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IDProjectCategoryView StatusLast Update
0004268NoesisGUIUnrealpublic2025-06-23 13:33
Reporterjesse-dino Assigned Tohcpizzi  
PrioritynormalSeverityminor 
Status resolvedResolutionfixed 
Product Version3.2.8 
Target Version3.2.9Fixed in Version3.2.9 
Summary0004268: check assert in NoesisArrayWrapper::NotifyPreAppend
Description

The first time NotifyPreAppend is called on an array it will usually fail this check:

void NotifyPreAppend()
{
    check(PreviousCount == INDEX_NONE);
    PreviousCount = NativeSize();
}

PreviousCount is not initialized in this class, and so in optimized builds its initial value is whatever was sitting in that spot in memory.

Unreal 5.4.4, Noesis 3.2.8, DebugGame build configuration.

PlatformAny

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Issue History

Date Modified Username Field Change
2025-06-20 17:28 jesse-dino New Issue
2025-06-20 17:36 sfernandez Assigned To => hcpizzi
2025-06-20 17:36 sfernandez Status new => assigned
2025-06-20 17:36 sfernandez Target Version => 3.2.9
2025-06-23 13:28 hcpizzi Status assigned => resolved
2025-06-23 13:28 hcpizzi Resolution open => fixed
2025-06-23 13:28 hcpizzi Fixed in Version => 3.2.9
2025-06-23 13:33 jsantos Description Updated