjects: 0.757400 ms CreateObjectMapping: 0.276300 ms MarkObjects: 19.767400 ms DeleteObjects: 0.641700 ms)
[MODES] Loading mode Default (0) for mode-current-id-Montreal
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
<RI> Initialized touch support.
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintPaletteWindow:CallOnToolDeactivated() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:858)
UnityEditor.Tilemaps.GridPaintPaletteWindow:ActiveToolChanging() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:853)
UnityEditor.EditorTools.EditorTools:ActiveToolWillChange()
UnityEditor.EditorTools.EditorToolContext:set_activeTool(EditorTool)
UnityEditor.EditorTools.EditorToolContext:EnsureCurrentToolIsNotNull()
UnityEditor.EditorTools.EditorToolContext:GetActiveTool()
UnityEditor.Tools:get_current()
UnityEditor.SceneView:Awake()
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean, Boolean, Boolean)
UnityEditor.WindowLayout:LoadDefaultWindowPreferencesEx(Boolean)
UnityEditor.WindowLayout:LoadDefaultWindowPreferences()
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintPaletteWindow:CallOnToolDeactivated() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:858)
UnityEditor.Tilemaps.GridPaintPaletteWindow:ActiveToolChanging() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:853)
UnityEditor.EditorTools.EditorTools:ActiveToolWillChange()
UnityEditor.EditorTools.EditorToolContext:set_activeTool(EditorTool)
UnityEditor.EditorTools.EditorToolContext:EnsureCurrentToolIsNotNull()
UnityEditor.EditorTools.EditorToolContext:GetActiveTool()
UnityEditor.Tools:get_current()
UnityEditor.SceneView:Awake()
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean, Boolean, Boolean)
UnityEditor.WindowLayout:LoadDefaultWindowPreferencesEx(Boolean)
UnityEditor.WindowLayout:LoadDefaultWindowPreferences()
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintPaletteWindow:CallOnToolDeactivated() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:858)
UnityEditor.Tilemaps.GridPaintPaletteWindow:ActiveToolChanging() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:853)
UnityEditor.EditorTools.EditorTools:ActiveToolWillChange()
UnityEditor.EditorTools.EditorToolContext:set_activeTool(EditorTool)
UnityEditor.EditorTools.EditorToolContext:EnsureCurrentToolIsNotNull()
UnityEditor.EditorTools.EditorToolContext:GetActiveTool()
UnityEditor.Tools:get_current()
UnityEditor.SceneView:Awake()
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean, Boolean, Boolean)
UnityEditor.WindowLayout:LoadDefaultWindowPreferencesEx(Boolean)
UnityEditor.WindowLayout:LoadDefaultWindowPreferences()
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintPaletteWindow:CallOnToolDeactivated() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:858)
UnityEditor.Tilemaps.GridPaintPaletteWindow:ActiveToolChanging() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:853)
UnityEditor.EditorTools.EditorTools:ActiveToolWillChange()
UnityEditor.EditorTools.EditorToolContext:set_activeTool(EditorTool)
UnityEditor.EditorTools.EditorToolContext:EnsureCurrentToolIsNotNull()
UnityEditor.EditorTools.EditorToolContext:GetActiveTool()
UnityEditor.Tools:get_current()
UnityEditor.SceneView:Awake()
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean, Boolean, Boolean)
UnityEditor.WindowLayout:LoadDefaultWindowPreferencesEx(Boolean)
UnityEditor.WindowLayout:LoadDefaultWindowPreferences()
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
<RI> Initializing input.
<RI> Input initialized.
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<RI> Initialized touch support.
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- Starting script compilation
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll in 2,957534 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll in 0,383955 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll in 0,379627 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll in 0,385239 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll in 0,398021 seconds
- Finished script compilation in 3,783214 seconds
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
[Trace]Forest disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
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Refreshing native plugins compatible for Editor in 0.71 ms, found 1 plugins.
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
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VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
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ImportInProcess: 3.062ms
ImportOutOfProcess: 25.010ms
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RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
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PostProcessAllAssets: 30.097ms
ReloadImportedAssets: 13.425ms
VerifyAssetsAreUpToDateAndCorrect: 1.333ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.281ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
OnDemandSchedulerStart: 0.178ms
RestoreLoadedAssetsState: 0.280ms
InvokeProjectHasChanged: 1.532ms
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ReloadSourceAssets: 3.764ms
UnloadImportedAssets: 0.822ms
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LoadedImportedAssetsSnapshotReleaseGCHandles: 0.696ms
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PersistCurrentRevisions: 3.274ms
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GenerateScriptTypeHashes: 0.015ms
Refresh completed in 0.047919 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 47.908ms
ApplyChangesToAssetFolders: 0.510ms
WriteModifiedImportersToTextMetaFiles: 0.046ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 40.137ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 4.215ms
CategorizeAssets: 0.000ms
ImportAndPostprocessOutOfDateAssets: 0.000ms (0.000ms without children)
ImportManagerImport: 0.000ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
OnDemandSchedulerStart: 0.000ms
RestoreLoadedAssetsState: 0.000ms
InvokeProjectHasChanged: 0.000ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.000ms
Hotreload: 0.000ms
FixTempGuids: 0.019ms
VerifyGuidPMRegistrations: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.236ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.011ms
GetLoadedSourceAssetsSnapshot: 0.936ms
PersistCurrentRevisions: 0.900ms
UnloadStreamsEnd: 0.000ms
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- Starting script compilation
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll in 0,355605 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll in 0,387431 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll in 0,385867 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll in 0,378159 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll in 0,395291 seconds
- Finished script compilation in 1,176475 seconds
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
[Trace]Forest disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.65 ms, found 1 plugins.
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[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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Reloading assemblies for play mode.
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[Trace]Forest disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[MODES] Loading mode Default (0) for mode-current-id-Montreal
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Mono: successfully reloaded assembly
- Completed reload, in 2.962 seconds
Platform modules already initialized, skipping
LightmapEditorSettings: switching bake backend from 1 to 0.
ZenjectException: Unable to resolve 'IUnitFactory' while building object with type 'UnitLayer'. Object graph:
UnitLayer
at Zenject.DiContainer.Resolve (Zenject.InjectContext context) [0x001af] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1044
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x00086] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1501
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.GameObjectContext.ResolveAndStart () [0x0001c] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:120
at Zenject.GameObjectContext.RunInternal () [0x0000e] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:56
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.GameObjectContext.Construct (Zenject.DiContainer parentContainer) [0x00014] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:50
at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,object,object[])
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x0011a] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1526
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.SceneContext.Resolve () [0x00059] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:299
at Zenject.SceneContext.RunInternal () [0x00039] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:141
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.SceneContext.Awake () [0x00002] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:113
(Filename: Assets/Plugins/Zenject/Source/Main/DiContainer.cs Line: 1044)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:45)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:47)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:OnEnable() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:132)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.InputSystem:OnEnable() (at Assets\Scripts\Game\Systems\InputSystem.cs:50)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 12.637 ms
Integration: 424.843 ms
Integration of assets: 0.002 ms
Thread Wait Time: 16.805 ms
Total Operation Time: 454.287 ms
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:Start() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:116)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:55)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:57)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 12.288 ms
Integration: 32.799 ms
Integration of assets: 0.005 ms
Thread Wait Time: 16.020 ms
Total Operation Time: 61.113 ms
System memory in use before: 114.8 MB.
System memory in use after: 115.0 MB.
Unloading 230 unused Assets to reduce memory usage. Loaded Objects now: 4961.
Total: 35.176500 ms (FindLiveObjects: 0.778000 ms CreateObjectMapping: 0.214100 ms MarkObjects: 34.042400 ms DeleteObjects: 0.141100 ms)
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
[Trace]Forest disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.09 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[MODES] Loading mode Default (0) for mode-current-id-Montreal
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Mono: successfully reloaded assembly
- Completed reload, in 3.501 seconds
Platform modules already initialized, skipping
LightmapEditorSettings: switching bake backend from 1 to 0.
ZenjectException: Unable to resolve 'IUnitFactory' while building object with type 'UnitLayer'. Object graph:
UnitLayer
at Zenject.DiContainer.Resolve (Zenject.InjectContext context) [0x001af] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1044
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x00086] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1501
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.GameObjectContext.ResolveAndStart () [0x0001c] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:120
at Zenject.GameObjectContext.RunInternal () [0x0000e] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:56
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.GameObjectContext.Construct (Zenject.DiContainer parentContainer) [0x00014] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:50
at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,object,object[])
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x0011a] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1526
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.SceneContext.Resolve () [0x00059] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:299
at Zenject.SceneContext.RunInternal () [0x00039] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:141
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.SceneContext.Awake () [0x00002] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:113
(Filename: Assets/Plugins/Zenject/Source/Main/DiContainer.cs Line: 1044)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:45)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:47)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:OnEnable() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:132)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.InputSystem:OnEnable() (at Assets\Scripts\Game\Systems\InputSystem.cs:50)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 8.490 ms
Integration: 361.805 ms
Integration of assets: 0.002 ms
Thread Wait Time: 10.442 ms
Total Operation Time: 380.738 ms
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:Start() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:116)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:55)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:57)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 160 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 7.813 ms
Integration: 25.283 ms
Integration of assets: 0.002 ms
Thread Wait Time: 11.255 ms
Total Operation Time: 44.354 ms
System memory in use before: 115.2 MB.
System memory in use after: 115.5 MB.
Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 4997.
Total: 33.188400 ms (FindLiveObjects: 0.765900 ms CreateObjectMapping: 0.193500 ms MarkObjects: 32.102500 ms DeleteObjects: 0.125800 ms)
Start importing Assets/Scripts/MapEditor/Installers/UserInterfaceInstaller.cs using Guid(6737625b28b9478f9810d1281bd851bc) Importer(-1,00000000000000000000000000000000)
Done importing asset: 'Assets/Scripts/MapEditor/Installers/UserInterfaceInstaller.cs' (target hash: 'e981c1b06aba6178a02ae4b39457a960') in 0.022132 seconds
AssetDatabase: script compilation time: 0.045725s
Refreshing native plugins compatible for Editor in 0.72 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh completed in 0.239206 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 239.188ms
ApplyChangesToAssetFolders: 0.671ms
WriteModifiedImportersToTextMetaFiles: 0.046ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 51.214ms
UnregisterDeletedAssets: 0.562ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 4.568ms
CategorizeAssets: 0.285ms
ImportAndPostprocessOutOfDateAssets: 63.871ms (107.655ms without children)
ImportManagerImport: 2.341ms (28.019ms without children)
ImportInProcess: 4.219ms
ImportOutOfProcess: 23.767ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.034ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 45.857ms
ReloadImportedAssets: 21.229ms
VerifyAssetsAreUpToDateAndCorrect: 1.957ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.399ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
OnDemandSchedulerStart: 0.283ms
RestoreLoadedAssetsState: 0.268ms
InvokeProjectHasChanged: 2.508ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 4.793ms
UnloadImportedAssets: 1.338ms
Hotreload: 0.208ms
FixTempGuids: 2.741ms
VerifyGuidPMRegistrations: 0.004ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.273ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.016ms
GetLoadedSourceAssetsSnapshot: 1.519ms
PersistCurrentRevisions: 5.077ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.406ms
Refresh completed in 0.065897 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 65.882ms
ApplyChangesToAssetFolders: 0.768ms
WriteModifiedImportersToTextMetaFiles: 0.061ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 54.625ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 5.994ms
CategorizeAssets: 0.000ms
ImportAndPostprocessOutOfDateAssets: 0.000ms (0.000ms without children)
ImportManagerImport: 0.000ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
OnDemandSchedulerStart: 0.000ms
RestoreLoadedAssetsState: 0.000ms
InvokeProjectHasChanged: 0.000ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.000ms
Hotreload: 0.000ms
FixTempGuids: 0.023ms
VerifyGuidPMRegistrations: 0.004ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.300ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.016ms
GetLoadedSourceAssetsSnapshot: 1.198ms
PersistCurrentRevisions: 1.764ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.016ms
- Starting script compilation
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll in 0,323984 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll in 0,186227 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll in 0,185692 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll in 0,181502 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll in 0,390651 seconds
- Finished script compilation in 0,942531 seconds
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
[Trace]Forest disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
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Refreshing native plugins compatible for Editor in 0.65 ms, found 1 plugins.
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
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[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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[Trace]Panzer IV enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
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[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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Reloading assemblies for play mode.
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.75 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[MODES] Loading mode Default (0) for mode-current-id-Montreal
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Mono: successfully reloaded assembly
- Completed reload, in 3.591 seconds
Platform modules already initialized, skipping
LightmapEditorSettings: switching bake backend from 1 to 0.
ZenjectException: Unable to resolve 'IUnitFactory' while building object with type 'UnitLayer'. Object graph:
UnitLayer
at Zenject.DiContainer.Resolve (Zenject.InjectContext context) [0x001af] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1044
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x00086] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1501
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.GameObjectContext.ResolveAndStart () [0x0001c] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:120
at Zenject.GameObjectContext.RunInternal () [0x0000e] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:56
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.GameObjectContext.Construct (Zenject.DiContainer parentContainer) [0x00014] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:50
at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,object,object[])
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x0011a] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1526
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.SceneContext.Resolve () [0x00059] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:299
at Zenject.SceneContext.RunInternal () [0x00039] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:141
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.SceneContext.Awake () [0x00002] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:113
(Filename: Assets/Plugins/Zenject/Source/Main/DiContainer.cs Line: 1044)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:45)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:47)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:OnEnable() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:132)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.InputSystem:OnEnable() (at Assets\Scripts\Game\Systems\InputSystem.cs:50)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 8.672 ms
Integration: 296.020 ms
Integration of assets: 0.004 ms
Thread Wait Time: 19.324 ms
Total Operation Time: 324.020 ms
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:Start() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:116)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Refresh completed in 0.093399 seconds.
