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IDProjectCategoryView StatusLast Update
0003663NoesisGUIXamlToypublic2024-10-23 13:23
ReporterRicardo Assigned Tosfernandez  
PrioritynormalSeverityminor 
Status resolvedResolutionfixed 
Product Version3.2 
Target Version3.2.5Fixed in Version3.2.5 
Summary0003663: Slider with not positive min value slightly fluctuates after decreasing min value
Description

We've been looking for this issue before we post it, but unfortunately, we haven't found any discussion about it.

Apparently, this is an issue with any slider when the min-value is not positive (either zero or lesser).
Value slightly fluctuates between min-value and an epsilon-near min value.

We have tested it in a clean WPF Windows environment. The bug does not happen.
We haven't tested it with Noesis neither in Unity, Unreal, C++...

We have isolated a minimum scenario where the bug reproduces.
This very behaviour is not happening with "Increase value" button. It properly keeps at max value.
https://www.noesisengine.com/xamltoy/9cf908d624a46fc2d55175f0e790f30b

Steps To Reproduce

Steps To Reproduce:

  1. Press "Decrease value" button once. (value goes from 1 to 0).
  2. Press "Decrease value" button again.
    Expected Result:
    • Value keeps in 0.
      Actual Result:
    • Value goes to 3.8e-44 (almost 0).
    • Whenever you press again the button twice, value toggles from 0 to 3.8e-44.
PlatformAny

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Issue History

Date Modified Username Field Change
2024-08-28 16:06 Ricardo New Issue
2024-08-28 16:25 jsantos Assigned To => sfernandez
2024-08-28 16:25 jsantos Status new => assigned
2024-08-28 16:26 jsantos Target Version => 3.2.5
2024-10-23 13:23 sfernandez Status assigned => resolved
2024-10-23 13:23 sfernandez Resolution open => fixed
2024-10-23 13:23 sfernandez Fixed in Version => 3.2.5