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IDProjectCategoryView StatusLast Update
0003489NoesisGUIStudiopublic2024-07-15 03:59
Reporterdstewart Assigned Tosfernandez  
PrioritynormalSeveritymajor 
Status assignedResolutionopen 
Product VersionStudio_Path 
Target VersionStudio_Path 
Summary0003489: Studio does not Offer a Way To Modify a Path Saved as a Resource
Description

One major advantage of saving a vector Path as a Resource is the ability to update it once, and have it automatically spread to all places where its employed. (Similar to updating a Template, Style, Effect, or many others from their Resource).

However, editing a saved vector Path is currently not possible in Studio. (Nor by manipulating of the anchor point's points and curves, and nor by total replacement of the Path geometry.)

This means that without manipulating code, a user is unable to adjust the physique of a vector asset that is used throughout the application. In a sense, this somewhat defeats a lot of the purpose of storing a centralised Resource.

The proposal for this would be to create a Dummy Editor for Paths that works similarly to the Dummy Editors for Templates and Styles.
This Dummy Editor would potentially feature a Root Canvas containing the Path object, which the user could either manipulate on the Stage, or delete and replace with a brand new vector import.

Steps To Reproduce

Repro Steps:

1) Create a Page.
2) Using the Path tool, create any shape.
3) Within the Path's Properties panel, navigate to the 'Data' field of the 'Path' category.
4) Hover over the 'Data' field, open its 3-Dot menu, and select 'Convert to Resource'.

5) Navigate to the Resources Panel, and within the GlobalResources, find the saved Path resource. Once located, click on it to edit it.

6) Attempt to change the shape of the vector path.
Observe how it cannot be modified at source (at the Resource level).

7) Attempt to replace the shape with a different vector from, say, a pasted vector graphic.
Observe how the path cannot be replaced at source (at the Resource level).

Expected Results:
Opening a vector Resource opens it in a dummy editor where a user can make changes to the asset within, which will update it everywhere where its used.

PlatformAny

Activities

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Issue History

Date Modified Username Field Change
2024-07-11 16:57 dstewart New Issue
2024-07-15 03:59 jsantos Assigned To => sfernandez
2024-07-15 03:59 jsantos Status new => assigned
2024-07-15 03:59 jsantos Target Version => Studio_Path