View Issue Details

IDProjectCategoryView StatusLast Update
0004577NoesisGUIUnitypublic2026-01-23 10:42
ReporterJosh Campbell Assigned Tosfernandez  
PrioritynormalSeveritycrash 
Status resolvedResolutionfixed 
Product Version3.2.7 
Target Version3.2.11Fixed in Version3.2.11 
Summary0004577: Increased crash reports since upgrading to unity 2022.3.62f2
Description

Ever since we upgrade to unity 2022.3.62f2 we are getting an increase in the number of crash reports on Quest, iOS and Android XR.

Our previous version was 2022.3.61f1.

The reason for this upgrade was for the Security fix that was released by unity in the newest version.

This was using Noesis 3.2.7 in both versions of Unity. (We did not upgrade Noesis when we Upgraded Unity)
We downloaded the package file from the Noesis Website and included in our manifest.json.
We have modified some files for some custom code solutions for our project (NoesisWorldUI.cs, NoesisMediaPlayer.cs, and NoesisMenu.cs)

We have a partial stack trace, copy-pasted below. From what I understand this means we are running the official runtime library and not our own built library.

If you need the full stack trace I can build our own library as a follow up.

Crash Report Below:

=================================================================
    Native Crash Reporting
=================================================================
Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=================================================================

=================================================================
    Managed Stacktrace:
=================================================================
      at <unknown> <0xffffffff>
      at Noesis.NoesisGUI_PINVOKE:BaseComponent_Release <0x000db>
      at Noesis.BaseComponent:Release <0x00082>
      at Noesis.Extend:ReleasePending <0x00212>
      at Noesis.Extend:Update <0x0007a>
      at Noesis.View:Update <0x00092>
      at NoesisView:UpdateInternal <0x0062a>
      at NoesisView:LateUpdate <0x000da>
      at System.Object:runtime_invoke_void__this__ <0x00187>
=================================================================
Received signal SIGSEGV
Obtained 37 stack frames
0x00007ff873cbf6c4 (Noesis) String_GetStaticType
0x00007ff873cbe646 (Noesis) String_GetStaticType
0x00007ff873cbf2d5 (Noesis) String_GetStaticType
0x00007ff873cb4747 (Noesis) Point_GetStaticType
0x00007ff873cb32d7 (Noesis) Point_GetStaticType
0x00007ff873ab501a (Noesis) Boxed_Bool_GetStaticType
0x00007ff873acde2e (Noesis) Float_GetStaticType
0x00007ff873d0a820 (Noesis) Manipulator_position_get
0x0000025117d7b41c (Mono JIT Code) (wrapper managed-to-native) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release (intptr)
0x0000025117d7b2e3 (Mono JIT Code) Noesis.BaseComponent:Release (intptr) (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/BaseComponent.cs:62)
0x00000252186ecee3 (Mono JIT Code) Noesis.Extend:ReleasePending () (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:6156)
0x00000252186ecc4b (Mono JIT Code) Noesis.Extend:Update () (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:6165)
0x00000252186ec9d3 (Mono JIT Code) Noesis.View:Update (double) (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:377)
0x00000252186dc9eb (Mono JIT Code) NoesisView:UpdateInternal () (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1612)
0x00000252186dc31b (Mono JIT Code) NoesisView:LateUpdate () (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1513)
0x00000251dded0828 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff831dc4b7e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff831cfd204 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff831cfd37c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff657d12424 (Unity) 
0x00007ff657ceed54 (Unity) 
0x00007ff657cd6eb4 (Unity) 
0x00007ff657cd6fea (Unity) 
0x00007ff65776e24b (Unity) 
0x00007ff65777579a (Unity) 
0x00007ff6579a95dd (Unity) 
0x00007ff65798905c (Unity) 
0x00007ff6579891d0 (Unity) 
0x00007ff65798f765 (Unity) 
0x00007ff65894f73f (Unity) 
0x00007ff65895c7cd (Unity) 
0x00007ff65895aa61 (Unity) 
0x00007ff658dc3f3a (Unity) 
0x00007ff658dc92c4 (Unity) 
0x00007ff65a18b2de (Unity) udnSetPath
0x00007ff8e1657374 (KERNEL32) BaseThreadInitThunk
0x00007ff8e2cfcc91 (ntdll) RtlUserThreadStart
Attached Files
end-crash-quest.log (14,713 bytes)   
SystemHeadset Meta_Link_Quest_3, API OpenXR
OpenXR instance 0x1 session 0x48
Current display frequency 72, available frequencies [72]
TcpListener started. Local endpoint: 0.0.0.0:32419
[OVRNetworkTcpServer] Start Listening on port 32419
Failed to initialize Insight Passthrough. Please ensure that all prerequisites for running Passthrough over Link are met: <a href="https://developer.oculus.com/documentation/unity/unity-passthrough-gs/#prerequisites-1">https://developer.oculus.com/documentation/unity/unity-passthrough-gs/#prerequisites-1</a>. Passthrough will be unavailable. Error Failure_NotInitialized.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
OVRManager:InitializeInsightPassthrough () (at ./Packages/com.meta.xr.sdk.core@f76e9a138834/Scripts/OVRManager.cs:3400)
OVRManager:InitOVRManager () (at ./Packages/com.meta.xr.sdk.core@f76e9a138834/Scripts/OVRManager.cs:2312)
OVRManager:Awake () (at ./Packages/com.meta.xr.sdk.core@f76e9a138834/Scripts/OVRManager.cs:2385)
UnityEngine.Object:Instantiate (UnityEngine.Object)
Player_NetworkBehaviour:SetupCameraRig () (at Assets/Scripts/Player/Player_NetworkBehaviour.cs:444)
Player_NetworkBehaviour:Awake () (at Assets/Scripts/Player/Player_NetworkBehaviour.cs:286)
Photon.Pun.PhotonNetwork:NetworkInstantiate (Photon.Pun.InstantiateParameters,bool,bool) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetwork.cs:2545)
Photon.Pun.PhotonNetwork:Instantiate (string,UnityEngine.Vector3,UnityEngine.Quaternion,byte,object[]) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetwork.cs:2347)
PlayerAvatarFactory:InstantiatePlayerAvatar (RoomType) (at Assets/Scripts/Player/PlayerAvatarFactory.cs:50)
Network_Manager/<DelayAvatarInit>d__130:MoveNext () (at Assets/Scripts/Network/Network_Manager.cs:1309)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Runtime.CompilerServices.YieldAwaitable/YieldAwaiter:RunAction (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

