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IDProjectCategoryView StatusLast Update
0004385NoesisGUIStudiopublic2025-09-20 18:06
Reportermabishop Assigned Tojsantos  
PrioritynormalSeverityfeature 
Status assignedResolutionopen 
Product VersionStudio_Beta 
Target VersionStudio_Beta 
Summary0004385: Project wide UIScaler that can match scaler used at run time
Description

Our game uses a UIScaler control at its tree root to handle resolution independence. We can emulate this in studio by adding a scaler to the root of every xaml being iterated on. However, this is a poor workflow as it requires the designer to remember to add and remove before submission. As such we would like an option to inform studio to use a UIScaler for layout and testing which is not saved in each xaml for our game.

Per email from Jesus

"best way is exposing a section in the project file (.noesis) indicating a node (in XAML syntax, so node plus properties) that will be used as the root of the tree. That way, you can inject a custom root node for every view in Studio."

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Issue History

Date Modified Username Field Change
2025-09-19 16:00 mabishop New Issue
2025-09-19 17:22 sfernandez Assigned To => maherne
2025-09-19 17:22 sfernandez Status new => assigned
2025-09-19 17:22 sfernandez Target Version => Studio_Beta
2025-09-20 18:05 jsantos Assigned To maherne => jsantos