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IDProjectCategoryView StatusLast Update
0002676NoesisGUIUnrealpublic2023-08-29 14:41
Reportervmaurer Assigned Tohcpizzi  
PrioritynormalSeverityfeatureReproducibilityalways
Status assignedResolutionopen 
Product Version3.2.1 
Target Version3.2 
Summary0002676: Asynchronous asset loading
DescriptionAs of 3.2.1, when an xaml is loaded, all dependent assets are loaded synchronously, stalling the game. This is especially noticeable with texture atlases. There should be ways to allow assets to be loaded in asynchronously.
TagsC++, Unreal
PlatformAny

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Issue History

Date Modified Username Field Change
2023-08-29 09:52 vmaurer New Issue
2023-08-29 09:52 vmaurer Tag Attached: C++
2023-08-29 09:52 vmaurer Tag Attached: Unreal
2023-08-29 14:41 jsantos Assigned To => hcpizzi
2023-08-29 14:41 jsantos Status new => assigned
2023-08-29 14:41 jsantos Target Version => 3.2