(Filename: ./Packages/com.meta.xr.sdk.core@f76e9a138834/Scripts/OVRManager.cs Line: 3400)

Local Dimming feature is not supported
[OVRPlugin][ERROR] [GetBoundaryVisibility] m_XR_META_boundary_visibility extension is not supported. (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:19016)[OVRPlugin] [GetBoundaryVisibility] m_XR_META_boundary_visibility extension is not supported. (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:19016)
Could not retrieve initial boundary visibility state. Defaulting to not suppressed.
Found IOVRSkeletonDataProvider reference in LeftOVRHand due to unassigned field.
Found IOVRSkeletonDataProvider reference in RightOVRHand due to unassigned field.
[CameraRig] Creating leftHand Dummy
[CameraRig] Creating rightHand Dummy
WristUISpawner.SpawnWristUI: Attempting to spawn wrist UI, but wrist UI already exists.
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: VirtualKeypadContainer
[FocusScopeManager] Scope unregistered: VirtualKeypadContainer
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: 
[FocusScopeManager] Scope unregistered: 
[FocusScopeManager] Unregistering scope: BaseContainer
[FocusScopeManager] Scope unregistered: BaseContainer
Could not find panel: Panel_Games_Nav
UI - VM_Host_Roulette: DataContext was not set
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
VM_Base:SetDataContext () (at Assets/UI/VM_Base.cs:206)
VM_Base:SetDataContextByPlatform () (at Assets/UI/VM_Base.cs:172)
VM_Base:Initialize () (at Assets/UI/VM_Base.cs:141)
UI_Wrist_Interaction:InitializeViewModels () (at Assets/UI/WristUI/Scripts/UI_Wrist_Interaction.cs:340)
UI_Wrist_Interaction:Initialize () (at Assets/UI/WristUI/Scripts/UI_Wrist_Interaction.cs:329)
UI_Wrist_Initializer:InitializeWristUI () (at Assets/UI/WristUI/Scripts/UI_Wrist_Initializer.cs:27)
UI_Wrist_Initializer:Awake () (at Assets/UI/WristUI/Scripts/UI_Wrist_Initializer.cs:10)
UnityEngine.Object:Instantiate (UnityEngine.Object)
Player_NetworkBehaviour:SetupCameraRig () (at Assets/Scripts/Player/Player_NetworkBehaviour.cs:444)
Player_NetworkBehaviour:Awake () (at Assets/Scripts/Player/Player_NetworkBehaviour.cs:286)
Photon.Pun.PhotonNetwork:NetworkInstantiate (Photon.Pun.InstantiateParameters,bool,bool) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetwork.cs:2545)
Photon.Pun.PhotonNetwork:Instantiate (string,UnityEngine.Vector3,UnityEngine.Quaternion,byte,object[]) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetwork.cs:2347)
PlayerAvatarFactory:InstantiatePlayerAvatar (RoomType) (at Assets/Scripts/Player/PlayerAvatarFactory.cs:50)
Network_Manager/<DelayAvatarInit>d__130:MoveNext () (at Assets/Scripts/Network/Network_Manager.cs:1309)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Runtime.CompilerServices.YieldAwaitable/YieldAwaiter:RunAction (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

