View Issue Details

IDProjectCategoryView StatusLast Update
0003742NoesisGUIUnitypublic2024-10-22 18:08
Reporterstonstad Assigned Tosfernandez  
PrioritynormalSeveritymajor 
Status resolvedResolutionfixed 
Product Version3.2.4 
Target Version3.2.5Fixed in Version3.2.5 
Summary0003742: Noesis_View_Update Infinite Loop
Description

I'm seeing random hangs in Noesis which are currently unrepeatable. Unity itself is not hanging. Noesis, which operates on the main Unity render thread, is not returning.

See enclosed screenshot. Noesis_View_Update. The second screenshot shows a debugger attached to the Unity Editor. It doesn't tell us much, but it does confirm that the main thread is stuck within Noesis.

The hangs absolutely started with the patched 3.2.4 assembly we were given to address the crashes. I have not seen a hang like even once with the unpatched version of 3.2.4.

Attached Files
image.png (424,324 bytes)
image-2.png (159,743 bytes)   
image-2.png (159,743 bytes)   
PlatformAny

Activities

stonstad

stonstad

2024-10-20 19:23

reporter   ~0010030

It is repeatable. I'll report back on what I find.

stonstad

stonstad

2024-10-20 20:29

reporter   ~0010031

I accidently added a textblock to a stackpanel's instance's children collection more than once. Having Noesis not freeze would be great, but it was clearly user error on my part. Candidate for closure.

Issue History

Date Modified Username Field Change
2024-10-20 19:19 stonstad New Issue
2024-10-20 19:19 stonstad File Added: image.png
2024-10-20 19:19 stonstad File Added: image-2.png
2024-10-20 19:23 stonstad Note Added: 0010030
2024-10-20 20:29 stonstad Note Added: 0010031
2024-10-21 10:41 jsantos Assigned To => sfernandez
2024-10-21 10:41 jsantos Status new => assigned
2024-10-21 10:41 jsantos Target Version => 3.2.5
2024-10-22 18:08 sfernandez Status assigned => resolved
2024-10-22 18:08 sfernandez Resolution open => fixed
2024-10-22 18:08 sfernandez Fixed in Version => 3.2.5
2025-10-10 13:29 jsantos Category Unity3D => Unity