RefreshInfo: RefreshV2(ForceSynchronousImport)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 93.268ms
ApplyChangesToAssetFolders: 0.557ms
WriteModifiedImportersToTextMetaFiles: 0.047ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 39.140ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 4.007ms
CategorizeAssets: 0.112ms
ImportAndPostprocessOutOfDateAssets: 40.459ms (4.126ms without children)
ImportManagerImport: 2.043ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.270ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
OnDemandSchedulerStart: 0.153ms
RestoreLoadedAssetsState: 0.191ms
InvokeProjectHasChanged: 1.469ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.762ms
Hotreload: 0.142ms
FixTempGuids: 0.019ms
VerifyGuidPMRegistrations: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.238ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.013ms
GetLoadedSourceAssetsSnapshot: 0.894ms
PersistCurrentRevisions: 2.469ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.018ms
Refresh completed in 0.062058 seconds.
RefreshInfo: RefreshV2(ForceSynchronousImport)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 61.996ms
ApplyChangesToAssetFolders: 0.840ms
WriteModifiedImportersToTextMetaFiles: 0.065ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 49.653ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 7.088ms
CategorizeAssets: 0.000ms
ImportAndPostprocessOutOfDateAssets: 0.000ms (0.000ms without children)
ImportManagerImport: 0.000ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
OnDemandSchedulerStart: 0.000ms
RestoreLoadedAssetsState: 0.000ms
InvokeProjectHasChanged: 0.000ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.000ms
Hotreload: 0.000ms
FixTempGuids: 0.022ms
VerifyGuidPMRegistrations: 0.004ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.494ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.021ms
GetLoadedSourceAssetsSnapshot: 1.067ms
PersistCurrentRevisions: 1.681ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.014ms
Refresh completed in 0.050153 seconds.
RefreshInfo: RefreshV2(ForceSynchronousImport)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 50.139ms
ApplyChangesToAssetFolders: 0.587ms
WriteModifiedImportersToTextMetaFiles: 0.042ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 41.923ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 4.230ms
CategorizeAssets: 0.000ms
ImportAndPostprocessOutOfDateAssets: 0.000ms (0.000ms without children)
ImportManagerImport: 0.000ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
OnDemandSchedulerStart: 0.000ms
RestoreLoadedAssetsState: 0.000ms
InvokeProjectHasChanged: 0.000ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.000ms
Hotreload: 0.000ms
FixTempGuids: 0.020ms
VerifyGuidPMRegistrations: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.287ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.015ms
GetLoadedSourceAssetsSnapshot: 1.141ms
PersistCurrentRevisions: 0.921ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.012ms
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:55)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:57)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 8.140 ms
Integration: 81.529 ms
Integration of assets: 0.003 ms
Thread Wait Time: 10.635 ms
Total Operation Time: 100.308 ms
System memory in use before: 94.6 MB.
System memory in use after: 94.9 MB.
Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 5067.
Total: 33.430400 ms (FindLiveObjects: 0.621800 ms CreateObjectMapping: 0.164400 ms MarkObjects: 32.509700 ms DeleteObjects: 0.133700 ms)
Start importing Assets/Scripts/MapEditor/Helpers/DataTemplateManager.cs using Guid(3c29a9feb8e068f4289c27c05d3789eb) Importer(-1,00000000000000000000000000000000)
Done importing asset: 'Assets/Scripts/MapEditor/Helpers/DataTemplateManager.cs' (target hash: 'f27628e0f1c432d92351a98a4f874baa') in 0.018994 seconds
AssetDatabase: script compilation time: 0.045596s
Refreshing native plugins compatible for Editor in 0.76 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh completed in 0.153579 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 153.198ms
ApplyChangesToAssetFolders: 0.542ms
WriteModifiedImportersToTextMetaFiles: 0.042ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 41.546ms
UnregisterDeletedAssets: 0.540ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 3.990ms
CategorizeAssets: 0.120ms
ImportAndPostprocessOutOfDateAssets: 2.401ms (97.719ms without children)
ImportManagerImport: 2.616ms (23.946ms without children)
ImportInProcess: 2.990ms
ImportOutOfProcess: 20.934ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.021ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 45.675ms
ReloadImportedAssets: 18.322ms
VerifyAssetsAreUpToDateAndCorrect: 1.274ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.275ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
OnDemandSchedulerStart: 0.166ms
RestoreLoadedAssetsState: 0.266ms
InvokeProjectHasChanged: 1.479ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 3.699ms
UnloadImportedAssets: 0.876ms
Hotreload: 0.124ms
FixTempGuids: 2.208ms
VerifyGuidPMRegistrations: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.231ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.013ms
GetLoadedSourceAssetsSnapshot: 0.861ms
PersistCurrentRevisions: 3.096ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.430ms
Refresh completed in 0.049846 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 49.570ms
ApplyChangesToAssetFolders: 0.524ms
WriteModifiedImportersToTextMetaFiles: 0.046ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 41.220ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 4.323ms
CategorizeAssets: 0.000ms
ImportAndPostprocessOutOfDateAssets: 0.000ms (0.000ms without children)
ImportManagerImport: 0.000ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
OnDemandSchedulerStart: 0.000ms
RestoreLoadedAssetsState: 0.000ms
InvokeProjectHasChanged: 0.000ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.000ms
Hotreload: 0.000ms
FixTempGuids: 0.020ms
VerifyGuidPMRegistrations: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.322ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.014ms
GetLoadedSourceAssetsSnapshot: 0.985ms
PersistCurrentRevisions: 1.158ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.013ms
- Starting script compilation
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll in 0,342514 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll in 0,384999 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll in 0,383374 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll in 0,379907 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll in 0,39454 seconds
- Finished script compilation in 1,173191 seconds
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
[Trace]Forest disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.68 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
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UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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<RI> Initialized touch support.
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
[Trace]Forest disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.72 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[MODES] Loading mode Default (0) for mode-current-id-Montreal
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Mono: successfully reloaded assembly
- Completed reload, in 3.586 seconds
Platform modules already initialized, skipping
LightmapEditorSettings: switching bake backend from 1 to 0.
ZenjectException: Unable to resolve 'IUnitFactory' while building object with type 'UnitLayer'. Object graph:
UnitLayer
at Zenject.DiContainer.Resolve (Zenject.InjectContext context) [0x001af] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1044
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x00086] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1501
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.GameObjectContext.ResolveAndStart () [0x0001c] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:120
at Zenject.GameObjectContext.RunInternal () [0x0000e] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:56
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.GameObjectContext.Construct (Zenject.DiContainer parentContainer) [0x00014] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:50
at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,object,object[])
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x0011a] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1526
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.SceneContext.Resolve () [0x00059] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:299
at Zenject.SceneContext.RunInternal () [0x00039] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:141
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.SceneContext.Awake () [0x00002] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:113
(Filename: Assets/Plugins/Zenject/Source/Main/DiContainer.cs Line: 1044)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:45)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:47)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:OnEnable() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:132)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.InputSystem:OnEnable() (at Assets\Scripts\Game\Systems\InputSystem.cs:50)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 8.157 ms
Integration: 292.231 ms
Integration of assets: 0.002 ms
Thread Wait Time: 18.322 ms
Total Operation Time: 318.711 ms
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:Start() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:116)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:55)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:57)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 7.602 ms
Integration: 23.730 ms
Integration of assets: 0.004 ms
Thread Wait Time: 18.797 ms
Total Operation Time: 50.133 ms
System memory in use before: 115.8 MB.
System memory in use after: 116.0 MB.
Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 5137.
Total: 28.104200 ms (FindLiveObjects: 0.557600 ms CreateObjectMapping: 0.146100 ms MarkObjects: 27.232800 ms DeleteObjects: 0.167400 ms)
Refresh completed in 0.100833 seconds.
RefreshInfo: RefreshV2(ForceSynchronousImport)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 100.444ms
ApplyChangesToAssetFolders: 0.517ms
WriteModifiedImportersToTextMetaFiles: 0.054ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 40.197ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 3.948ms
CategorizeAssets: 0.155ms
ImportAndPostprocessOutOfDateAssets: 43.787ms (4.539ms without children)
ImportManagerImport: 2.152ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.347ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
OnDemandSchedulerStart: 0.175ms
RestoreLoadedAssetsState: 0.358ms
InvokeProjectHasChanged: 1.506ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.803ms
Hotreload: 0.186ms
FixTempGuids: 1.477ms
VerifyGuidPMRegistrations: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.231ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.118ms
GetLoadedSourceAssetsSnapshot: 1.395ms
PersistCurrentRevisions: 2.511ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.016ms
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
[Trace]Forest disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:GetValidTargets() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:108)
UnityEditor.Tilemaps.GridPaintingState:get_validTargets() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:300)
UnityEditor.Tilemaps.GridPaintingState:ValidatePaintTarget(GameObject) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:279)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:176)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:GetValidTargets() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:108)
UnityEditor.Tilemaps.GridPaintingState:get_validTargets() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:300)
UnityEditor.Tilemaps.GridPaintingState:ValidatePaintTarget(GameObject) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:279)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:176)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:GetValidTargets() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:108)
UnityEditor.Tilemaps.GridPaintingState:get_validTargets() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:300)
UnityEditor.Tilemaps.GridPaintingState:ValidatePaintTarget(GameObject) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:279)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:176)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:GetValidTargets() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:108)
UnityEditor.Tilemaps.GridPaintingState:get_validTargets() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:300)
UnityEditor.Tilemaps.GridPaintingState:ValidatePaintTarget(GameObject) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:279)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:176)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.78 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[MODES] Loading mode Default (0) for mode-current-id-Montreal
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Mono: successfully reloaded assembly
- Completed reload, in 3.601 seconds
Platform modules already initialized, skipping
LightmapEditorSettings: switching bake backend from 1 to 0.
ZenjectException: Unable to resolve 'IUnitFactory' while building object with type 'UnitLayer'. Object graph:
UnitLayer
at Zenject.DiContainer.Resolve (Zenject.InjectContext context) [0x001af] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1044
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x00086] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1501
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.GameObjectContext.ResolveAndStart () [0x0001c] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:120
at Zenject.GameObjectContext.RunInternal () [0x0000e] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:56
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.GameObjectContext.Construct (Zenject.DiContainer parentContainer) [0x00014] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:50
at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,object,object[])
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x0011a] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1526
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.SceneContext.Resolve () [0x00059] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:299
at Zenject.SceneContext.RunInternal () [0x00039] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:141
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.SceneContext.Awake () [0x00002] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:113
(Filename: Assets/Plugins/Zenject/Source/Main/DiContainer.cs Line: 1044)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:45)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:47)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:OnEnable() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:132)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.InputSystem:OnEnable() (at Assets\Scripts\Game\Systems\InputSystem.cs:50)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 12.778 ms
Integration: 360.721 ms
Integration of assets: 0.004 ms
Thread Wait Time: 15.325 ms
Total Operation Time: 388.828 ms
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:Start() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:116)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDisable() (at Assets\Scripts\Core\ComponentBase.cs:201)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:55)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnDisable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:57)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems destroyed.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnDestroy() (at Assets\Scripts\Core\ComponentBase.cs:191)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 160 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 8.390 ms
Integration: 42.774 ms
Integration of assets: 0.003 ms
Thread Wait Time: 10.219 ms
Total Operation Time: 61.386 ms
System memory in use before: 119.7 MB.
System memory in use after: 119.9 MB.
Unloading 229 unused Assets to reduce memory usage. Loaded Objects now: 5216.
