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IDProjectCategoryView StatusLast Update
0004168NoesisGUIUnitypublic2025-05-15 02:01
Reporterjsantos Assigned Tojsantos  
PrioritynormalSeverityminor 
Status assignedResolutionopen 
Product Version3.2.7 
Target Version3.2 
Summary0004168: Dark rendering when using HDR capable monitor
Description

Unity has added support for HDR monitors. To enable HDR output, go to Project Settings > Player > Other Settings and activate the following options:

  • Allow HDR Display Output
  • Use HDR Display Output

Note that this only works with monitors that support HDR.

When HDR is enabled and Noesis is rendered after post-processing, the UI may appear extremely dark. This is because the UI needs to be tone-mapped using the Paper White value.

Custom Overlay Passes injected in the RenderPassEvent.AfterRenderingPostProcessing event will require special handling for HDR output. If HDR output is active and postprocessing is enabled, the previous passes would have applied tone mapping and colorspace conversion. As a result, you’ll need to author your custom effects to work with the expected dynamic range and colorspace.

Cross-platform HDR display support in Unity 2023

PlatformAny

Relationships

related to 0003909 resolvedjsantos Unity 6 - Issues with HDR in HDPR 

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Issue History

Date Modified Username Field Change
2025-05-15 02:00 jsantos New Issue
2025-05-15 02:00 jsantos Assigned To => jsantos
2025-05-15 02:00 jsantos Status new => assigned
2025-05-15 02:00 jsantos Target Version => 3.2
2025-05-15 02:01 jsantos Relationship added related to 0003909
2025-10-10 13:29 jsantos Category Unity3D => Unity