View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003965 | NoesisGUI | Unity | public | 2025-02-14 20:55 | 2026-04-27 12:17 |
| Reporter | alexk | Assigned To | sfernandez | ||
| Priority | normal | Severity | minor | ||
| Status | assigned | Resolution | open | ||
| Product Version | 3.2.4 | ||||
| Target Version | 3.2.14 | ||||
| Summary | 0003965: FocusVisualStyle doesn't get applied on initial focus | ||||
| Description | If a control has a FocusVisualStyle defined for it and the focus is not coming from some other control, the FocusVisualStyle is not showing. | ||||
| Steps To Reproduce | Create a button with a FocusVisualStyle defined for it and have it focus on Loaded.
</UserControl> xaml.cs: #endif
#if NOESIS
#endif | ||||
| Platform | PlayStation5 | ||||
|
Thanks for the ticket. This is not specific to PlayStation5 right? |
|
|
No, this is not specific to Playstation5. |
|
|
This is how it works by definition, when a control receives the focus from code or mouse events, it won't show the FocusVisualStyle. If you want to style your controls to always show when they have logical or keyboard focus, you can do that in its template by using triggers.
Is that what you're looking for? |
|
|
Not really, some of our controls' templates are so complex already that adding another border around isn't really feasible. |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-02-14 20:55 | alexk | New Issue | |
| 2025-02-14 20:55 | alexk | Tag Attached: FocusVisualStyle | |
| 2025-02-17 13:24 | jsantos | Assigned To | => sfernandez |
| 2025-02-17 13:24 | jsantos | Status | new => assigned |
| 2025-02-17 13:24 | jsantos | Target Version | => 3.2.8 |
| 2025-02-17 13:24 | jsantos | Note Added: 0010360 | |
| 2025-02-17 13:24 | jsantos | Status | assigned => feedback |
| 2025-02-17 17:32 | alexk | Note Added: 0010361 | |
| 2025-02-17 17:32 | alexk | Status | feedback => assigned |
| 2025-02-17 18:21 | sfernandez | Status | assigned => feedback |
| 2025-02-17 18:21 | sfernandez | Note Added: 0010362 | |
| 2025-02-18 19:41 | alexk | Note Added: 0010372 | |
| 2025-02-18 19:41 | alexk | Status | feedback => assigned |
| 2025-05-19 17:38 | sfernandez | Note Edited: 0010362 | |
| 2025-06-06 12:52 | jsantos | Target Version | 3.2.8 => 3.2.9 |
| 2025-10-02 00:48 | jsantos | Target Version | 3.2.9 => 3.2.10 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |
| 2025-10-20 18:25 | jsantos | Target Version | 3.2.10 => 3.2.11 |
| 2026-01-20 19:32 | jsantos | Target Version | 3.2.11 => 3.2.12 |
| 2026-03-04 00:39 | jsantos | Target Version | 3.2.12 => 3.2.13 |
| 2026-04-27 12:17 | jsantos | Target Version | 3.2.13 => 3.2.14 |