Total: 35.932700 ms (FindLiveObjects: 0.642700 ms CreateObjectMapping: 0.201500 ms MarkObjects: 34.875500 ms DeleteObjects: 0.212000 ms)
Start importing Assets/Scripts/MapEditor/Installers/UserInterfaceInstaller.cs using Guid(6737625b28b9478f9810d1281bd851bc) Importer(-1,00000000000000000000000000000000)
Done importing asset: 'Assets/Scripts/MapEditor/Installers/UserInterfaceInstaller.cs' (target hash: '81820f727733c030b979aba5aa2984f3') in 0.019256 seconds
AssetDatabase: script compilation time: 0.042994s
Refreshing native plugins compatible for Editor in 0.68 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Refresh completed in 0.192716 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 192.705ms
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OnSourceAssetsModified: 41.015ms
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GetAllGuidsForCategorization: 4.054ms
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ImportAndPostprocessOutOfDateAssets: 45.127ms (93.526ms without children)
ImportManagerImport: 2.021ms (24.114ms without children)
ImportInProcess: 3.105ms
ImportOutOfProcess: 20.982ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.027ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 43.037ms
ReloadImportedAssets: 17.075ms
VerifyAssetsAreUpToDateAndCorrect: 1.283ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.336ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
OnDemandSchedulerStart: 0.179ms
RestoreLoadedAssetsState: 0.316ms
InvokeProjectHasChanged: 1.553ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 3.610ms
UnloadImportedAssets: 0.780ms
Hotreload: 0.165ms
FixTempGuids: 2.177ms
VerifyGuidPMRegistrations: 0.002ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
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LoadedImportedAssetsSnapshotReleaseGCHandles: 0.080ms
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PersistCurrentRevisions: 3.599ms
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Refresh completed in 0.050685 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions)
RefreshProfiler: Total: 0.000ms
InvokeBeforeRefreshCallbacks: 50.675ms
ApplyChangesToAssetFolders: 0.509ms
WriteModifiedImportersToTextMetaFiles: 0.042ms
CleanLegacyArtifacts: 0.000ms
Scan: 0.000ms
OnSourceAssetsModified: 42.692ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 0.000ms
GetAllGuidsForCategorization: 3.932ms
CategorizeAssets: 0.000ms
ImportAndPostprocessOutOfDateAssets: 0.000ms (0.000ms without children)
ImportManagerImport: 0.000ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheResolve: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.000ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.000ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms
OnDemandSchedulerStart: 0.000ms
RestoreLoadedAssetsState: 0.000ms
InvokeProjectHasChanged: 0.000ms
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ReloadSourceAssets: 0.000ms
UnloadImportedAssets: 0.000ms
Hotreload: 0.000ms
FixTempGuids: 0.145ms
VerifyGuidPMRegistrations: 0.003ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.233ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.012ms
GetLoadedSourceAssetsSnapshot: 1.222ms
PersistCurrentRevisions: 0.776ms
UnloadStreamsEnd: 0.000ms
GenerateScriptTypeHashes: 0.020ms
- Starting script compilation
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.dll in 0,335196 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Editor.dll in 0,385799 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.Common.dll in 0,381804 seconds
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll
- Starting compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.PlayMode.dll in 0,371422 seconds
- Finished compile Library/ScriptAssemblies/VacuumBreather.Montreal.Test.EditMode.dll in 0,388879 seconds
- Finished script compilation in 1,156953 seconds
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
[Trace]Forest disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
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UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
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(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
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UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
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UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
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UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
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UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:99)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:Awake() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:101)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.Tilemaps.GridPaletteBrushes:LoadOrCreateLibraryGridBrushAsset(Type) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:164)
UnityEditor.Tilemaps.GridPaletteBrushes:RefreshBrushesCache() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:109)
UnityEditor.Tilemaps.GridPaletteBrushes:get_brushes() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:26)
UnityEditor.Tilemaps.GridPaletteBrushes:GetLastUsedBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaletteBrushes.cs:48)
UnityEditor.Tilemaps.GridPaintingState:get_gridBrush() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:161)
UnityEditor.Tilemaps.GridPaintingState:get_activeBrushEditor() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:243)
UnityEditor.Tilemaps.GridPaintingState:AutoSelectPaintTarget() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:126)
UnityEditor.Tilemaps.GridPaintingState:set_gridBrush(GridBrushBase) (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintingState.cs:185)
UnityEditor.Tilemaps.GridPaintPaletteWindow:OnDisable() (at C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap\Editor\GridPaintPaletteWindow.cs:784)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnDisable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:117)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two disabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnDisable() (at Assets\Scripts\Core\AssetBase.cs:99)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Native extension for LinuxStandalone target not found
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player Two enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Marsh enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Player One enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Germany enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Poland enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Forest enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Plains enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Woodlands enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[MODES] Loading mode Default (0) for mode-current-id-Montreal
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Test Map 1 enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Hills enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panzer IV enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Panther enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.AssetBase:OnEnable() (at Assets\Scripts\Core\AssetBase.cs:107)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Unit Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Terrain Brush enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Editor.Brushes.GridBrushBase:OnEnable() (at Assets\Editor\Scripts\Brushes\GridBrushBase.cs:125)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Mono: successfully reloaded assembly
- Completed reload, in 3.598 seconds
Platform modules already initialized, skipping
LightmapEditorSettings: switching bake backend from 1 to 0.
[noesis] <memory>(7): Xaml not found 'Assets/Scripts/MapEditor/Views/MainWindow.xaml'
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
NoesisUnity:UnityLog(Int32, String) (at Assets\NoesisGUI\Plugins\NoesisUnity.cs:148)
Noesis.GUI:Noesis_LoadComponent(HandleRef, String)
Noesis.GUI:LoadComponent(Object, String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:292)
VacuumBreather.Montreal.MapEditor.Views.FirstView:InitializeComponent() (at Assets\Scripts\MapEditor\Views\FirstView.xaml.cs:37)
VacuumBreather.Montreal.MapEditor.Views.FirstView:.ctor() (at Assets\Scripts\MapEditor\Views\FirstView.xaml.cs:27)
System.Object:lambda_method(Closure)
Noesis.Extend:CreateInstance(IntPtr, IntPtr) (at Assets\NoesisGUI\Plugins\API\Core\Extend.cs:4697)
Noesis.GUI:Noesis_ParseXaml(String)
Noesis.GUI:ParseXaml(String) (at Assets\NoesisGUI\Plugins\API\Core\NoesisGUI.cs:261)
Noesis.XamlReader:Parse(String) (at Assets\NoesisGUI\Plugins\API\Proxies\XamlReader.cs:20)
VacuumBreather.Montreal.MapEditor.Helpers.DataTemplateManager:CreateTemplate(Type, Type) (at Assets\Scripts\MapEditor\Helpers\DataTemplateManager.cs:52)
VacuumBreather.Montreal.MapEditor.Helpers.DataTemplateManager:RegisterDataTemplate(Type, Type, ResourceDictionary) (at Assets\Scripts\MapEditor\Helpers\DataTemplateManager.cs:31)
VacuumBreather.Montreal.MapEditor.Installers.UserInterfaceInstaller:InstallBindings() (at Assets\Scripts\MapEditor\Installers\UserInterfaceInstaller.cs:48)
Zenject.Context:InstallInstallers(List`1, List`1, List`1, List`1, List`1) (at Assets\Plugins\Zenject\Source\Install\Contexts\Context.cs:222)
Zenject.Context:InstallInstallers() (at Assets\Plugins\Zenject\Source\Install\Contexts\Context.cs:143)
Zenject.GameObjectContext:InstallBindings(List`1) (at Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:200)
Zenject.GameObjectContext:Install(DiContainer) (at Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:100)
Zenject.GameObjectContext:RunInternal() (at Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:55)
Zenject.RunnableContext:Run() (at Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36)
Zenject.RunnableContext:Initialize() (at Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22)
Zenject.GameObjectContext:Construct(DiContainer) (at Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:50)
System.Object:lambda_method(Closure, Object, Object[])
Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean) (at Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1526)
Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object) (at Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638)
Zenject.DiContainer:InjectExplicit(Object, Type, List`1, InjectContext, Object) (at Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466)
Zenject.DiContainer:InjectExplicit(Object, List`1) (at Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418)
Zenject.DiContainer:Inject(Object, IEnumerable`1) (at Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402)
Zenject.DiContainer:Inject(Object) (at Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394)
Zenject.LazyInstanceInjector:LazyInject(Object) (at Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47)
Zenject.LazyInstanceInjector:LazyInjectAll() (at Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69)
Zenject.DiContainer:ResolveRoots() (at Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341)
Zenject.SceneContext:Resolve() (at Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:299)
Zenject.SceneContext:RunInternal() (at Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:141)
Zenject.RunnableContext:Run() (at Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36)
Zenject.RunnableContext:Initialize() (at Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22)
Zenject.SceneContext:Awake() (at Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:113)
(Filename: Assets/NoesisGUI/Plugins/NoesisUnity.cs Line: 148)
NullReferenceException: Object reference not set to an instance of an object
at NoesisView.CreateView (Noesis.FrameworkElement content) [0x00062] in C:\Users\Andreas\Source\Repos\Montreal\Assets\NoesisGUI\Plugins\NoesisView.cs:1255
at NoesisView.LoadXaml (System.Boolean force) [0x00059] in C:\Users\Andreas\Source\Repos\Montreal\Assets\NoesisGUI\Plugins\NoesisView.cs:440
at VacuumBreather.Montreal.MapEditor.Installers.UserInterfaceInstaller.InstallBindings () [0x000d6] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Scripts\MapEditor\Installers\UserInterfaceInstaller.cs:50
at Zenject.Context.InstallInstallers (System.Collections.Generic.List`1[T] normalInstallers, System.Collections.Generic.List`1[T] normalInstallerTypes, System.Collections.Generic.List`1[T] scriptableObjectInstallers, System.Collections.Generic.List`1[T] installers, System.Collections.Generic.List`1[T] installerPrefabs) [0x0013a] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\Context.cs:222
at Zenject.Context.InstallInstallers () [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\Context.cs:143
at Zenject.GameObjectContext.InstallBindings (System.Collections.Generic.List`1[T] injectableMonoBehaviours) [0x0009c] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:200
at Zenject.GameObjectContext.Install (Zenject.DiContainer parentContainer) [0x000e5] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:100
at Zenject.GameObjectContext.RunInternal () [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:55
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.GameObjectContext.Construct (Zenject.DiContainer parentContainer) [0x00014] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\GameObjectContext.cs:50
at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,object,object[])
at Zenject.DiContainer.CallInjectMethodsTopDown (System.Object injectable, System.Type injectableType, Zenject.InjectTypeInfo typeInfo, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier, System.Boolean isDryRun) [0x0011a] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1526
at Zenject.DiContainer.InjectExplicitInternal (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x000ba] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1638
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Type injectableType, System.Collections.Generic.List`1[T] extraArgs, Zenject.InjectContext context, System.Object concreteIdentifier) [0x00071] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1466
at Zenject.DiContainer.InjectExplicit (System.Object injectable, System.Collections.Generic.List`1[T] extraArgs) [0x00027] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:1418
at Zenject.DiContainer.Inject (System.Object injectable, System.Collections.Generic.IEnumerable`1[T] extraArgs) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2402
at Zenject.DiContainer.Inject (System.Object injectable) [0x00001] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:2394
at Zenject.LazyInstanceInjector.LazyInject (System.Object instance) [0x00012] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:47
at Zenject.LazyInstanceInjector.LazyInjectAll () [0x0003d] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\LazyInstanceInjector.cs:69
at Zenject.DiContainer.ResolveRoots () [0x00044] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Main\DiContainer.cs:341
at Zenject.SceneContext.Resolve () [0x00059] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:299
at Zenject.SceneContext.RunInternal () [0x00039] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:141
at Zenject.RunnableContext.Run () [0x00015] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:36
at Zenject.RunnableContext.Initialize () [0x00016] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\RunnableContext.cs:22
at Zenject.SceneContext.Awake () [0x00002] in C:\Users\Andreas\Source\Repos\Montreal\Assets\Plugins\Zenject\Source\Install\Contexts\SceneContext.cs:113
(Filename: Assets/NoesisGUI/Plugins/NoesisView.cs Line: 1255)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:45)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Info]Global exception handling enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:100)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Info(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:94)
VacuumBreather.Montreal.Game.Systems.UnhandledExceptionLogger:OnEnable() (at Assets\Scripts\Game\Systems\UnhandledExceptionLogger.cs:47)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 100)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:OnEnable() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:132)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems awoken.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Awake() (at Assets\Scripts\Core\ComponentBase.cs:175)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems enabled.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:OnEnable() (at Assets\Scripts\Core\ComponentBase.cs:211)
VacuumBreather.Montreal.Game.Systems.InputSystem:OnEnable() (at Assets\Scripts\Game\Systems\InputSystem.cs:50)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 8.796 ms
Integration: 63697.180 ms
Integration of assets: 0.003 ms
Thread Wait Time: 18.867 ms
Total Operation Time: 63724.848 ms
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
VacuumBreather.Montreal.Gameplay.Systems.TurnBasedSystem:Start() (at Assets\Scripts\Gameplay\Systems\TurnBasedSystem.cs:116)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
[Trace]Gameplay Systems started.
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, Object, String, Object[])
UnityEngine.Debug:LogFormat(Object, String, Object[])
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(Object, String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:52)
VacuumBreather.Montreal.Diagnostics.UnityConsoleLogger:Trace(String, Object[]) (at Assets\Scripts\Diagnostics\UnityConsoleLogger.cs:46)
VacuumBreather.Montreal.Core.ComponentBase:Start() (at Assets\Scripts\Core\ComponentBase.cs:183)
(Filename: Assets/Scripts/Diagnostics/UnityConsoleLogger.cs Line: 52)
Crash!!!
