View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004268 | NoesisGUI | Unreal | public | 2025-06-20 17:28 | 2025-06-23 13:33 |
| Reporter | jesse-dino | Assigned To | hcpizzi | ||
| Priority | normal | Severity | minor | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | 3.2.8 | ||||
| Target Version | 3.2.9 | Fixed in Version | 3.2.9 | ||
| Summary | 0004268: check assert in NoesisArrayWrapper::NotifyPreAppend | ||||
| Description | The first time NotifyPreAppend is called on an array it will usually fail this check:
PreviousCount is not initialized in this class, and so in optimized builds its initial value is whatever was sitting in that spot in memory. Unreal 5.4.4, Noesis 3.2.8, DebugGame build configuration. | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-06-20 17:28 | jesse-dino | New Issue | |
| 2025-06-20 17:36 | sfernandez | Assigned To | => hcpizzi |
| 2025-06-20 17:36 | sfernandez | Status | new => assigned |
| 2025-06-20 17:36 | sfernandez | Target Version | => 3.2.9 |
| 2025-06-23 13:28 | hcpizzi | Status | assigned => resolved |
| 2025-06-23 13:28 | hcpizzi | Resolution | open => fixed |
| 2025-06-23 13:28 | hcpizzi | Fixed in Version | => 3.2.9 |
| 2025-06-23 13:33 | jsantos | Description Updated |