(Filename: Assets/UI/VM_Base.cs Line: 206)

UI - VM_GamesBrowser_Roulette: DataContext was not set
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
VM_Base:SetDataContext () (at Assets/UI/VM_Base.cs:206)
VM_Base:SetDataContextByPlatform () (at Assets/UI/VM_Base.cs:172)
VM_Base:Initialize () (at Assets/UI/VM_Base.cs:141)
UI_Wrist_Interaction:InitializeViewModels () (at Assets/UI/WristUI/Scripts/UI_Wrist_Interaction.cs:340)
UI_Wrist_Interaction:Initialize () (at Assets/UI/WristUI/Scripts/UI_Wrist_Interaction.cs:329)
UI_Wrist_Initializer:InitializeWristUI () (at Assets/UI/WristUI/Scripts/UI_Wrist_Initializer.cs:27)
UI_Wrist_Initializer:Awake () (at Assets/UI/WristUI/Scripts/UI_Wrist_Initializer.cs:10)
UnityEngine.Object:Instantiate (UnityEngine.Object)
Player_NetworkBehaviour:SetupCameraRig () (at Assets/Scripts/Player/Player_NetworkBehaviour.cs:444)
Player_NetworkBehaviour:Awake () (at Assets/Scripts/Player/Player_NetworkBehaviour.cs:286)
Photon.Pun.PhotonNetwork:NetworkInstantiate (Photon.Pun.InstantiateParameters,bool,bool) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetwork.cs:2545)
Photon.Pun.PhotonNetwork:Instantiate (string,UnityEngine.Vector3,UnityEngine.Quaternion,byte,object[]) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetwork.cs:2347)
PlayerAvatarFactory:InstantiatePlayerAvatar (RoomType) (at Assets/Scripts/Player/PlayerAvatarFactory.cs:50)
Network_Manager/<DelayAvatarInit>d__130:MoveNext () (at Assets/Scripts/Network/Network_Manager.cs:1309)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Runtime.CompilerServices.YieldAwaitable/YieldAwaiter:RunAction (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

(Filename: Assets/UI/VM_Base.cs Line: 206)

72
<color=red>Chip manager constant not found</color>
<color=red>Network poker player constant not found</color>
<color=red>Chipstack creator constant not found</color>
<color=red>Screen fader constant not found</color>
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
Hands are available!
[FocusScopeManager] Registering scope: BaseContainer
[FocusScopeManager] Scope registered: BaseContainer
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: VirtualKeypadContainer
[FocusScopeManager] Scope registered: VirtualKeypadContainer
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 
[FocusScopeManager] Registering scope: 
[FocusScopeManager] Scope registered: 

=================================================================
	Native Crash Reporting
=================================================================
Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=================================================================