SymInit: Symbol-SearchPath: 'C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/Data/Mono;.;C:\Users\Andreas\Source\Repos\Montreal;C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Andreas'
OS-Version: 10.0.0
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Unity.exe:Unity.exe (00007FF711F20000), size: 136974336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.4.9.65162
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFB58910000), size: 2052096 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFB56A80000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFB56050000), size: 2920448 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FFB56750000), size: 1437696 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FFB56370000), size: 1048576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FFB572B0000), size: 1703936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FFB568E0000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.867
C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FFB57A60000), size: 172032 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FFB565A0000), size: 1093632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FFB566B0000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FFB57620000), size: 704512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.610
C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FFB56CE0000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.546
C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FFB56B40000), size: 638976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FFB57DE0000), size: 1224704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FFB58180000), size: 7610368 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFB56D80000), size: 348160 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FFB57CB0000), size: 1220608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\System32\combase.dll:combase.dll (00007FFB57700000), size: 3493888 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FFB576D0000), size: 196608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFB56DE0000), size: 4624384 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FFB56320000), size: 319488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\bcrypt.dll:bcrypt.dll (00007FFB568B0000), size: 159744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FFB57C40000), size: 438272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FFB580B0000), size: 839680 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
C:\WINDOWS\System32\WINTRUST.dll:WINTRUST.dll (00007FFB56910000), size: 393216 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\libfbxsdk.dll:libfbxsdk.dll (00007FFB13380000), size: 8511488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2018.1.1.0
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\OpenRL.dll:OpenRL.dll (0000000180000000), size: 12779520 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.5.100.0
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\optix.6.0.0.dll:optix.6.0.0.dll (00007FFB3FAF0000), size: 208896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.0.0.0
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\RadeonImageFilters64.dll:RadeonImageFilters64.dll (00007FFB27EE0000), size: 1310720 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.4.0.0
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\umbraoptimizer64.dll:umbraoptimizer64.dll (00007FFB21920000), size: 1306624 (result: 0), SymType: '-deferred-', PDB: ''
C:\WINDOWS\System32\WLDAP32.dll:WLDAP32.dll (00007FFB57250000), size: 352256 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\Normaliz.dll:Normaliz.dll (00007FFB56CD0000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFB54940000), size: 53248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\ispc_texcomp.dll:ispc_texcomp.dll (00007FFB20D60000), size: 1609728 (result: 0), SymType: '-deferred-', PDB: ''
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\WinPixEventRuntime.dll:WinPixEventRuntime.dll (00007FFB504A0000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 1.0.1812.6001
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\libcef.dll:libcef.dll (00007FFB09800000), size: 52219904 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.2062.1930.0
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFB20C30000), size: 1204224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FFB57560000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\COMDLG32.dll:COMDLG32.dll (00007FFB56BF0000), size: 892928 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FFB57450000), size: 712704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFB554E0000), size: 241664 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFB4E6B0000), size: 1097728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFB472A0000), size: 159744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFB3FAC0000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFB55840000), size: 434176 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFB4CBA0000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\SketchUpAPI.dll:SketchUpAPI.dll (00007FFB12AF0000), size: 8978432 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 19.0.753.0
C:\WINDOWS\SYSTEM32\MSVCP100.dll:MSVCP100.dll (00000000646B0000), size: 622592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.40219.325
C:\WINDOWS\SYSTEM32\MSVCR100.dll:MSVCR100.dll (00000000645D0000), size: 860160 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.40219.325
C:\WINDOWS\SYSTEM32\D3DCOMPILER_47.dll:D3DCOMPILER_47.dll (00007FFB519E0000), size: 4575232 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\MSVCP140.dll:MSVCP140.dll (00007FFB482F0000), size: 598016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.28.29334.0
C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (00007FFB48390000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.28.29334.0
C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (00007FFB46DD0000), size: 581632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\COMCTL32.dll:COMCTL32.dll (00007FFB47FA0000), size: 2727936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.10.19041.844
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFB55F50000), size: 188416 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.572
C:\WINDOWS\SYSTEM32\urlmon.dll:urlmon.dll (00007FFB48670000), size: 2023424 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.19041.867
C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFB4FD30000), size: 118784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\WTSAPI32.dll:WTSAPI32.dll (00007FFB51110000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFB46BE0000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\OLEACC.dll:OLEACC.dll (00007FFB46E90000), size: 417792 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.2.19041.746
C:\WINDOWS\SYSTEM32\USP10.dll:USP10.dll (00007FFB31AE0000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL:CRYPTBASE.DLL (00007FFB55A30000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\SketchUpCommonPreferences.dll:SketchUpCommonPreferences.dll (00007FFB2A8C0000), size: 483328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 19.0.753.20342
C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFB55A10000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll:VCRUNTIME140_1.dll (00007FFB48490000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 14.28.29334.0
C:\WINDOWS\SYSTEM32\iertutil.dll:iertutil.dll (00007FFB474F0000), size: 2818048 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.19041.844
C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFB55F10000), size: 245760 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\OpenImageDenoise.dll:OpenImageDenoise.dll (00007FFAC44E0000), size: 38039552 (result: 0), SymType: '-deferred-', PDB: ''
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\tbb.dll:tbb.dll (00007FFB3C7A0000), size: 413696 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2017.0.2016.1004
C:\WINDOWS\SYSTEM32\MSVCP120.dll:MSVCP120.dll (00007FFB46010000), size: 679936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 12.0.40664.0
C:\WINDOWS\SYSTEM32\MSVCR120.dll:MSVCR120.dll (00007FFB48540000), size: 978944 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 12.0.40664.0
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\embree.dll:embree.dll (00007FFACC640000), size: 16711680 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2.14.0.0
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\OpenRL_pthread.dll:OpenRL_pthread.dll (000001A56F160000), size: 61440 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2.9.0.0
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\FreeImage.dll:FreeImage.dll (000001A56F170000), size: 6414336 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.18.0.0
C:\WINDOWS\SYSTEM32\MSASN1.dll:MSASN1.dll (00007FFB55C40000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFB54980000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFB56520000), size: 524288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFB53630000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\SYSTEM32\windows.storage.dll:windows.storage.dll (00007FFB541B0000), size: 7929856 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\SYSTEM32\Wldp.dll:Wldp.dll (00007FFB55AC0000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.662
C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (00007FFB55F90000), size: 126976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FFB57570000), size: 692224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2001.12.10941.16384
C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFB4D270000), size: 69632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFB4F740000), size: 606208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFB4B870000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFB4BC60000), size: 1093632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\amsi.dll:amsi.dll (00007FFB4A7E0000), size: 102400 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2102.4-0\MpOav.dll:MpOav.dll (00007FFB4A760000), size: 503808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 4.18.2102.4
C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFB55170000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FFB56970000), size: 118784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFB54950000), size: 143360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\Windows\System32\cryptnet.dll:cryptnet.dll (00007FFB4C990000), size: 200704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFB4FF20000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FFB56BE0000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.610
C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFB4FD50000), size: 94208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\webio.dll:webio.dll (00007FFB4C570000), size: 643072 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFB55520000), size: 831488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFB4D290000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFB4E1E0000), size: 520192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FFB57F10000), size: 1134592 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.867
C:\WINDOWS\SYSTEM32\textinputframework.dll:textinputframework.dll (00007FFB39970000), size: 1028096 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FFB52CF0000), size: 3530752 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FFB53050000), size: 991232 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FFB54DA0000), size: 208896 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFB52420000), size: 1392640 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\netprofm.dll:netprofm.dll (00007FFB515B0000), size: 253952 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\System32\npmproxy.dll:npmproxy.dll (00007FFB4E310000), size: 65536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\SYSTEM32\TextShaping.dll:TextShaping.dll (00007FFB31E10000), size: 704512 (result: 0), SymType: '-deferred-', PDB: ''
C:\WINDOWS\system32\explorerframe.dll:explorerframe.dll (00007FFB34790000), size: 2232320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\WINDOWS\System32\MMDevApi.dll:MMDevApi.dll (00007FFB4BFD0000), size: 544768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
C:\WINDOWS\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFB55E00000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFB42800000), size: 1593344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (00007FFB55600000), size: 307200 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\UMPDC.dll:UMPDC.dll (00007FFB554C0000), size: 73728 (result: 0), SymType: '-deferred-', PDB: ''
C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FFB53700000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFB51770000), size: 2506752 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFB549A0000), size: 995328 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_cc5a8fceed9bb371\nvldumdx.dll:nvldumdx.dll (00007FFB4B2F0000), size: 1069056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 27.21.14.6589
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_cc5a8fceed9bb371\nvwgf2umx.dll:nvwgf2umx.dll (00007FFB18430000), size: 74567680 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 27.21.14.6589
C:\WINDOWS\system32\nvspcap64.dll:nvspcap64.dll (00007FFB45180000), size: 2854912 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.21.0.36
C:\WINDOWS\SYSTEM32\dxcore.dll:dxcore.dll (00007FFB4A000000), size: 241664 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFB53FA0000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.867
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\tbbmalloc.dll:tbbmalloc.dll (00007FFB1CEF0000), size: 372736 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2017.0.2016.1004
C:\WINDOWS\SYSTEM32\opencl.dll:opencl.dll (00007FFB12410000), size: 1462272 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.0.1.0
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\radeonrays.dll:radeonrays.dll (00007FFB1CBF0000), size: 552960 (result: 0), SymType: '-deferred-', PDB: ''
C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FFAF4860000), size: 7782400 (result: 0), SymType: '-deferred-', PDB: ''
C:\ProgramData\Microsoft\VisualStudio\Setup\x64\Microsoft.VisualStudio.Setup.Configuration.Native.dll:Microsoft.VisualStudio.Setup.Configuration.Native.dll (00007FFB1CBA0000), size: 327680 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2.7.3111.17308
C:\Users\Andreas\Source\Repos\Montreal\Assets\NoesisGUI\Plugins\Libraries\Windows\x86_64\Noesis.dll:Noesis.dll (00007FFB03830000), size: 4608000 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.0.11.10052
C:\WINDOWS\SYSTEM32\DWrite.dll:DWrite.dll (00007FFB3BFB0000), size: 2617344 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.804
C:\WINDOWS\system32\dataexchange.dll:dataexchange.dll (00007FFB3F7E0000), size: 253952 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\system32\dcomp.dll:dcomp.dll (00007FFB52780000), size: 1994752 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\system32\twinapi.appcore.dll:twinapi.appcore.dll (00007FFB4DFC0000), size: 2101248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 9.18.944.0
C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (00007FFB53910000), size: 192512 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746
C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FFB4FF30000), size: 118784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.789
C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (00007FFB53C20000), size: 1011712 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.867
C:\Windows\System32\Windows.FileExplorer.Common.dll:Windows.FileExplorer.Common.dll (00007FFB3D690000), size: 401408 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.867
C:\WINDOWS\SYSTEM32\edputil.dll:edputil.dll (00007FFB472D0000), size: 147456 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\Windows\System32\Windows.StateRepositoryPS.dll:Windows.StateRepositoryPS.dll (00007FFB3E7C0000), size: 1335296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\Windows\System32\cldapi.dll:cldapi.dll (00007FFB44DA0000), size: 139264 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1
C:\Windows\System32\FLTLIB.DLL:FLTLIB.DLL (00007FFB4E2C0000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\Windows\System32\appresolver.dll:appresolver.dll (00007FFB3A400000), size: 593920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\Windows\System32\Bcp47Langs.dll:Bcp47Langs.dll (00007FFB3A270000), size: 372736 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.867
C:\Windows\System32\SLC.dll:SLC.dll (00007FFB54C60000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\Windows\System32\sppc.dll:sppc.dll (00007FFB54C30000), size: 151552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546
