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IDProjectCategoryView StatusLast Update
0002538NoesisGUIC++ SDKpublic2023-03-27 12:14
Reportercesar.sanchez Assigned Tojsantos  
PrioritynormalSeverityminorReproducibilityalways
Status assignedResolutionopen 
Product Version3.1.6 
Target Version3.2 
Summary0002538: BrushShader textures are not processed unless an additional constant buffer is provided
DescriptionWhen using BrushShader::SetTexture() the additional texture is not processed and is not present in Batches using that BrushShader. Setting a constant buffer through BrushShader::SetConstantBuffer() solves the issue.
TagsBrushShader, C++
PlatformAny

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Issue History

Date Modified Username Field Change
2023-03-21 18:57 cesar.sanchez New Issue
2023-03-21 18:57 cesar.sanchez Tag Attached: BrushShader
2023-03-21 18:57 cesar.sanchez Tag Attached: C++
2023-03-21 21:18 jsantos Assigned To => jsantos
2023-03-21 21:18 jsantos Status new => assigned
2023-03-21 21:18 jsantos Target Version => 3.2.0
2023-03-27 12:14 jsantos Target Version 3.2.0 => 3.2