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IDProjectCategoryView StatusLast Update
0002473NoesisGUIC# SDKpublic2023-02-08 13:04
Reportersumel007 Assigned Tosfernandez  
PrioritynormalSeveritymajor 
Status resolvedResolutionfixed 
Product Version3.1.5 
Target Version3.1.7Fixed in Version3.1.7 
Summary0002473: OpenGLRenderDevice doesn't have sRGB parameter in C# constructor
Description

RenderDeviceGL constructor in C# is parameterless, even though in native SDK constructor we can determine if we want to use sRGB or not.
Would it be possible to add this parameter to the C# constructor? We need this feature for our game.

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Issue History

Date Modified Username Field Change
2022-11-30 13:31 sumel007 New Issue
2022-12-01 13:09 sfernandez Assigned To => sfernandez
2022-12-01 13:09 sfernandez Status new => assigned
2022-12-01 13:09 sfernandez Target Version => 3.2.0
2022-12-01 20:51 sfernandez Status assigned => resolved
2022-12-01 20:51 sfernandez Resolution open => fixed
2022-12-01 20:51 sfernandez Fixed in Version => 3.2.0
2023-02-08 13:04 jsantos Fixed in Version 3.2.0 => 3.1.7
2023-02-08 13:04 jsantos Target Version 3.2.0 => 3.1.7