View Issue Details

IDProjectCategoryView StatusLast Update
0002001NoesisGUIUnity3Dpublic2021-05-05 14:16
Reporterpeter_e-h_easylaserAssigned Tosfernandez 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.0.12 
Target Version3.0.13Fixed in Version3.0.13 
Summary0002001: PathGeometry not rendered correctly in Noesis
DescriptionI have a PathGeometry that is rendered incorrectly in Noesis 3.0.12 compared to the same geometry in a Blend project.

Link to Blend Project: https://easylaser-my.sharepoint.com/:u:/p/peter_eden_horn/EaeahbMd5OxCqagmdvxSPZ0Bju_kB6RBRgt1B8Qi7ERcBQ?e=6SqZcb

Link to Unity 2019.1.14 project: https://easylaser-my.sharepoint.com/:u:/p/peter_eden_horn/EfPuFvCOT55CguYC0burbPkB9JMt2gNdQdA7DZm4wFZhBA?e=sxNduW
Steps To ReproduceIt fails with this simple xaml:

<Grid 
  xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  Background="White">
  <Path Fill="Black" Stretch="Uniform" Width="200" HorizontalAlignment="Center" VerticalAlignment="Center">
    <Path.Data>
      <PathGeometry Figures="M8,29L8,59 38,59 38,29z M 16.375 37.140625 h 6.021484 v 6.017578 H 16.375 Z m 7.220703 0 h 6.025391 v 6.017578 H 23.595703 Z M 16.375 44.359375 h 6.021484 v 6.019531 h 1.199219 v -6.019531 h 6.025391 v 6.021484 H 16.375 Z" FillRule="NonZero"/>
    </Path.Data>
  </Path>
</Grid>
TagsNo tags attached.
PlatformAny

Activities

sfernandez

sfernandez

2021-05-05 13:57

manager   ~0007222

Last edited: 2021-05-05 13:58

View 2 revisions

It seems to work if you specify the SVG path directly in the Data property:

<Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path23" Fill="#FF6B6861" StrokeThickness="4.93333" StrokeMiterLimit="10" StrokeLineJoin="Miter" StrokeStartLineCap="Flat" StrokeEndLineCap="Flat" Opacity="1"
          Data="m 28.861328 2.8671875 c -1.300201 -0.016094 -2.607615 0.03037 -3.916016 0.1425781 l 0.421876 4.9179688 C 34.577062 7.1378984 43.40795 9.902091 49.818359 16.3125
 c 6.290487 6.290487 9.067156 14.909459 8.423829 23.935547 l 4.921874 0.347656 C 63.895734 30.330125 60.684774 20.198445 53.308594 12.822266 46.731502 6.2451743 37.962739 2.9798431 28.861328 2.8671875 Z
 m -2.5 11.4355465 c -0.458222 0.01043 -0.917176 0.03062 -1.376953 0.0625 l 0.34375 4.921875 c 6.164409 -0.427425 11.845752 1.388721 15.949219 5.492188 4.007432 4.007432 5.828802 9.511108 5.515625 15.513672 l 4.925781 0.257812
 C 52.093071 33.376263 49.851942 26.379286 44.765625 21.292969 39.882155 16.409499 33.234661 14.14631 26.361328 14.302734 Z M 13.121094 29.259766 c -2.541667 0 -4.6250002 2.07812 -4.6250002 4.625 v 19.75
 c 0 2.546866 2.0833332 4.630859 4.6250002 4.630859 H 32.875 c 2.541667 0 4.625 -2.083993 4.625 -4.630859 v -19.75 c 0 -2.54688 -2.083333 -4.625 -4.625 -4.625 z M 16.375 37.140625 h 6.021484 v 6.017578
 H 16.375 Z m 7.220703 0 h 6.025391 v 6.017578 H 23.595703 Z M 16.375 44.359375 h 6.021484 v 6.019531 h 1.199219 v -6.019531 h 6.025391 v 6.021484 H 16.375 Z">
          <Path.RenderTransform>
            <MatrixTransform Matrix="0.75000002 0 0 0.75000002 0 0"/>
          </Path.RenderTransform>
</Path>


You can use that as a workaround until we fix it.

Issue History

Date Modified Username Field Change
2021-05-05 12:46 peter_e-h_easylaser New Issue
2021-05-05 13:36 sfernandez Assigned To => jsantos
2021-05-05 13:36 sfernandez Status new => assigned
2021-05-05 13:36 sfernandez Target Version => 3.0.13
2021-05-05 13:36 sfernandez Steps to Reproduce Updated View Revisions
2021-05-05 13:37 sfernandez Assigned To jsantos => sfernandez
2021-05-05 13:57 sfernandez Status assigned => feedback
2021-05-05 13:57 sfernandez Note Added: 0007222
2021-05-05 13:58 sfernandez Note Edited: 0007222 View Revisions
2021-05-05 14:16 sfernandez Status feedback => resolved
2021-05-05 14:16 sfernandez Resolution open => fixed
2021-05-05 14:16 sfernandez Fixed in Version => 3.0.13