C:\Windows\System32\OneCoreCommonProxyStub.dll:OneCoreCommonProxyStub.dll (00007FFB4AD80000), size: 512000 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.610
C:\Windows\System32\OneCoreUAPCommonProxyStub.dll:OneCoreUAPCommonProxyStub.dll (00007FFB43C90000), size: 7958528 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844
C:\Program Files\Debugging Tools for Windows (x64)\dbghelp.dll:dbghelp.dll (0000000062B50000), size: 1662976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.12.2.633
========== OUTPUTTING STACK TRACE ==================
0x00007FFB03A8D1FD (Noesis) Noesis_RegisterLogCallback
0x00007FF713DC306E (Unity) GfxDeviceWorker::RunCommand
0x00007FF713DCAEBC (Unity) GfxDeviceWorker::RunExt
0x00007FF713DCB2A8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper
0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk
0x00007FFB58962651 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
* C:/Users/Andreas/AppData/Local/Temp/Unity/Editor/Crashes
error.log (126,472 bytes)
Unity Editor by Unity Technologies [version: Unity 2019.4.9f1_50fe8a171dd9] Noesis.dll caused an Access Violation (0xc0000005) in module Noesis.dll at 0033:03a8d1fd. Error occurred at 2021-04-10_171226. C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Unity.exe, run by Andreas. 78% physical memory in use. 16292 MB physical memory [3471 MB free]. 1483 MB process peak paging file [1297 MB used]. 1129 MB process peak working set [943 MB used]. System Commit Total/Limit/Peak: 26598MB/36594MB/33833MB System Physical Total/Available: 16292MB/3471MB System Process Count: 336 System Thread Count: 5669 System Handle Count: 192197 Disk space data for 'C:\Users\Andreas\AppData\Local\Temp\Unity\Editor\Crashes\Crash_2021-04-10_151220358\': 296531730432 bytes free of 999135510528 total. Read from location 0000000000000000 caused an access violation. Context: RDI: 0x000001a7861c5b60 RSI: 0x000001a6e00002c0 RAX: 0x0000000000000000 RBX: 0x0000000000000000 RCX: 0x0000000000000000 RDX: 0x00000f53bc60541e RIP: 0x00007ffb03a8d1fd RBP: 0x000000a30f48cf10 SegCs: 0x00000f5300000033 EFlags: 0x0000000000010206 RSP: 0x000000a30f48ce40 SegSs: 0x00000f530000002b R8: 0x0000000000000083 R9: 0x000000007ffe7000 R10: 0x00000000546c6148 R11: 0x000001eba61eb9e7 R12: 0x0000000000000000 R13: 0x00007ff719b570f0 R14: 0x00007ffb03a8c930 R15: 0x000001a620bc0190 Bytes at CS:EIP: 48 8b 01 ff 50 40 48 8b 07 48 8b cf ff 50 58 48 Mono DLL loaded successfully at 'C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll'. Stack Trace of Crashed Thread 2360: 0x00007FFB03A8D1FD (Noesis) Noesis_RegisterLogCallback 0x00007FF713DC306E (Unity) GfxDeviceWorker::RunCommand 0x00007FF713DCAEBC (Unity) GfxDeviceWorker::RunExt 0x00007FF713DCB2A8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Stacks for Running Threads: Call Stack for Thread 1940: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713DCC3C9 (Unity) GfxDeviceWorker::WaitForSignal 0x00007FF713DA33F2 (Unity) GfxDeviceClient::FinishRendering 0x00007FF713DBA007 (Unity) ThreadedWindow::EndRendering 0x00007FF71355F705 (Unity) GUIView::OnInputEvent 0x00007FF712A5956C (Unity) GUIView::ProcessInputEvent 0x00007FF71355560E (Unity) GUIView::DoPaint 0x00007FF713561E8D (Unity) GUIView::RepaintAll 0x00007FF712BEE983 (Unity) PlayerLoopController::UpdateScene 0x00007FF712BD76CA (Unity) PlayerLoopController::EnterPlayMode 0x00007FF712BE9CB5 (Unity) PlayerLoopController::SetIsPlaying 0x00007FF712BEC992 (Unity) Application::TickTimer 0x00007FF71355E1C0 (Unity) MainMessageLoop 0x00007FF713568398 (Unity) WinMain 0x00007FF716576542 (Unity) __scrt_common_main_seh 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 11172: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714CD5D30 (Unity) profiling::Dispatcher::ThreadFunc 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 40096: 0x00007FFB589AD764 (ntdll) ZwWaitForMultipleObjects 0x00007FFB560A0D40 (KERNELBASE) WaitForMultipleObjectsEx 0x00007FFB577CBCF6 (combase) [onecore\com\published\comutils\coalescedwait.cxx:70] WaitCoalesced 0x00007FFB577CBA4D (combase) [onecore\com\combase\dcomrem\threads.cxx:329] CRpcThread::WorkerLoop 0x00007FFB577CB909 (combase) [onecore\com\combase\dcomrem\threads.cxx:77] CRpcThreadCache::RpcWorkerThreadEntry 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 31504: 0x00007FFB589B0664 (ntdll) ZwWaitForWorkViaWorkerFactory 0x00007FFB58962DC7 (ntdll) TppWorkerThread 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 37316: 0x00007FFB589B0664 (ntdll) ZwWaitForWorkViaWorkerFactory 0x00007FFB58962DC7 (ntdll) TppWorkerThread 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 11520: 0x00007FFB589B0664 (ntdll) ZwWaitForWorkViaWorkerFactory 0x00007FFB58962DC7 (ntdll) TppWorkerThread 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 28744: 0x00007FFB589B0664 (ntdll) ZwWaitForWorkViaWorkerFactory 0x00007FFB58962DC7 (ntdll) TppWorkerThread 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 13000: 0x00007FFB589AD294 (ntdll) ZwDelayExecution 0x00007FFB5609D84E (KERNELBASE) SleepEx 0x00007FF712B0C476 (Unity) Editor::TaskManager::RunBackgroundThread 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 20124: 0x00007FFB589AD294 (ntdll) ZwDelayExecution 0x00007FFB5609D84E (KERNELBASE) SleepEx 0x00007FF715A7F96E (Unity) CurlRequest::MessageThread 0x00007FF715A80E09 (Unity) CurlRequest::_ThreadEntryPoint 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 40040: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714425A1A (Unity) AsyncReadManagerThreaded::StaticThreadEntry 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 3920: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 2508: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 37732: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 36412: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 39312: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 28828: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 21572: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 6496: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 21640: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 22248: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 17008: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 24720: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 35024: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 29472: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 32856: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 4356: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 39156: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 41580: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 36792: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 12656: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 23396: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 35740: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 27876: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 1912: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 40820: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 34400: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 28748: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 23424: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 28372: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 33288: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 18704: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 18696: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714C7E10D (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFrom 0x00007FF714C7E194 (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFromMaybeWithProfiler 0x00007FF71484ED7A (Unity) BatchDeleteStep2Threaded 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 38564: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB558480FC (MSWSOCK) SockWaitForSingleObject 0x00007FFB5584F4DE (MSWSOCK) WSPSelect 0x00007FFB57C516F7 (WS2_32) select 0x00007FF715CF8714 (Unity) ns_mgr_poll 0x00007FF713A87E7E (Unity) RestService::HttpTransport::ServerThread 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 27524: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713A7FAA3 (Unity) RestService::RestMessageHandler::Entry 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 28932: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF7136FC870 (Unity) FileHasher::Reader 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 36668: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714C7E10D (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFrom 0x00007FF714C7E194 (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFromMaybeWithProfiler 0x00007FF7136F6FBB (Unity) FileHasher::Hasher 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 34592: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF7136FC870 (Unity) FileHasher::Reader 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 41280: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714C7E10D (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFrom 0x00007FF714C7E194 (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFromMaybeWithProfiler 0x00007FF7136F6FBB (Unity) FileHasher::Hasher 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 35256: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF7136FC870 (Unity) FileHasher::Reader 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 21532: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714C7E10D (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFrom 0x00007FF714C7E194 (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFromMaybeWithProfiler 0x00007FF7136F6FBB (Unity) FileHasher::Hasher 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 24212: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF7136FC870 (Unity) FileHasher::Reader 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 25176: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714C7E10D (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFrom 0x00007FF714C7E194 (Unity) ThreadedStreamBuffer::HandleOutOfBufferToReadFromMaybeWithProfiler 0x00007FF7136F6FBB (Unity) FileHasher::Hasher 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 15296: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715E5F8DA (Unity) FMOD::OutputWASAPI::feederUpdate 0x00007FF715E5F82E (Unity) FMOD::OutputWASAPI::feederThreadCallback 0x00007FF715DF1BB6 (Unity) FMOD::Thread::callback 0x00007FF7165BE5D4 (Unity) thread_start<unsigned int (__cdecl*)(void * __ptr64)> 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 32796: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715E418B5 (Unity) EnterMeteredSection 0x00007FF715DEFE7A (Unity) FMOD_OS_Semaphore_Wait 0x00007FF715DF1B81 (Unity) FMOD::Thread::callback 0x00007FF7165BE5D4 (Unity) thread_start<unsigned int (__cdecl*)(void * __ptr64)> 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 16024: 0x00007FFB589AD294 (ntdll) ZwDelayExecution 0x00007FFB5609D84E (KERNELBASE) SleepEx 0x00007FF715DF002A (Unity) FMOD_OS_Time_Sleep 0x00007FF715DF1BE4 (Unity) FMOD::Thread::callback 0x00007FF7165BE5D4 (Unity) thread_start<unsigned int (__cdecl*)(void * __ptr64)> 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 33652: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 3336: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 16752: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 20904: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 11120: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 4236: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 13416: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 41516: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 38320: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB18FD79B2 (nvwgf2umx) cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>::operator= 0x00007FFB18FD688A (nvwgf2umx) cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>::operator= 0x00007FFB18FCB52D (nvwgf2umx) cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>::operator= 0x00007FFB189A14EA (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 14764: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 3832: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 39636: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 28436: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 40024: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 40156: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 29508: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 40692: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 36500: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 37748: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 15776: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 26196: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 26076: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 20948: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 41884: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 30016: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 23008: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 38612: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 24384: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 1876: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 11288: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 35924: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 16588: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 30244: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 34328: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 37064: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 12856: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 28676: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 5740: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 35492: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 34600: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 18776: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 6336: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x000000018004C2C7 (OpenRL) rlRenderFrame 0x000000018004C5EC (OpenRL) rlRenderFrame 0x000000018004C8C6 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 20244: 0x00007FFB568E1104 (win32u) ZwUserGetMessage 0x00007FFB572D1B3E (USER32) GetMessageW 0x00000001800643D5 (OpenRL) rlRenderFrame 0x00000001800801D8 (OpenRL) rlRenderFrame 0x000001A56F163F2A (OpenRL_pthread) pthread_setspecific 0x00000000645F1D9F (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:314] _callthreadstartex 0x00000000645F1E3B (MSVCR100) [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\threadex.c:292] _threadstartex 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 14180: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF7158652F8 (Unity) PVRContextManager::UpdateFunctionDispatcher 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 33808: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFAF4885E8F (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\utils\mono-os-wait-win32.c:42] mono_win32_wait_for_single_object_ex 0x00007FFAF49742CD (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\utils\mono-os-semaphore.h:321] mono_os_sem_timedwait 0x00007FFAF49730A5 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\gc.c:953] finalizer_thread 0x00007FFAF4936398 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1042] start_wrapper_internal 0x00007FFAF4936126 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1101] start_wrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 36572: 0x00007FFB589ACD34 (ntdll) ZwRemoveIoCompletion 0x00007FFB560AFB0F (KERNELBASE) GetQueuedCompletionStatus 0x00007FF713746296 (Unity) asio::detail::win_iocp_io_service::do_one 0x00007FF713748A8E (Unity) asio::io_service::run 0x00007FF71374479B (Unity) IOService::Impl::ThreadFunction 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 25832: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 10544: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 17752: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 40736: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 8216: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 39116: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 16876: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 23232: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 24516: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 10596: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB18FD79B2 (nvwgf2umx) cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>::operator= 0x00007FFB18FD688A (nvwgf2umx) cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>::operator= 0x00007FFB18FCB52D (nvwgf2umx) cask::SafeEnum<cask::md::Algorithm_ENUMCLASS_SCOPEWRAPPER>::operator= 0x00007FFB189A14EA (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 35068: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 