View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003461 | NoesisGUI | Studio | public | 2024-07-04 15:00 | 2024-07-08 12:50 |
| Reporter | dstewart | Assigned To | sfernandez | ||
| Priority | normal | Severity | text | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | Studio_Alpha | ||||
| Target Version | Studio_Alpha | Fixed in Version | Studio_Alpha | ||
| Summary | 0003461: Inconsistent Action Labelling Between Studio and OS Windows | ||||
| Description | In the Launcher, we do a great job of matching the language used in the Launcher with the Language used in the OS Dialog WIndows. For example, when a user Selects "Add Existing" from the Launcher, the Action button in the Windows Explorer window reads "Add Project". This is wonderful, and creates a really strong, clear link between Studio and the OS, making it feel like a really seamless experience/operation. However, this rule is broken when performing Import actions from Studio, where an "Import SVG" or an "Import Asset" action in Studio then becomes an "Open" Action in the OS Window. The Action button in the OS Window when confirming an Import should read "Import" instead of "Open". | ||||
| Steps To Reproduce | N/A | ||||
| Attached Files | |||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-07-04 15:00 | dstewart | New Issue | |
| 2024-07-04 15:00 | dstewart | File Added: InconsistentLanguage.jpg | |
| 2024-07-04 15:01 | dstewart | Description Updated | |
| 2024-07-08 11:57 | jsantos | Assigned To | => sfernandez |
| 2024-07-08 11:57 | jsantos | Status | new => assigned |
| 2024-07-08 11:57 | jsantos | Target Version | => Studio_Alpha |
| 2024-07-08 12:50 | sfernandez | Status | assigned => resolved |
| 2024-07-08 12:50 | sfernandez | Resolution | open => fixed |
| 2024-07-08 12:50 | sfernandez | Fixed in Version | => Studio_Alpha |