View Issue Details

IDProjectCategoryView StatusLast Update
0003877NoesisGUIStudiopublic2025-04-02 11:08
ReporterCharlieD Assigned Tosfernandez  
PrioritynormalSeverityminor 
Status assignedResolutionopen 
Product VersionStudio_Alpha 
Target VersionStudio_Beta 
Summary0003877: Perspective with 3D Transforms in Studio not consistent with In game
Description

When editing UI in Studio the perspective of any 3D Transformed elements change as you move the camera/view/stage around. It would be good if this could be kept the same as it would look in game.

When you press play in studio it looks correct

Steps To Reproduce
  1. Create Element
  2. Apply 45 degrees Y Rotation (easiest to see)
  3. Move camera around (Zooming in and out will really highlight it)
Attached Files
image.png (38,749 bytes)   
image.png (38,749 bytes)   
image-2.png (887,373 bytes)   
image-2.png (887,373 bytes)   
PlatformWindows

Relationships

related to 0003780 assignedsfernandez 3D transform's vanishing point shifting when user pans or zooms the stage 

Activities

Issue History

Date Modified Username Field Change
2025-01-07 11:37 CharlieD New Issue
2025-01-07 11:37 CharlieD Tag Attached: 3DTransform
2025-01-07 11:37 CharlieD File Added: image.png
2025-01-07 11:37 CharlieD File Added: image-2.png
2025-01-07 13:51 sfernandez Relationship added related to 0003780
2025-01-07 13:51 sfernandez Assigned To => sfernandez
2025-01-07 13:51 sfernandez Status new => assigned
2025-01-07 13:51 sfernandez Product Version => Studio_Alpha
2025-01-07 13:51 sfernandez Target Version => Studio_Alpha
2025-04-02 11:08 sfernandez Target Version Studio_Alpha => Studio_Beta