View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002651 | NoesisGUI | Unreal | public | 2023-07-18 17:02 | 2023-09-06 16:12 |
| Reporter | sfernandez | Assigned To | hcpizzi | ||
| Priority | normal | Severity | crash | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.2.1 | ||||
| Target Version | 3.2.2 | Fixed in Version | 3.2.2 | ||
| Summary | 0002651: Crash closing Unreal when a material was referenced in the application resources | ||||
| Description | Just setting the following resources xaml as application dictionary will crash the editor when it gets closed: <ResourceDictionary The crash happens during Shutdown when destroying the application resources, because it tries to use the TypeClass created for the Material that is already destroyed. | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-07-18 17:02 | sfernandez | New Issue | |
| 2023-07-18 17:02 | sfernandez | Assigned To | => sfernandez |
| 2023-07-18 17:02 | sfernandez | Status | new => assigned |
| 2023-07-18 17:02 | sfernandez | Assigned To | sfernandez => hcpizzi |
| 2023-07-18 17:02 | sfernandez | Target Version | => 3.2.2 |
| 2023-09-06 16:12 | hcpizzi | Status | assigned => resolved |
| 2023-09-06 16:12 | hcpizzi | Resolution | open => fixed |
| 2023-09-06 16:12 | hcpizzi | Fixed in Version | => 3.2.2 |