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IDProjectCategoryView StatusLast Update
0003468NoesisGUIC++ SDKpublic2024-10-25 10:35
ReporterJinFox Assigned Tomaherne  
PrioritynormalSeverityfeature 
Status resolvedResolutionno change required 
Product Version3.2.4 
Target Version3.2.5 
Summary0003468: New implementation of RichText for Unreal doesn't allow access to the tag's content for custom tags
Description

Hello,

In our previous implementation of custom RichText tag , we had custom code added in RichText.cpp in the following method :
static void TryCreateInlineForTag(const char tagName, const char content, Noesis::ArrayRef<Parameter> parameters, const Noesis::TextBlock parent, Noesis::InlineCollection inlineCollection)

Adding custom code to this method allowed us to add custom tags and we had access to the content of the tags for example <custom param=ThisIsAParam>ThisIsAContent</custom>

The new implementation in 3.2.4 has the nice advantage that we can add a custom tag handler without recompiling Noesis Source code but it doesn't give us access to the content.
the signature being the following : TryCreateInline(tagName, parameters, parent);

It would be nice if the content would be added either as part of the parameters (in a "content" entry) or in a separate parameter of the method.

PlatformAny

Activities

JinFox

JinFox

2024-07-26 14:01

reporter   ~0009836

Hi,
I have opened another ticket following request to ask for new feature.
You can close this ticket

Issue History

Date Modified Username Field Change
2024-07-05 16:02 JinFox New Issue
2024-07-05 16:09 maherne Assigned To => maherne
2024-07-05 16:09 maherne Status new => assigned
2024-07-05 16:09 maherne Target Version => 3.2.5
2024-07-26 14:01 JinFox Note Added: 0009836
2024-10-25 10:35 jsantos Status assigned => resolved
2024-10-25 10:35 jsantos Resolution open => no change required