View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003161 | NoesisGUI | C# SDK | public | 2024-03-11 14:16 | 2024-03-27 11:03 |
| Reporter | Demond | Assigned To | sfernandez | ||
| Priority | normal | Severity | major | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.2.3 | ||||
| Target Version | 3.2.4 | Fixed in Version | 3.2.4 | ||
| Summary | 0003161: Low performance when using BackgroundEffectBehavior.BlurEffect on many elements | ||||
| Description | I noticed in RenderDoc how the background is rendered several times in the offscreen. Each background is rendered into its own separate offscreen texture. The number of textures corresponds to the number of elements with this effect. Is this behavior advisable and am I using this effect correctly? Why is the background re-rendered into a separate offscreen texture? Why can't I use the background texture directly? <Grid <StackPanel Orientation="Horizontal"> | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-03-11 14:16 | Demond | New Issue | |
| 2024-03-11 14:17 | Demond | Description Updated | |
| 2024-03-11 15:28 | jsantos | Assigned To | => jsantos |
| 2024-03-11 15:28 | jsantos | Status | new => assigned |
| 2024-03-11 15:28 | jsantos | Product Version | 3.2.3 => 3.2.4 |
| 2024-03-27 11:03 | sfernandez | Assigned To | jsantos => sfernandez |
| 2024-03-27 11:03 | sfernandez | Status | assigned => resolved |
| 2024-03-27 11:03 | sfernandez | Resolution | open => fixed |
| 2024-03-27 11:03 | sfernandez | Product Version | 3.2.4 => 3.2.3 |
| 2024-03-27 11:03 | sfernandez | Fixed in Version | => 3.2.4 |
| 2024-03-27 11:03 | sfernandez | Target Version | => 3.2.4 |