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IDProjectCategoryView StatusLast Update
0003700NoesisGUIStudiopublic2024-09-17 16:06
Reporterdstewart Assigned Tosfernandez  
PrioritynormalSeveritymajor 
Status assignedResolutionopen 
Product VersionStudio_Path 
Target VersionStudio_Path 
Summary0003700: Numerically-Input Path Point Properties Do Not Create A Keyframe At Playhead If Returning A Path Point To Its Initial Value
Description

Currently, across all Properties, if you manually input a new Property Value within the Properties panel, it will place a keyframe with the new value at the playhead position on the timeline.

However, Path Point Position Properties seem to be an exception to this rule when inputting a value that is the same as the initial Path Point value of the original Path.

This appears to me to be an issue where Studio does not consider returning to a Path Point's initial value as a keyable value. This issue does not seem to however occur when click-and-dragging the Property. Only when typing in a value numerically by hand.

See attached video.

Steps To Reproduce

Repro Steps:

1) Create a Page.
2) Introduce a Star Shape to the middle Grid created in Step 2), and from its context menu, convert it to a Path, then resize it to 256x256
3) Navigate to the Animation Panel, and create a new Storyboard.

4) On the first frame of the Storyboard, pick a Path Point (any), and note down its values. Then use the Path Selection Tool (A) to move the chosen Path Point to a new position across only the X-Axis. This will key a keyframe on Frame 1.
5) Move the playhead down the timeline to a different timestamp.
6) Select the Path Point with the Path Selection Tool (A), which will expose the Path Point's Properties.
7) Input the x-position value recorded in Step 6 to return to Path Point to its original position.

Observe how a keyframe is not created when updating a Property Value in this method.

Expected Results: Adjusting a Path Point Property by typing in a value has the same result as when moving it with the Path Selection Tool; in that it keys a keyframe with the newly-input value.

Attached Files
PlatformAny

Activities

Issue History

Date Modified Username Field Change
2024-09-16 15:45 dstewart New Issue
2024-09-16 15:45 dstewart File Added: NoPathPointKeyframe.mp4
2024-09-16 15:47 dstewart Description Updated
2024-09-16 15:49 dstewart Summary Numerically-Input Path Point Properties Do Not Create A Keyframe At Playhead => Numerically-Input Path Point Properties Do Not Create A Keyframe At Playhead If Returning A Path Point To Its Initial Value
2024-09-16 15:49 dstewart Steps to Reproduce Updated
2024-09-16 15:51 dstewart Steps to Reproduce Updated
2024-09-16 15:52 dstewart Description Updated
2024-09-16 15:55 dstewart Description Updated
2024-09-16 16:05 dstewart Steps to Reproduce Updated
2024-09-17 16:06 jsantos Assigned To => sfernandez
2024-09-17 16:06 jsantos Status new => assigned
2024-09-17 16:06 jsantos Target Version => Studio_Path