View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003877 | NoesisGUI | Studio | public | 2025-01-07 11:37 | 2025-04-02 11:08 |
| Reporter | CharlieD | Assigned To | sfernandez | ||
| Priority | normal | Severity | minor | ||
| Status | assigned | Resolution | open | ||
| Product Version | Studio_Alpha | ||||
| Target Version | Studio_Beta | ||||
| Summary | 0003877: Perspective with 3D Transforms in Studio not consistent with In game | ||||
| Description | When editing UI in Studio the perspective of any 3D Transformed elements change as you move the camera/view/stage around. It would be good if this could be kept the same as it would look in game. When you press play in studio it looks correct | ||||
| Steps To Reproduce |
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| Attached Files | |||||
| Platform | Windows | ||||
| related to | 0003780 | assigned | sfernandez | 3D transform's vanishing point shifting when user pans or zooms the stage |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-01-07 11:37 | CharlieD | New Issue | |
| 2025-01-07 11:37 | CharlieD | Tag Attached: 3DTransform | |
| 2025-01-07 11:37 | CharlieD | File Added: image.png | |
| 2025-01-07 11:37 | CharlieD | File Added: image-2.png | |
| 2025-01-07 13:51 | sfernandez | Relationship added | related to 0003780 |
| 2025-01-07 13:51 | sfernandez | Assigned To | => sfernandez |
| 2025-01-07 13:51 | sfernandez | Status | new => assigned |
| 2025-01-07 13:51 | sfernandez | Product Version | => Studio_Alpha |
| 2025-01-07 13:51 | sfernandez | Target Version | => Studio_Alpha |
| 2025-04-02 11:08 | sfernandez | Target Version | Studio_Alpha => Studio_Beta |