https://www.noesisengine.com/forums/posting.php?mode=reply&f=3&t=2279#pr12564
Yes my project layout is basically exactly the same. I still need to manually edit the Blend project file though since VisualStudio
has no UI for changing the /obj/ folder location, you can only change the /bin folder. I don't want the /obj to show up at my Unity
project root, I want that stuff to end up in a /Blend subfolder. That's why I need to hand edit the project file. Not sure if your
template has that already done, it's basically the <BaseIntermediateOutputPath> tag. I think there's also a feature request for the
VS team to have a UI for changing this.
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