2584: 0x00007FFB589AD764 (ntdll) ZwWaitForMultipleObjects 0x00007FFB560A0D40 (KERNELBASE) WaitForMultipleObjectsEx 0x00007FFB560A0C3E (KERNELBASE) WaitForMultipleObjects 0x00007FFB1873A057 (nvwgf2umx) NVDEV_Thunk 0x00007FFB189A14EA (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 31688: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 28924: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 39020: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 36764: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 14788: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 4352: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 18316: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 28808: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 2344: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB189BF8AD (nvwgf2umx) NVENCODEAPI_Thunk 0x00007FFB195A0EA4 (nvwgf2umx) OpenAdapter12 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 31376: 0x00007FFB589ACD34 (ntdll) ZwRemoveIoCompletion 0x00007FFB560AFB0F (KERNELBASE) GetQueuedCompletionStatus 0x00007FFB0B93F351 (libcef) IsSandboxedProcess 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 41840: 0x00007FFB589ACD34 (ntdll) ZwRemoveIoCompletion 0x00007FFB560AFB0F (KERNELBASE) GetQueuedCompletionStatus 0x00007FFB0997688F (libcef) cef_trace_event_instant 0x00007FFB09975E9E (libcef) cef_trace_event_instant 0x00007FFB0997647B (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 26748: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0997705E (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 33972: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0A3923D9 (libcef) SetCrashKeyValueImpl 0x00007FFB0A223EC0 (libcef) SetCrashKeyValueImpl 0x00007FFB0B3CE7A7 (libcef) SetCrashKeyValueImpl 0x00007FFB0B3CE94E (libcef) SetCrashKeyValueImpl 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 4220: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0A40F321 (libcef) SetCrashKeyValueImpl 0x00007FFB0A223EC0 (libcef) SetCrashKeyValueImpl 0x00007FFB0B3CE7A7 (libcef) SetCrashKeyValueImpl 0x00007FFB0B3CE94E (libcef) SetCrashKeyValueImpl 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 36708: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0A40F321 (libcef) SetCrashKeyValueImpl 0x00007FFB0A223EC0 (libcef) SetCrashKeyValueImpl 0x00007FFB0B3CE7A7 (libcef) SetCrashKeyValueImpl 0x00007FFB0B3CE94E (libcef) SetCrashKeyValueImpl 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 34964: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0A40F321 (libcef) SetCrashKeyValueImpl 0x00007FFB0A223EC0 (libcef) SetCrashKeyValueImpl 0x00007FFB0B3CE7A7 (libcef) SetCrashKeyValueImpl 0x00007FFB0B3CE94E (libcef) SetCrashKeyValueImpl 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 33696: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0997705E (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09C38ADE (libcef) SetCrashKeyValueImpl 0x00007FFB09C39553 (libcef) SetCrashKeyValueImpl 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 16140: 0x00007FFB568EA104 (win32u) ZwUserMsgWaitForMultipleObjectsEx 0x00007FFB572D078E (USER32) RealMsgWaitForMultipleObjectsEx 0x00007FFB09976A17 (libcef) cef_trace_event_instant 0x00007FFB09975F6E (libcef) cef_trace_event_instant 0x00007FFB0997647B (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09C38B6E (libcef) SetCrashKeyValueImpl 0x00007FFB09C3956F (libcef) SetCrashKeyValueImpl 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 37208: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0997705E (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09C38BFE (libcef) SetCrashKeyValueImpl 0x00007FFB09C3958B (libcef) SetCrashKeyValueImpl 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 22820: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0997705E (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09C3946E (libcef) SetCrashKeyValueImpl 0x00007FFB09C395A7 (libcef) SetCrashKeyValueImpl 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 41860: 0x00007FFB589ACD34 (ntdll) ZwRemoveIoCompletion 0x00007FFB560AFB0F (KERNELBASE) GetQueuedCompletionStatus 0x00007FFB0997688F (libcef) cef_trace_event_instant 0x00007FFB09975E9E (libcef) cef_trace_event_instant 0x00007FFB0997647B (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09C3892E (libcef) SetCrashKeyValueImpl 0x00007FFB09C395C3 (libcef) SetCrashKeyValueImpl 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 30232: 0x00007FFB589ACD34 (ntdll) ZwRemoveIoCompletion 0x00007FFB560AFB0F (KERNELBASE) GetQueuedCompletionStatus 0x00007FFB0997688F (libcef) cef_trace_event_instant 0x00007FFB09975E9E (libcef) cef_trace_event_instant 0x00007FFB0997647B (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09C38E5E (libcef) SetCrashKeyValueImpl 0x00007FFB09C395DF (libcef) SetCrashKeyValueImpl 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 21064: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0997705E (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 26768: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x00007FFB0997CCDE (libcef) cef_trace_event_instant 0x00007FFB09960D9E (libcef) cef_trace_event_instant 0x00007FFB09960363 (libcef) cef_trace_event_instant 0x00007FFB0997D04D (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 22848: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF716518EB2 (Unity) Geo::GeoEvent::Wait 0x00007FF7163E4ACF (Unity) Enlighten::MultithreadCpuWorkerCommon::CommandThreadFunction 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 41648: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713EA5117 (Unity) TUpdateFunction 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 27976: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713EA5117 (Unity) TUpdateFunction 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 14284: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713EA5117 (Unity) TUpdateFunction 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 19128: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713EA5117 (Unity) TUpdateFunction 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 27136: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713EA5117 (Unity) TUpdateFunction 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 30636: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713EA5117 (Unity) TUpdateFunction 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 37768: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713EA5117 (Unity) TUpdateFunction 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 9212: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF713EA5117 (Unity) TUpdateFunction 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 40644: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFB0997705E (libcef) cef_trace_event_instant 0x00007FFB09961BA0 (libcef) cef_trace_event_instant 0x00007FFB09949938 (libcef) cef_trace_event_instant 0x00007FFB09962247 (libcef) cef_trace_event_instant 0x00007FFB0994753F (libcef) cef_trace_event_instant 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 13488: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF714725610 (Unity) JobQueue::ProcessJobs 0x00007FF71472AC1F (Unity) JobQueue::WorkLoop 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 31760: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFAF4885E8F (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\utils\mono-os-wait-win32.c:42] mono_win32_wait_for_single_object_ex 0x00007FFAF4975FA1 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\monitor.c:1391] ves_icall_System_Threading_Monitor_Monitor_wait 0x000001A73AB88F00 (Mono JIT Code) <unknown class>.<unknown method>() ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 0000000000000001) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 0000000000000001) 0x0000000000000001 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A738B57280) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A738B57280) 0x000001A738B57280 ((<unknown>)) (function-name not available) Call Stack for Thread 37256: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB558480FC (MSWSOCK) SockWaitForSingleObject 0x00007FFB5584C8CB (MSWSOCK) WSPRecv 0x00007FFB57C51E51 (WS2_32) recv 0x00007FFAF497BC7D (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\w32socket-win32.c:67] mono_w32socket_recv 0x00007FFAF492233C (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\w32socket.c:1451] ves_icall_System_Net_Sockets_Socket_Receive_internal 0x000001A73DC0615A (Mono JIT Code) <unknown class>.<unknown method>() ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A73D297E60) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A73D297E60) 0x000001A73D297E60 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A31168E490) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A31168E490) 0x000000A31168E490 ((<unknown>)) (function-name not available) 0x00007FFAF4CFCD78 (mono-2.0-bdwgc) bp_trampoline ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A700000000) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A700000000) 0x000001A700000000 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A31168E590) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A31168E590) 0x000000A31168E590 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 0000000000000001) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 0000000000000001) 0x0000000000000001 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A31168E3A8) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A31168E3A8) 0x000000A31168E3A8 ((<unknown>)) (function-name not available) 0x000001A785105DB3 (Mono JIT Code) <unknown class>.<unknown method>() ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A31168E590) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A31168E590) 0x000000A31168E590 ((<unknown>)) (function-name not available) Call Stack for Thread 13408: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFAF4885E8F (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\utils\mono-os-wait-win32.c:42] mono_win32_wait_for_single_object_ex 0x00007FFAF4975FA1 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\monitor.c:1391] ves_icall_System_Threading_Monitor_Monitor_wait 0x000001A73AB88F00 (Mono JIT Code) <unknown class>.<unknown method>() ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 0000020600000001) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 0000020600000001) 0x0000020600000001 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A7AB851280) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A7AB851280) 0x000001A7AB851280 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: FF5FFFFFFFFFFFFF) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: FF5FFFFFFFFFFFFF) 0xFF5FFFFFFFFFFFFF ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A30B8FF8D8) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A30B8FF8D8) 0x000000A30B8FF8D8 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A78A57A7D0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A78A57A7D0) 0x000001A78A57A7D0 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A31188EF20) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A31188EF20) 0x000000A31188EF20 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A31188EEA0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A31188EEA0) 0x000000A31188EEA0 ((<unknown>)) (function-name not available) 0x00007FFAF4CFCD70 (mono-2.0-bdwgc) ss_trampoline 0x00007FFAF4CFCD78 (mono-2.0-bdwgc) bp_trampoline ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A7AB851280) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A7AB851280) 0x000001A7AB851280 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A7AB18B5E0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A7AB18B5E0) 0x000001A7AB18B5E0 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: FFFFFFFFFFFFFFFF) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: FFFFFFFFFFFFFFFF) 0xFFFFFFFFFFFFFFFF ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A31188F890) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A31188F890) 0x000000A31188F890 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A7AB851280) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A7AB851280) 0x000001A7AB851280 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A7AB851280) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A7AB851280) 0x000001A7AB851280 ((<unknown>)) (function-name not available) Call Stack for Thread 13712: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB558480FC (MSWSOCK) SockWaitForSingleObject 0x00007FFB5585225B (MSWSOCK) WSPAccept 0x00007FFB57C51453 (WS2_32) WSAAccept 0x00007FFB57C51372 (WS2_32) accept 0x00007FFAF497B9A8 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\w32socket-win32.c:53] mono_w32socket_accept 0x00007FFAF4921416 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\w32socket.c:846] ves_icall_System_Net_Sockets_Socket_Accept_internal 0x000001A73ABAB0D0 (Mono JIT Code) <unknown class>.<unknown method>() ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A7AB21FF00) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A7AB21FF00) 0x000001A7AB21FF00 ((<unknown>)) (function-name not available) Call Stack for Thread 24668: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x00007FFAF488112C (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\utils\mono-threads.c:1282] sleep_interruptable 0x00007FFAF4937293 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1519] ves_icall_System_Threading_Thread_Sleep_internal 0x000001A73CBC1D17 (Mono JIT Code) <unknown class>.<unknown method>() ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A3136DF070) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A3136DF070) 0x000000A3136DF070 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A700000000) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A700000000) 0x000001A700000000 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A73ECDDFA0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A73ECDDFA0) 0x000001A73ECDDFA0 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A73ECDDFA0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A73ECDDFA0) 0x000001A73ECDDFA0 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A78AFF50B0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A78AFF50B0) 0x000001A78AFF50B0 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A3136DF190) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A3136DF190) 0x000000A3136DF190 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A3136DF110) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A3136DF110) 0x000000A3136DF110 ((<unknown>)) (function-name not available) 0x00007FFAF4CFCD70 (mono-2.0-bdwgc) ss_trampoline 0x00007FFAF4CFCD78 (mono-2.0-bdwgc) bp_trampoline ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A74054E240) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A74054E240) 0x000001A74054E240 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00000000000002EE) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 00000000000002EE) 0x00000000000002EE ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A73F8D11E0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A73F8D11E0) 0x000001A73F8D11E0 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A3136DF9D0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A3136DF9D0) 0x000000A3136DF9D0 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A740648F60) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A740648F60) 0x000001A740648F60 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A73ECDDFA0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A73ECDDFA0) 0x000001A73ECDDFA0 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A74054E240) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A74054E240) 0x000001A74054E240 ((<unknown>)) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000000A3136DF1F0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000000A3136DF1F0) 0x000000A3136DF1F0 ((<unknown>)) (function-name not available) 0x000001A73CBC13B3 (Mono JIT Code) <unknown class>.<unknown method>() ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 000001A7AB3409C0) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 000001A7AB3409C0) 0x000001A7AB3409C0 ((<unknown>)) (function-name not available) Call Stack for Thread 36592: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FFAF4885E8F (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\utils\mono-os-wait-win32.c:42] mono_win32_wait_for_single_object_ex 0x00007FFAF49379B3 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1967] ves_icall_System_Threading_WaitHandle_Wait_internal 0x000001A73DBE3740 (Mono JIT Code) <unknown class>.