View Issue Details

IDProjectCategoryView StatusLast Update
0004372NoesisGUIUnitypublic2025-09-12 17:49
Reporterstonstad Assigned Tosfernandez  
PrioritynormalSeveritymajor 
Status resolvedResolutionno change required 
Product Version3.2.8 
Target Version3.2.9Fixed in Version3.2.9 
Summary0004372: BackgroundEffectBehavior.OnElementUpdated GC Allocations
Description

I'm using Noesis 3.2.8. I'm seeing per-frame GC allocations in BackgroundEffectBehaviorOnElementUpdated(). It is calling Visual.TransformToVisual().

The allocations are 160B per frame -- which is nearly 10 KB per second.

Thanks,
Shaun

Attached Files
NoesisView.Update.GCAlloc_1.jpg (158,724 bytes)   
NoesisView.Update.GCAlloc_1.jpg (158,724 bytes)   
image.png (417,108 bytes)
PlatformAny

Activities

stonstad

stonstad

2025-09-12 15:33

reporter   ~0011042

Hey guys. I'm sorry -- I am not seeing this allocation anymore. Please feel free to close!

sfernandez

sfernandez

2025-09-12 17:49

manager   ~0011043

Thanks for the update, closing it.

Issue History

Date Modified Username Field Change
2025-09-07 23:56 stonstad New Issue
2025-09-07 23:56 stonstad File Added: NoesisView.Update.GCAlloc_1.jpg
2025-09-07 23:56 stonstad File Added: image.png
2025-09-08 10:42 sfernandez Assigned To => sfernandez
2025-09-08 10:42 sfernandez Status new => assigned
2025-09-08 10:42 sfernandez Target Version => 3.2.9
2025-09-12 15:33 stonstad Note Added: 0011042
2025-09-12 17:49 sfernandez Status assigned => resolved
2025-09-12 17:49 sfernandez Resolution open => no change required
2025-09-12 17:49 sfernandez Fixed in Version => 3.2.9
2025-09-12 17:49 sfernandez Note Added: 0011043
2025-10-10 13:29 jsantos Category Unity3D => Unity