View Issue Details

IDProjectCategoryView StatusLast Update
0000410NoesisGUIUnitypublic2018-11-23 02:14
ReporterScherub Assigned Tosfernandez  
PrioritynormalSeverityfeature 
Status resolvedResolutionfixed 
Target Version2.2.0Fixed in Version2.2.0b1 
Summary0000410: Support of custom behaviors
Description

It would be really helpful to be able to create custom behaviors.

PlatformAny

Relationships

related to 0000287 resolvedsfernandez Behaviors SDK 

Activities

ai_enabled

ai_enabled

2017-03-22 10:38

updater   ~0004548

Last edited: 2017-03-22 10:39

Could we finally have this in NoesisGUI 2.0.x or 2.1?
That really would allow us to simplify some complex cases by applying reusable behavior.

Scherub

Scherub

2017-03-22 10:43

reporter   ~0004549

Oh, not that I mind with this issue, but can other reporters see my issues now? :)

And I agree with ai_enabled, proper behavior-support would simplify various things.

ai_enabled

ai_enabled

2017-03-22 10:45

updater   ~0004550

Scherub, I've earned a super-power to see all the reported issues :-).

Scherub

Scherub

2017-03-22 10:50

reporter   ~0004551

Lucky you!

ai_enabled

ai_enabled

2017-03-22 10:55

updater   ~0004552

I will not consider myself really lucky as I've reported 64 issues here... :-)
It's good to have this super-power - I could easily check if the issue is already reported. Less duplicated issue reports.
But let's stop using Mantis as chat :-).

Scherub

Scherub

2017-03-22 11:16

reporter   ~0004553

Last edited: 2017-03-22 11:49

Mhm, I just realized that I've reported 117 issues. Do you mean you reported 64 that are duplicates of others?

I wish I had this super-power as well. Anyone here who can give them to me, too? :D

And does the 'private' checkbox hide my notes from others? It would be good to know.

Edit: I've posted a new private note as I can't set an existing one to private. Can you see it?

ai_enabled

ai_enabled

2017-03-22 11:44

updater   ~0004554

Last edited: 2017-03-22 11:49

I have reported total 166 issues. I'm sure 117 is also pretty much :-).
64 is what displayed on my page, perhaps it's amount of still opened issues...

Try to make private your post about "117 issues" and I will tell you if I can see it.

jsantos

jsantos

2017-03-23 19:34

manager   ~0004557

Hey guys, sorry for the confusion. This was not on purpose. ai_enabled shouldn't have this power, but it seems that the upgrade we did to "updater" is providing that. I think I should fix it but at the same time I think this is better...

Should we make all the previous report "private" by default and start providing public visibility to everybody?

We are a bit concerned because many clients provide here "private" information about their game.

Scherub

Scherub

2017-03-24 02:53

reporter   ~0004558

I think your mentioned approach would be way better as it would hopefully result in less work for everyone involved. Obviously I can't speak for everyone, but many of my reported issues don't really have that much information about the games I'm working on and I would presume it's similar to all other developers.

In case you're going to change it, it's important to notify everyone beforehand, probably even highlighting it on the 'new issue' page. You could also ask all devs before you change it. :)

@ai_enabled: I presume you weren't able to read my note 4555?

ai_enabled

ai_enabled

2017-03-24 04:44

updater   ~0004559

Hi Jesús!
I didn't abused my new "super-power" :-). But you're right - most customers don't expect that their issue reports might become public to anyone else outside of your team. The already reported issues should be kept private as they're very often contain links on private (often non-protected/obfuscated) builds and investigation requests.
But users should be able to make these issues public by editing them (it would be best if they will be able to edit the issue title and description as well).

During the creation of new issues it would be best to have an option of marking the issue report as private or public.
The feature requests (like this one) should be always public.

Another great feature - to avoid issues duplication - is displaying "similar issues" when you print the issue title for reporting - it displays the already reported issues with similar title. Thought it makes most sense when you have too many request every day and I'm not sure if there is a Mantis plugin for this feature...

The good example is the JetBrains issue tracker - see https://youtrack.jetbrains.com/issues/RSRP try create a new issue and write "Tree view" in the title - it will find similar issues. And almost all reported issues are public (you select "visible to" when create an issue). Also they're protecting the uploaded files - so they're accessible only by admins and the author. I know we could not upload our game builds here as it will inflate Mantis DB, but you might add some protection for posted URLs by default.

@Scherub, that's correct, I cannot see it.

Regards!

Issue History

Date Modified Username Field Change
2014-06-01 19:30 Scherub New Issue
2014-06-21 00:38 sfernandez Relationship added related to 0000287
2014-06-21 00:38 sfernandez Assigned To => sfernandez
2014-06-21 00:38 sfernandez Status new => assigned
2015-07-23 02:38 jsantos Category Unity Package => Unity3D
2017-03-22 10:38 ai_enabled Note Added: 0004548
2017-03-22 10:39 ai_enabled Note Edited: 0004548
2017-03-22 10:43 Scherub Note Added: 0004549
2017-03-22 10:45 ai_enabled Note Added: 0004550
2017-03-22 10:50 Scherub Note Added: 0004551
2017-03-22 10:55 ai_enabled Note Added: 0004552
2017-03-22 11:16 Scherub Note Added: 0004553
2017-03-22 11:44 ai_enabled Note Added: 0004554
2017-03-22 11:44 ai_enabled Note Edited: 0004554
2017-03-22 11:49 ai_enabled Note Edited: 0004554
2017-03-22 11:49 ai_enabled Note Edited: 0004554
2017-03-22 11:49 Scherub Note Edited: 0004553
2017-03-23 19:34 jsantos Note Added: 0004557
2017-03-24 02:53 Scherub Note Added: 0004558
2017-03-24 04:44 ai_enabled Note Added: 0004559
2018-11-01 02:14 jsantos View Status public => private
2018-11-21 13:43 sfernandez Target Version => 2.2.0
2018-11-21 13:43 sfernandez View Status private => public
2018-11-21 13:43 sfernandez Platform => Any
2018-11-23 02:14 sfernandez Status assigned => resolved
2018-11-23 02:14 sfernandez Resolution open => fixed
2018-11-23 02:14 sfernandez Fixed in Version => 2.2.0b1
2025-10-10 13:29 jsantos Category Unity3D => Unity