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IDProjectCategoryView StatusLast Update
0003624NoesisGUIC++ SDKpublic2026-06-26 20:20
Reportermgb Assigned Tojsantos  
PrioritynormalSeveritytrivial 
Status resolvedResolutionfixed 
Product Version3.2.4 
Target Version3.2Fixed in Version4.0 
Summary0003624: ShaderCompiler - MacOS
Description

Ref: https://www.noesisengine.com/forums/viewtopic.php?t=3426#p17473


Hello, I'm trying to compile NoesisApp for Android using MacOS.

However, when I try to compile I get the error:

==== [NoesisApp] Building Release configuration ====
[PCH] [NoesisApp] pch.h
[CXX] [NoesisApp] register.cpp
[SHADER] [App/Shaders] Tint.noesiseffect
/bin/sh: ../../../Tools/ShaderCompiler/Bin/Linux/ShaderCompiler: No such file or directory
make[1]: *** [Makefile:270: build/Release/Tint.bin.h] Error 127
make: *** [NoesisGUI-android-x86_64.mk:69: NoesisApp] Error 2

I downloaded the three projects, Windows, Linux and MacOS, and I saw that only MacOS does not have the shadercompiler.

So how do I compile Android on MacOS?

Thanks.

PlatformAny

Activities

jsantos

jsantos

2026-06-26 20:20

manager   ~0012382

We implemented the ShaderCompiler in Noesis 4.0, including support for custom shaders in Metal

Issue History

Date Modified Username Field Change
2024-08-13 15:39 mgb New Issue
2024-08-14 10:32 jsantos Assigned To => jsantos
2024-08-14 10:32 jsantos Status new => assigned
2024-08-14 10:33 jsantos Target Version => 3.2
2026-06-26 20:19 jsantos Description Updated
2026-06-26 20:20 jsantos Status assigned => resolved
2026-06-26 20:20 jsantos Resolution open => fixed
2026-06-26 20:20 jsantos Fixed in Version => 4.0
2026-06-26 20:20 jsantos Note Added: 0012382