<unknown method>() ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00000000000001F3) ERROR: SymGetModuleInfo64, GetLastError: 'A dynamic link library (DLL) initialization routine failed.' (Address: 00000000000001F3) 0x00000000000001F3 ((<unknown>)) (function-name not available) Call Stack for Thread 35664: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB5606A34E (KERNELBASE) WaitForSingleObjectEx 0x00007FF715D0FFA2 (Unity) Baselib_SystemSemaphore_Acquire 0x00007FF71488CD16 (Unity) PreloadManager::Run 0x00007FF714C7B9B3 (Unity) Thread::RunThreadWrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 8724: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x00007FFAF488112C (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\utils\mono-threads.c:1282] sleep_interruptable 0x00007FFAF493AC31 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threadpool-worker-default.c:704] monitor_thread 0x00007FFAF4936398 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1042] start_wrapper_internal 0x00007FFAF4936126 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1101] start_wrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 14836: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x00007FFAF493BA37 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threadpool-worker-default.c:418] worker_park 0x00007FFAF493BDE8 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threadpool-worker-default.c:489] worker_thread 0x00007FFAF4936398 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1042] start_wrapper_internal 0x00007FFAF4936126 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1101] start_wrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 33904: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x00007FFAF493BA37 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threadpool-worker-default.c:418] worker_park 0x00007FFAF493BDE8 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threadpool-worker-default.c:489] worker_thread 0x00007FFAF4936398 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1042] start_wrapper_internal 0x00007FFAF4936126 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1101] start_wrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 33700: 0x00007FFB589B0604 (ntdll) ZwWaitForAlertByThreadId 0x00007FFB58974295 (ntdll) RtlSleepConditionVariableCS 0x00007FFB560BB9D9 (KERNELBASE) SleepConditionVariableCS 0x00007FFAF493BA37 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threadpool-worker-default.c:418] worker_park 0x00007FFAF493BDE8 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threadpool-worker-default.c:489] worker_thread 0x00007FFAF4936398 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1042] start_wrapper_internal 0x00007FFAF4936126 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1101] start_wrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Call Stack for Thread 10668: 0x00007FFB589ACC94 (ntdll) ZwWaitForSingleObject 0x00007FFB558480FC (MSWSOCK) SockWaitForSingleObject 0x00007FFB5585225B (MSWSOCK) WSPAccept 0x00007FFB57C51453 (WS2_32) WSAAccept 0x00007FFB57C51372 (WS2_32) accept 0x00007FFAF497B9A8 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\w32socket-win32.c:53] mono_w32socket_accept 0x00007FFAF4A9307B (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\mini\debugger-agent.c:1355] socket_transport_accept 0x00007FFAF4A93A13 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\mini\debugger-agent.c:1383] socket_transport_wait_for_attach 0x00007FFAF4A85D32 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\mini\debugger-agent.c:12198] debugger_thread 0x00007FFAF4936398 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1042] start_wrapper_internal 0x00007FFAF4936126 (mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\threads.c:1101] start_wrapper 0x00007FFB56A97034 (KERNEL32) BaseThreadInitThunk 0x00007FFB58962651 (ntdll) RtlUserThreadStart Stack Memory [0x000000A30F48CE40-0x000000A30F490000]: 0x0f48ce40: bc60541e 00000f53 bc60541d 00000f53 .T`.S....T`.S... 0x0f48ce50: 20bc2990 000001a6 20bc2820 000001a6 .). .... (. .... 0x0f48ce60: 3cba7a40 000001a7 3cba7a40 000001a7 @z.<....@z.<.... 0x0f48ce70: 00000000 00000000 13dc306e 00007ff7 ........n0...... 0x0f48ce80: c0b28ec0 000001a5 e00002c0 000001a6 ................ 0x0f48ce90: e00002c0 000001a6 00000000 00000000 ................ 0x0f48cea0: 00000000 00000000 00001000 00000000 ................ 0x0f48ceb0: 0f48d080 000000a3 00000001 00000000 ..H............. 0x0f48cec0: c0eaa550 000001a5 00000003 00000000 P............... 0x0f48ced0: 00000000 00000000 00000000 00000000 ................ 0x0f48cee0: 00000000 00000000 00000000 00000000 ................ 0x0f48cef0: 00000000 00000000 00000000 00000000 ................ 0x0f48cf00: 00000000 00000000 00000000 00000000 ................ 0x0f48cf10: 00000000 ffffffff 0000001c 00000000 ................ 0x0f48cf20: 19b62368 00007ff7 c0b69b80 000001a5 h#.............. 0x0f48cf30: 00000000 00000000 00000000 00000000 ................ 0x0f48cf40: 19b62430 00007ff7 19b62430 00007ff7 0$......0$...... 0x0f48cf50: 19b62430 00007ff7 00000000 00000000 0$.............. 0x0f48cf60: 0000092d 00000002 00001210 00000022 -..........."... 0x0f48cf70: 00000022 00000058 00000001 00000003 "...X........... 0x0f48cf80: 00000000 00000000 00000000 00000000 ................ 0x0f48cf90: 00000000 00000000 00000000 00000000 ................ 0x0f48cfa0: 00000018 00000002 00000010 00000036 ............6... 0x0f48cfb0: 00000000 00000100 00000000 00000000 ................ 0x0f48cfc0: 00000000 00000000 00000000 00000000 ................ 0x0f48cfd0: 00000000 00000000 00000000 00000000 ................ 0x0f48cfe0: 00000000 00000000 00000000 00000000 ................ 0x0f48cff0: 00000000 00000000 80065340 000001a6 ........@S...... 0x0f48d000: 00000010 00000101 00000000 00000000 ................ 0x0f48d010: 00000000 00000000 00000000 00000000 ................ 0x0f48d020: 00000000 00000000 00000000 00000000 ................ 0x0f48d030: 0000000c 000010ce 00000018 00000000 ................ 0x0f48d040: 00000000 00000000 00000000 00000000 ................ 0x0f48d050: 00000000 00000000 00000000 00000000 ................ 0x0f48d060: 00000000 00000000 00000000 00000000 ................ 0x0f48d070: 00000000 00000000 00000000 00000000 ................ 0x0f48d080: 1b0a2b40 000001a7 8910006c 000001a7 @+......l....... 0x0f48d090: 00000000 00000000 00000000 00000000 ................ 0x0f48d0a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d0b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d0c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d0d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d0e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d0f0: 00000000 00000000 00000000 00000000 ................ 0x0f48d100: 00000000 00000000 00000000 00000000 ................ 0x0f48d110: 00000000 00000000 00000000 00000000 ................ 0x0f48d120: 00000000 00000000 00000000 00000000 ................ 0x0f48d130: 00000000 00000000 00000000 00000000 ................ 0x0f48d140: 00000000 00000000 00000000 00000000 ................ 0x0f48d150: 00000000 00000000 00000000 00000000 ................ 0x0f48d160: 00000000 00000000 00000000 00000000 ................ 0x0f48d170: 00000000 00000000 00000000 00000000 ................ 0x0f48d180: 00000000 00000000 00000000 00000000 ................ 0x0f48d190: 00000000 00000000 00000000 00000000 ................ 0x0f48d1a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d1b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d1c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d1d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d1e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d1f0: 00000000 00000000 00000000 00000000 ................ 0x0f48d200: 00000000 00000000 00000000 00000000 ................ 0x0f48d210: 00000000 00000000 00000000 00000000 ................ 0x0f48d220: 00000000 00000000 00000000 00000000 ................ 0x0f48d230: 00000000 00000000 00000000 00000000 ................ 0x0f48d240: 00000000 00000000 00000000 00000000 ................ 0x0f48d250: 00000000 00000000 00000000 00000000 ................ 0x0f48d260: 00000000 00000000 00000000 00000000 ................ 0x0f48d270: 00000000 00000000 00000000 00000000 ................ 0x0f48d280: 00000000 00000000 00000000 00000000 ................ 0x0f48d290: 00000000 00000000 00000000 00000000 ................ 0x0f48d2a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d2b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d2c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d2d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d2e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d2f0: 00000000 00000000 00000000 00000000 ................ 0x0f48d300: 00000000 00000000 00000000 00000000 ................ 0x0f48d310: 00000000 00000000 00000000 00000000 ................ 0x0f48d320: 00000000 00000000 00000000 00000000 ................ 0x0f48d330: 00000000 00000000 00000000 00000000 ................ 0x0f48d340: 00000000 00000000 00000000 00000000 ................ 0x0f48d350: 00000000 00000000 00000000 00000000 ................ 0x0f48d360: 00000000 00000000 00000000 00000000 ................ 0x0f48d370: 00000000 00000000 00000000 00000000 ................ 0x0f48d380: 00000000 00000000 00000000 00000000 ................ 0x0f48d390: 00000000 00000000 00000000 00000000 ................ 0x0f48d3a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d3b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d3c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d3d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d3e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d3f0: 00000000 00000000 00000000 00000000 ................ 0x0f48d400: 00000000 00000000 00000000 00000000 ................ 0x0f48d410: 00000000 00000000 00000000 00000000 ................ 0x0f48d420: 00000000 00000000 00000000 00000000 ................ 0x0f48d430: 00000000 00000000 00000000 00000000 ................ 0x0f48d440: 00000000 00000000 00000000 00000000 ................ 0x0f48d450: 00000000 00000000 00000000 00000000 ................ 0x0f48d460: 00000000 00000000 00000000 00000000 ................ 0x0f48d470: 00000000 00000000 00000000 00000000 ................ 0x0f48d480: 00000000 00000000 00000000 00000000 ................ 0x0f48d490: 00000000 00000000 00000000 00000000 ................ 0x0f48d4a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d4b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d4c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d4d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d4e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d4f0: 00000000 00000000 00000000 00000000 ................ 0x0f48d500: 00000000 00000000 00000000 00000000 ................ 0x0f48d510: 00000000 00000000 00000000 00000000 ................ 0x0f48d520: 00000000 00000000 00000000 00000000 ................ 0x0f48d530: 00000000 00000000 00000000 00000000 ................ 0x0f48d540: 00000000 00000000 00000000 00000000 ................ 0x0f48d550: 00000000 00000000 00000000 00000000 ................ 0x0f48d560: 00000000 00000000 00000000 00000000 ................ 0x0f48d570: 00000000 00000000 00000000 00000000 ................ 0x0f48d580: 00000000 00000000 00000000 00000000 ................ 0x0f48d590: 00000000 00000000 00000000 00000000 ................ 0x0f48d5a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d5b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d5c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d5d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d5e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d5f0: 00000000 00000000 00000000 00000000 ................ 0x0f48d600: 00000000 00000000 00000000 00000000 ................ 0x0f48d610: 00000000 00000000 00000000 00000000 ................ 0x0f48d620: 00000000 00000000 00000000 00000000 ................ 0x0f48d630: 00000000 00000000 00000000 00000000 ................ 0x0f48d640: 00000000 00000000 00000000 00000000 ................ 0x0f48d650: 00000000 00000000 00000000 00000000 ................ 0x0f48d660: 00000000 00000000 00000000 00000000 ................ 0x0f48d670: 00000000 00000000 00000000 00000000 ................ 0x0f48d680: 00000000 00000000 00000000 00000000 ................ 0x0f48d690: 00000000 00000000 00000000 00000000 ................ 0x0f48d6a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d6b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d6c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d6d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d6e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d6f0: 00000000 00000000 00000000 00000000 ................ 0x0f48d700: 00000000 00000000 00000000 00000000 ................ 0x0f48d710: 00000000 00000000 00000000 00000000 ................ 0x0f48d720: 00000000 00000000 00000000 00000000 ................ 0x0f48d730: 00000000 00000000 00000000 00000000 ................ 0x0f48d740: 00000000 00000000 00000000 00000000 ................ 0x0f48d750: 00000000 00000000 00000000 00000000 ................ 0x0f48d760: 00000000 00000000 00000000 00000000 ................ 0x0f48d770: 00000000 00000000 00000000 00000000 ................ 0x0f48d780: 00000000 00000000 00000000 00000000 ................ 0x0f48d790: 00000000 00000000 00000000 00000000 ................ 0x0f48d7a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d7b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d7c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d7d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d7e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d7f0: 00000000 00000000 00000000 00000000 ................ 0x0f48d800: 00000000 00000000 00000000 00000000 ................ 0x0f48d810: 00000000 00000000 00000000 00000000 ................ 0x0f48d820: 00000000 00000000 00000000 00000000 ................ 0x0f48d830: 00000000 00000000 00000000 00000000 ................ 0x0f48d840: 00000000 00000000 00000000 00000000 ................ 0x0f48d850: 00000000 00000000 00000000 00000000 ................ 0x0f48d860: 00000000 00000000 00000000 00000000 ................ 0x0f48d870: 00000000 00000000 00000000 00000000 ................ 0x0f48d880: 00000000 00000000 00000000 00000000 ................ 0x0f48d890: 00000000 00000000 00000000 00000000 ................ 0x0f48d8a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d8b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d8c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d8d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d8e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d8f0: 00000000 00000000 00000000 00000000 ................ 0x0f48d900: 00000000 00000000 00000000 00000000 ................ 0x0f48d910: 00000000 00000000 00000000 00000000 ................ 0x0f48d920: 00000000 00000000 00000000 00000000 ................ 0x0f48d930: 00000000 00000000 00000000 00000000 ................ 0x0f48d940: 00000000 00000000 00000000 00000000 ................ 0x0f48d950: 00000000 00000000 00000000 00000000 ................ 0x0f48d960: 00000000 00000000 00000000 00000000 ................ 0x0f48d970: 00000000 00000000 00000000 00000000 ................ 0x0f48d980: 00000000 00000000 00000000 00000000 ................ 0x0f48d990: 00000000 00000000 00000000 00000000 ................ 0x0f48d9a0: 00000000 00000000 00000000 00000000 ................ 0x0f48d9b0: 00000000 00000000 00000000 00000000 ................ 0x0f48d9c0: 00000000 00000000 00000000 00000000 ................ 0x0f48d9d0: 00000000 00000000 00000000 00000000 ................ 0x0f48d9e0: 00000000 00000000 00000000 00000000 ................ 0x0f48d9f0: 00000000 00000000 00000000 00000000 ................ 0x0f48da00: 00000000 00000000 00000000 00000000 ................ 0x0f48da10: 00000000 00000000 00000000 00000000 ................ 0x0f48da20: 00000000 00000000 00000000 00000000 ................ 0x0f48da30: 00000000 00000000 00000000 00000000 ................ 0x0f48da40: 00000000 00000000 00000000 00000000 ................ 0x0f48da50: 00000000 00000000 00000000 00000000 ................ 0x0f48da60: 00000000 00000000 00000000 00000000 ................ 0x0f48da70: 00000000 00000004 00000000 00000000 ................ 0x0f48da80: 00000000 00000000 00000000 00000000 ................ 0x0f48da90: 00000000 00000000 00000000 00000000 ................ 0x0f48daa0: 00000000 00000000 00000000 00000000 ................ 0x0f48dab0: 00000000 00000000 00000000 00000000 ................ 0x0f48dac0: 00000000 00000000 00000000 00000000 ................ 0x0f48dad0: 00000000 00000000 00000000 00000000 ................ 0x0f48dae0: 00000000 00000000 00000000 00000000 ................ 0x0f48daf0: 00000000 00000070 00000000 00000000 ....p........... 0x0f48db00: 00000000 00000000 00000000 00000000 ................ 0x0f48db10: 00000000 00000000 00000000 00000000 ................ 0x0f48db20: 00000000 00000000 00000000 00000000 ................ 0x0f48db30: 00000000 00000000 00000000 00000000 ................ 0x0f48db40: 00000000 00000000 19b62430 00007ff7 ........0$...... 0x0f48db50: 00000000 00000000 19b62430 00007ff7 ........0$...... 0x0f48db60: 00000000 00000000 19b62430 00007ff7 ........0$...... 