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IDProjectCategoryView StatusLast Update
0002090NoesisGUIC++ SDKpublic2021-08-30 20:10
Reporterhcpizzi Assigned Tosfernandez  
PrioritynormalSeveritycrashReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.1.0 
Target Version3.1.1Fixed in Version3.1.1 
Summary0002090: ComboBox::SelectNext not keeping reference to item
DescriptionLine 860 reads:

BaseComponent* item = items->GetItemAt(index);

But in UE4, collection items are temporaries. The Ptr returned by GetItemAt gets destroyed. It can be fixed by:

Ptr<BaseComponent> item = items->GetItemAt(index);
Steps To ReproduceIn the UE4 ShooterGame sample:

- Press Backspace to bring up the in game menu and choose Main Menu
- Pres right and then down on the keyboard arrows. ComboBox::SelectNext should be executed.
TagsNo tags attached.
PlatformAny

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Issue History

Date Modified Username Field Change
2021-08-24 11:32 hcpizzi New Issue
2021-08-24 11:33 sfernandez Assigned To => sfernandez
2021-08-24 11:33 sfernandez Status new => assigned
2021-08-24 11:33 sfernandez Target Version => 3.1.1
2021-08-30 20:10 sfernandez Status assigned => resolved
2021-08-30 20:10 sfernandez Resolution open => fixed
2021-08-30 20:10 sfernandez Fixed in Version => 3.1.1