View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002611 | NoesisGUI | Unity3D | public | 2023-05-29 13:32 | 2023-09-27 11:20 |
Reporter | sfernandez | Assigned To | sfernandez | ||
Priority | normal | Severity | crash | Reproducibility | sometimes |
Status | assigned | Resolution | open | ||
Product Version | 3.2.1 | ||||
Target Version | 3.2.3 | ||||
Summary | 0002611: Crash using singleton instance after reloading xaml | ||||
Description | Following the callstack and the code attached in ticket 0002579 I see this is related to a UIStateMachine which is used like a singleton. It seems that after reloading of a xaml that instance points to a proxy with its native pointer already set to null. | ||||
Tags | No tags attached. | ||||
Platform | Any | ||||
related to | 0002580 | resolved | sfernandez | Crash reloading xaml with errors |
has duplicate | 0002579 | closed | sfernandez | Unity Crash After Modifying Resource XAML |
Date Modified | Username | Field | Change |
---|---|---|---|
2023-05-29 13:32 | sfernandez | New Issue | |
2023-05-29 13:32 | sfernandez | Relationship added | related to 0002580 |
2023-05-29 13:32 | sfernandez | Assigned To | => sfernandez |
2023-05-29 13:32 | sfernandez | Status | new => assigned |
2023-05-29 13:32 | sfernandez | Target Version | => 3.2.2 |
2023-05-29 13:32 | sfernandez | Description Updated | |
2023-06-06 17:37 | sfernandez | Relationship added | has duplicate 0002579 |
2023-09-27 11:20 | sfernandez | Target Version | 3.2.2 => 3.2.3 |