0x0f48db70: 00000000 00000000 00000000 00000000 ................ 0x0f48db80: 00000000 00000000 00000000 00000000 ................ 0x0f48db90: 00000000 00000000 00000000 00000000 ................ 0x0f48dba0: 00000000 00000000 00000000 00000000 ................ 0x0f48dbb0: 00000000 00000000 00000000 00000000 ................ 0x0f48dbc0: 00000000 00000000 00000000 00000000 ................ 0x0f48dbd0: 00000000 00000000 00000000 00000000 ................ 0x0f48dbe0: 00000000 00000000 00000000 00000000 ................ 0x0f48dbf0: 00000000 00000000 00000000 00000000 ................ 0x0f48dc00: 00000000 00000000 00000000 00000000 ................ 0x0f48dc10: 00000000 00000000 00000000 00000000 ................ 0x0f48dc20: 00000000 00000000 00000000 00000000 ................ 0x0f48dc30: 00000000 00000000 00000000 00000000 ................ 0x0f48dc40: 00000000 00000000 00000000 00000000 ................ 0x0f48dc50: 00000000 00000000 00000000 00000000 ................ 0x0f48dc60: 20bc02e0 000001a6 00000000 00000000 ... ............ 0x0f48dc70: 00000000 00000000 00000000 00000000 ................ 0x0f48dc80: 00000000 00000000 00000000 00000000 ................ 0x0f48dc90: 00000000 00000000 00000000 00000000 ................ 0x0f48dca0: 00000000 00000000 00000000 00000000 ................ 0x0f48dcb0: 00000000 00000000 00000000 00000000 ................ 0x0f48dcc0: 00000000 00000000 00000000 00000000 ................ 0x0f48dcd0: 00000000 00000000 00000000 00000000 ................ 0x0f48dce0: 00000000 00000000 00000000 00000000 ................ 0x0f48dcf0: 00000000 00000000 00000000 00000000 ................ 0x0f48dd00: 00000000 00000000 00000000 00000000 ................ 0x0f48dd10: 00000000 00000000 00000000 00000000 ................ 0x0f48dd20: 00000000 00000000 00000000 00000000 ................ 0x0f48dd30: 00000000 00000000 00000000 00000000 ................ 0x0f48dd40: 00000000 00000000 00000000 00000000 ................ 0x0f48dd50: 00000000 00000000 00000000 00000000 ................ 0x0f48dd60: 00000000 00000000 00000000 00000000 ................ 0x0f48dd70: 00000000 00000000 00000000 00000000 ................ 0x0f48dd80: 00000000 00000000 00000000 00000000 ................ 0x0f48dd90: 00000000 00000000 00000000 00000000 ................ 0x0f48dda0: 00000000 00000000 00000000 00000000 ................ 0x0f48ddb0: 00000000 00000000 00000000 00000000 ................ 0x0f48ddc0: 00000000 00000000 00000000 00000000 ................ 0x0f48ddd0: 00000000 00000000 00000000 00000000 ................ 0x0f48dde0: 00000000 00000000 00000000 00000000 ................ 0x0f48ddf0: 00000000 00000000 00000000 00000000 ................ 0x0f48de00: 00000000 00000000 00000000 00000000 ................ 0x0f48de10: 00000000 00000000 00000000 00000000 ................ 0x0f48de20: 00000000 00000000 00000000 00000000 ................ 0x0f48de30: 00000000 00000000 00000000 00000000 ................ 0x0f48de40: 00000000 00000000 00000000 00000000 ................ 0x0f48de50: 00000000 00000000 00000000 00000000 ................ 0x0f48de60: 00000000 00000000 00000000 00000000 ................ 0x0f48de70: 00000000 00000000 00000000 00000000 ................ 0x0f48de80: 00000000 00000000 00000000 00000000 ................ 0x0f48de90: 00000000 00000000 00000000 00000000 ................ 0x0f48dea0: 00000000 00000000 00000000 00000000 ................ 0x0f48deb0: 00000000 00000000 00000000 00000000 ................ 0x0f48dec0: 00000000 00000000 00000000 00000000 ................ 0x0f48ded0: 00000000 00000000 00000000 00000000 ................ 0x0f48dee0: 00000000 00000000 00000000 00000000 ................ 0x0f48def0: 00000000 00000000 00000000 00000000 ................ 0x0f48df00: 00000000 00000000 00000000 00000000 ................ 0x0f48df10: 00000000 00000000 00000000 00000000 ................ 0x0f48df20: 00000000 00000000 00000000 00000000 ................ 0x0f48df30: 00000000 00000000 00000000 00000000 ................ 0x0f48df40: 00000000 00000000 00000000 00000000 ................ 0x0f48df50: 00000000 00000000 00000000 00000000 ................ 0x0f48df60: 00000000 00000000 00000000 00000000 ................ 0x0f48df70: 00000000 00000000 00000000 00000000 ................ 0x0f48df80: 00000000 00000000 00000000 00000000 ................ 0x0f48df90: 00000000 00000000 00000000 00000000 ................ 0x0f48dfa0: 00000000 00000000 00000000 00000000 ................ 0x0f48dfb0: 00000000 00000000 00000000 00000000 ................ 0x0f48dfc0: 00000000 00000000 00000000 00000000 ................ 0x0f48dfd0: 00000000 00000000 00000000 00000000 ................ 0x0f48dfe0: 00000000 00000000 00000000 00000000 ................ 0x0f48dff0: 00000000 00000000 00000000 00000000 ................ 0x0f48e000: 00000000 00000000 00000000 00000000 ................ 0x0f48e010: 00000000 00000000 00000000 00000000 ................ 0x0f48e020: 00000000 00000000 00000000 00000000 ................ 0x0f48e030: 00000000 00000000 00000000 00000000 ................ 0x0f48e040: 00000000 00000000 00000000 00000000 ................ 0x0f48e050: 00000000 00000000 00000000 00000000 ................ 0x0f48e060: 00000000 00000000 00000000 00000000 ................ 0x0f48e070: 00000000 00000000 00000000 00000000 ................ 0x0f48e080: 00000000 00000000 00000000 00000000 ................ 0x0f48e090: 00000000 00000000 00000000 00000000 ................ 0x0f48e0a0: 00000000 00000000 00000000 00000000 ................ 0x0f48e0b0: 00000000 00000000 00000000 00000000 ................ 0x0f48e0c0: 00000000 00000000 00000000 00000000 ................ 0x0f48e0d0: 00000000 00000000 00000000 00000000 ................ 0x0f48e0e0: 00000000 00000000 00000000 00000000 ................ 0x0f48e0f0: 00000000 00000000 00000000 00000000 ................ 0x0f48e100: 00000000 00000000 00000000 00000000 ................ 0x0f48e110: 00000000 00000000 00000000 00000000 ................ 0x0f48e120: 00000000 00000000 00000000 00000000 ................ 0x0f48e130: 00000000 00000000 00000000 00000000 ................ 0x0f48e140: 00000000 00000000 00000000 00000000 ................ 0x0f48e150: 00000000 00000000 00000000 00000000 ................ 0x0f48e160: 00000000 00000000 00000000 00000000 ................ 0x0f48e170: 00000000 00000000 00000000 00000000 ................ 0x0f48e180: 00000000 00000000 00000000 00000000 ................ 0x0f48e190: 00000000 00000000 00000000 00000000 ................ 0x0f48e1a0: 00000000 00000000 00000000 00000020 ............ ... 0x0f48e1b0: 00000000 00000000 00000000 00000000 ................ 0x0f48e1c0: 00000000 00000000 00000000 00000058 ............X... 0x0f48e1d0: 19b622f0 00007ff7 00000000 00000008 .".............. 0x0f48e1e0: 00000000 00000000 00000000 00000000 ................ 0x0f48e1f0: 00000000 00000000 00000000 00000000 ................ 0x0f48e200: 00000000 00000000 00000000 00000000 ................ 0x0f48e210: 00000000 00000000 00000000 00000000 ................ 0x0f48e220: 00000000 00000000 00000000 00000000 ................ 0x0f48e230: 00000000 00000000 00000000 00000000 ................ 0x0f48e240: 00000000 00000000 00000000 00000000 ................ 0x0f48e250: 00000000 00000000 00000000 00000000 ................ 0x0f48e260: 00000000 00000000 00000000 00000000 ................ 0x0f48e270: 00000000 00000000 00000000 00000008 ................ 0x0f48e280: 00000000 00000008 00000000 00000000 ................ 0x0f48e290: 00000000 00000000 00000000 00000000 ................ 0x0f48e2a0: 00000000 00000000 00000000 00000000 ................ 0x0f48e2b0: 00000000 00000000 00000000 00000000 ................ 0x0f48e2c0: 00000000 00000000 00000000 00000000 ................ 0x0f48e2d0: 00000000 00000000 00000000 00000000 ................ 0x0f48e2e0: 00000000 00000000 00000000 00000000 ................ 0x0f48e2f0: 00000000 00000000 00000000 00000000 ................ 0x0f48e300: 00000000 00000000 00000000 00000000 ................ 0x0f48e310: 00000000 00000000 00000000 00000000 ................ 0x0f48e320: 00000000 00000000 00000000 00000000 ................ 0x0f48e330: 00000000 00000000 00000000 00000000 ................ 0x0f48e340: 00000000 00000000 00000000 00000000 ................ 0x0f48e350: 00000000 00000000 00000000 00000000 ................ 0x0f48e360: 00000000 00000000 00000000 00000000 ................ 0x0f48e370: 00000000 00000000 00000000 00000000 ................ 0x0f48e380: 00000000 00000000 00000000 00000000 ................ 0x0f48e390: 00000000 00000000 00000000 00000000 ................ 0x0f48e3a0: 00000000 00000000 00000000 00000000 ................ 0x0f48e3b0: 00000000 00000000 00000000 00000000 ................ 0x0f48e3c0: 00000000 00000000 00000000 00000000 ................ 0x0f48e3d0: 00000000 00000000 00000000 00000000 ................ 0x0f48e3e0: 00000000 00000000 00000000 00000000 ................ 0x0f48e3f0: 00000000 00000000 00000000 00000000 ................ 0x0f48e400: 00000000 00000000 00000000 00000000 ................ 0x0f48e410: fffffffe ffffffff 0061c5e0 0061c5e4 ..........a...a. 0x0f48e420: 00000000 00000000 00000000 00000000 ................ 0x0f48e430: 00000000 00000000 00000000 00000000 ................ 0x0f48e440: 00000000 00000000 00000000 00000000 ................ 0x0f48e450: 00000000 00000000 00000000 00000000 ................ 0x0f48e460: 00000000 00000000 00000000 00000000 ................ 0x0f48e470: 00000000 00000000 00000000 00000000 ................ 0x0f48e480: 00000000 00000000 00000000 00000008 ................ 0x0f48e490: 00000000 00000008 00000000 00000004 ................ 0x0f48e4a0: 00000000 00000008 00000000 00000000 ................ 0x0f48e4b0: 00000000 00000040 00000000 00000040 ....@.......@... 0x0f48e4c0: 00000000 00000040 00000000 00000000 ....@........... 0x0f48e4d0: 00000000 00000000 00000000 00000000 ................ 0x0f48e4e0: 00000000 00000040 00000000 00000000 ....@........... 0x0f48e4f0: 00000000 00000000 00000000 00000000 ................ 0x0f48e500: 00000000 00000000 00000000 00000000 ................ 0x0f48e510: 00000000 00000000 00000000 00000010 ................ 0x0f48e520: 00000000 00000000 00000000 00000000 ................ 0x0f48e530: 00000000 00000000 00000000 00000000 ................ 0x0f48e540: 00000000 00000000 00000000 00000000 ................ 0x0f48e550: 00000000 00000000 00000000 00000000 ................ 0x0f48e560: 00000000 000000f8 00000000 00000000 ................ 0x0f48e570: 00000000 00000000 00000000 00000070 ............p... 0x0f48e580: 00000000 00000004 00000000 0000015c ............\... 0x0f48e590: 00000000 00000000 00000000 00000000 ................ 0x0f48e5a0: 00000000 00000000 00000000 00000000 ................ 0x0f48e5b0: 00000000 00000000 00000000 00000000 ................ 0x0f48e5c0: 00000000 00000000 00000000 00000000 ................ 0x0f48e5d0: 00000000 00000000 00000000 00000000 ................ 0x0f48e5e0: 00000000 00000000 00000000 00000000 ................ 0x0f48e5f0: 00000000 00000000 00000000 00000000 ................ 0x0f48e600: 00000000 00000000 00000000 00000000 ................ 0x0f48e610: 00000000 00000000 00000000 00000000 ................ 0x0f48e620: 00000000 00000000 00000000 00000000 ................ 0x0f48e630: 00000000 00000000 00000000 00000000 ................ 0x0f48e640: 00000000 00000000 00000000 00000000 ................ 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00000000 ................ 0x0f48e840: 00000000 00000000 00000000 00000000 ................ 0x0f48e850: 00000000 00000000 00000000 00000000 ................ 0x0f48e860: 00000000 00000000 00000000 00000000 ................ 0x0f48e870: 00000000 00000000 00000000 00000000 ................ 0x0f48e880: 00000000 00000000 00000000 00000000 ................ 0x0f48e890: 00000000 00000000 00000000 00000000 ................ 0x0f48e8a0: 00000000 00000000 00000000 00000000 ................ 0x0f48e8b0: 00000000 00000000 00000000 00000000 ................ 0x0f48e8c0: 00000000 00000000 00000000 00000000 ................ 0x0f48e8d0: 00000000 00000000 00000000 00000000 ................ 0x0f48e8e0: 00000000 00000000 00000000 00000000 ................ 0x0f48e8f0: 00000000 00000000 00000000 00000000 ................ 0x0f48e900: 00000000 00000000 00000000 00000000 ................ 0x0f48e910: 00000000 00000000 00000000 00000000 ................ 0x0f48e920: 00000000 00000000 00000000 00000000 ................ 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00000000 00000000 00000000 ................ 0x0f48ea30: c0103c20 000001a5 00000000 00000000 <.............. 0x0f48ea40: 00000000 00000000 00000000 00000000 ................ 0x0f48ea50: 00000000 00000000 00000000 00000000 ................ 0x0f48ea60: 00000000 00000000 00000000 00000000 ................ 0x0f48ea70: 20a20920 000001a6 00000001 00000000 .. ............ 0x0f48ea80: ffffffff 00000000 00000010 00000000 ................ 0x0f48ea90: 00000000 00000000 00000000 00000000 ................ 0x0f48eaa0: 00000000 00000000 00000000 00000000 ................ 0x0f48eab0: 00000000 00000000 00000000 00000000 ................ 0x0f48eac0: 00000000 00000000 00000000 00000000 ................ 0x0f48ead0: 00000000 00000000 00000000 00000000 ................ 0x0f48eae0: 00000000 00000000 00000000 00000000 ................ 0x0f48eaf0: 00000000 00000000 00000000 00000000 ................ 0x0f48eb00: 00000000 00000000 00000000 00000000 ................ 0x0f48eb10: 00000000 00000000 00000000 00000000 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00000000 00000000 00000000 ................ 0x0f48ed10: 00000000 00000000 00000000 00000000 ................ 0x0f48ed20: 00000000 00000000 00000000 00000000 ................ 0x0f48ed30: 00000000 00000000 00000000 00000000 ................ 0x0f48ed40: 00000000 00000000 00000000 00000000 ................ 0x0f48ed50: 00000000 00000000 00000000 00000000 ................ 0x0f48ed60: 00000000 00000000 00000000 00000000 ................ 0x0f48ed70: 00000000 00000000 00000000 00000000 ................ 0x0f48ed80: 00000000 00000000 00000000 00000000 ................ 0x0f48ed90: 00000000 00000000 00000000 00000000 ................ 0x0f48eda0: 00000000 00000000 00000000 00000000 ................ 0x0f48edb0: 00000000 00000000 00000000 00000000 ................ 0x0f48edc0: 00000000 00000000 00000000 00000000 ................ 0x0f48edd0: 00000000 00000000 00000000 00000000 ................ 0x0f48ede0: 00000000 00000000 00000000 00000000 ................ 0x0f48edf0: 00000000 00000000 00000000 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Module 1 C:\WINDOWS\SYSTEM32\xinput1_3.dll Image Base: 0x00400000 Image Size: 0x0001e000 File Size: 107368 File Time: 2007-04-04_195422 Version: Company: Microsoft Corporation Product: Microsoft® DirectX for Windows® FileDesc: Microsoft Common Controller API FileVer: 9.18.944.0 ProdVer: 9.18.944.0 Module 2 C:\WINDOWS\SYSTEM32\MSVCR100.dll Image Base: 0x645d0000 Image Size: 0x000d2000 File Size: 829264 File Time: 2011-06-11_011538 Version: Company: Microsoft Corporation Product: Microsoft® Visual Studio® 2010 FileDesc: Microsoft® C Runtime Library FileVer: 10.0.40219.325 ProdVer: 10.0.40219.325 Module 3 C:\WINDOWS\SYSTEM32\MSVCP100.dll Image Base: 0x646b0000 Image Size: 0x00098000 File Size: 608080 File Time: 2011-06-11_011538 Version: Company: Microsoft Corporation Product: Microsoft® Visual Studio® 2010 FileDesc: Microsoft® C Runtime Library FileVer: 10.0.40219.325 ProdVer: 10.0.40219.325 Crash Report configuration: * App Name: Unity Editor * App Version: Unity 2019.4.9f1_50fe8a171dd9 * Mono DLL: C:\Program Files\Unity\Hub\Editor\2019.4.9f1\Editor\Data\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll * Bug Reporter App Path: "C:/Program Files/Unity/Hub/Editor/2019.4.9f1/Editor/BugReporter/UnityBugReporter.exe" --bugtype crash --editor_mode "WindowsStandaloneSupport" --unity_project "C:\Users\Andreas\Source\Repos\Montreal" <attachFile:--attach "<file>"> --crash_report_id <meta:ClientReportID> * Crash Report Path: C:\Users\Andreas\AppData\Local\Temp\Unity\Editor\Crashes * Is Editor: true Crash Report metadata: Additional report files: * "C:\Users\Andreas\AppData\Local\Unity\Editor\Editor.log" (Output log file) == [end of error.log] == | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2021-04-10 17:24 | KeldorKatarn | New Issue | |
| 2021-04-10 17:24 | KeldorKatarn | File Added: crash.dmp | |
| 2021-04-10 17:24 | KeldorKatarn | File Added: Editor.log | |
| 2021-04-10 17:24 | KeldorKatarn | File Added: error.log | |
| 2021-04-12 10:53 | jsantos | Assigned To | => sfernandez |
| 2021-04-12 10:53 | jsantos | Status | new => assigned |
| 2021-04-12 10:53 | jsantos | Target Version | => 3.0.12 |
| 2021-04-12 10:53 | jsantos | Steps to Reproduce Updated | |
| 2021-04-19 21:00 | sfernandez | Status | assigned => resolved |
| 2021-04-19 21:00 | sfernandez | Resolution | open => fixed |
| 2021-04-19 21:00 | sfernandez | Fixed in Version | => 3.0.12 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |