View Issue Details

IDProjectCategoryView StatusLast Update
0002491NoesisGUIC++ SDKpublic2026-09-10 18:27
Reportermanuel Assigned Tosfernandez  
PrioritynormalSeverityminor 
Status resolvedResolutionfixed 
Product Version3.2.0 
Target Version3.2Fixed in Version4.0.1 
Summary0002491: DropShadowEffect isn't correctly considered when laying out images onto the offscreen render context
Description

I investigated the issue with RenderDoc and noticed that the gaps between the images on the Offscreen render target are not big enough to accompany the drop shadow. Shadows are overlapping onto other images (on y-axis), other images overdraw the shadows again (on x-axis), or are not drawn at all because there was not enough room left at the bottom of the render target.

Steps To Reproduce

According to an email from Sergio: "It is related to the use of effects inside other opacity groups, for example if you have a container that has Opacity="0.5" and elements inside of that container use a drop shadow or blur effect. We are not taking into account the effect padding into the bounds that generate the outer opacity group render."

PlatformWindows

Relationships

related to 0002460 resolvedsfernandez Opacity groups with effects show artifacts / don't render as expected 

Activities

sfernandez

sfernandez

2026-09-10 18:27

manager   ~0012589

Fixed in changeset r18067

Issue History

Date Modified Username Field Change
2023-01-13 14:48 manuel New Issue
2023-01-16 16:04 jsantos Assigned To => sfernandez
2023-01-16 16:04 jsantos Status new => assigned
2023-01-16 16:04 jsantos Target Version => 3.2.0
2023-03-27 12:14 jsantos Target Version 3.2.0 => 3.2
2024-06-20 20:13 sfernandez Relationship added related to 0002460
2026-09-10 18:27 sfernandez Status assigned => resolved
2026-09-10 18:27 sfernandez Resolution open => fixed
2026-09-10 18:27 sfernandez Fixed in Version => 4.0.1
2026-09-10 18:27 sfernandez Note Added: 0012589