View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002230 | NoesisGUI | C# SDK | public | 2022-01-06 22:40 | 2022-01-12 13:01 |
| Reporter | stonstad | Assigned To | jsantos | ||
| Priority | normal | Severity | feature | ||
| Status | resolved | Resolution | no change required | ||
| Product Version | 3.1.3 | ||||
| Summary | 0002230: Contrast Shader Effect | ||||
| Description | This is a feature request for a contrast shader effect! In the example below (example.png), you can see how a UI may take a sprite with alpha and increase contrast to create a shape of a sprite. A general purpose contrast and brightness shader could help create some awesome effects! | ||||
| Attached Files | |||||
| Platform | Any | ||||
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In Noesis 3.1, now you can create your own shaders for effect and brushes. Not sure if you tried the VideoEffect and BruishShaders examples included with he package. For now, only working in HLSL but we are working on supporting all platforms. |
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Thank you. I'll take a look! |
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https://www.noesisengine.com/docs/Gui.Core.ShadersTutorial.html |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-01-06 22:40 | stonstad | New Issue | |
| 2022-01-06 22:40 | stonstad | File Added: example.png | |
| 2022-01-10 13:44 | jsantos | Assigned To | => jsantos |
| 2022-01-10 13:44 | jsantos | Status | new => assigned |
| 2022-01-10 13:45 | jsantos | Note Added: 0007718 | |
| 2022-01-10 13:45 | jsantos | Status | assigned => feedback |
| 2022-01-10 19:21 | stonstad | Note Added: 0007721 | |
| 2022-01-10 19:21 | stonstad | Status | feedback => assigned |
| 2022-01-12 13:01 | jsantos | Status | assigned => resolved |
| 2022-01-12 13:01 | jsantos | Resolution | open => no change required |
| 2022-01-12 13:01 | jsantos | Note Added: 0007728 |