=================================================================
	Managed Stacktrace:
=================================================================
	  at <unknown> <0xffffffff>
	  at Noesis.NoesisGUI_PINVOKE:BaseComponent_Release <0x000db>
	  at Noesis.BaseComponent:Release <0x00082>
	  at Noesis.Extend:ReleasePending <0x00212>
	  at Noesis.Extend:Update <0x0007a>
	  at Noesis.View:Update <0x00092>
	  at NoesisView:UpdateInternal <0x0062a>
	  at NoesisView:LateUpdate <0x000da>
	  at System.Object:runtime_invoke_void__this__ <0x00187>
=================================================================
Received signal SIGSEGV
Obtained 37 stack frames
0x00007ff873cbf6c4 (Noesis) String_GetStaticType
0x00007ff873cbe646 (Noesis) String_GetStaticType
0x00007ff873cbf2d5 (Noesis) String_GetStaticType
0x00007ff873cb4747 (Noesis) Point_GetStaticType
0x00007ff873cb32d7 (Noesis) Point_GetStaticType
0x00007ff873ab501a (Noesis) Boxed_Bool_GetStaticType
0x00007ff873acde2e (Noesis) Float_GetStaticType
0x00007ff873d0a820 (Noesis) Manipulator_position_get
0x0000025117d7b41c (Mono JIT Code) (wrapper managed-to-native) Noesis.NoesisGUI_PINVOKE:BaseComponent_Release (intptr)
0x0000025117d7b2e3 (Mono JIT Code) Noesis.BaseComponent:Release (intptr) (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/API/Proxies/BaseComponent.cs:62)
0x00000252186ecee3 (Mono JIT Code) Noesis.Extend:ReleasePending () (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:6156)
0x00000252186ecc4b (Mono JIT Code) Noesis.Extend:Update () (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/Extend.cs:6165)
0x00000252186ec9d3 (Mono JIT Code) Noesis.View:Update (double) (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/API/Core/View.cs:377)
0x00000252186dc9eb (Mono JIT Code) NoesisView:UpdateInternal () (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1612)
0x00000252186dc31b (Mono JIT Code) NoesisView:LateUpdate () (at ./Packages/NoesisGUI-Unity-3.2.7/Runtime/NoesisView.cs:1513)
0x00000251dded0828 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff831dc4b7e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff831cfd204 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff831cfd37c (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff657d12424 (Unity) 
0x00007ff657ceed54 (Unity) 
0x00007ff657cd6eb4 (Unity) 
0x00007ff657cd6fea (Unity) 
0x00007ff65776e24b (Unity) 
0x00007ff65777579a (Unity) 
0x00007ff6579a95dd (Unity) 
0x00007ff65798905c (Unity) 
0x00007ff6579891d0 (Unity) 
0x00007ff65798f765 (Unity) 
0x00007ff65894f73f (Unity) 
0x00007ff65895c7cd (Unity) 
0x00007ff65895aa61 (Unity) 
0x00007ff658dc3f3a (Unity) 
0x00007ff658dc92c4 (Unity) 
0x00007ff65a18b2de (Unity) udnSetPath
0x00007ff8e1657374 (KERNEL32) BaseThreadInitThunk
0x00007ff8e2cfcc91 (ntdll) RtlUserThreadStart

end-crash-quest.log (14,713 bytes)   
PlatformAny

Activities

jsantos

jsantos

2025-11-25 19:13

manager   ~0011467

Last edited: 2025-11-25 19:13

Native call stack is not correct. Any chance we could get this with the proper symbols?

0x00007ff873cbf6c4 (Noesis) String_GetStaticType
0x00007ff873cbe646 (Noesis) String_GetStaticType
0x00007ff873cbf2d5 (Noesis) String_GetStaticType
0x00007ff873cb4747 (Noesis) Point_GetStaticType
0x00007ff873cb32d7 (Noesis) Point_GetStaticType
0x00007ff873ab501a (Noesis) Boxed_Bool_GetStaticType
0x00007ff873acde2e (Noesis) Float_GetStaticType
0x00007ff873d0a820 (Noesis) Manipulator_position_get

Thank you!

jsantos

jsantos

2025-11-25 19:14

manager   ~0011468

Also, we fixed many things since 3.2.7, I recommend upgrading to 3.2.10 if possible.

sfernandez

sfernandez

2025-11-25 19:17

manager   ~0011469

Looking at the android callstack with the symbols I'm pretty sure this crash was already fixed for 3.2.8 and later versions:

********** Crash dump: **********
Build fingerprint: 'oculus/panther/panther:14/UP1A.231005.007.A1/1372720140400610:user/release-keys'
#00 0x0000000000689da0 /data/app/~~pJK42TFUHpJ3I2LBUTl7Gw==/com.LuckyVR.PokerStarsVR-muIVuQ5JLC1cwLQss0Xreg==/lib/arm64/libNoesis.so
Noesis::TimeManager::UnregisterTarget(Noesis::DependencyObject*)
D:/Builds/Worker/build/_build/Projects/android_arm64/Noesis/../../../../NoesisSDK/Native/Src/Packages/Gui/Animation/Src/TimeManager.cpp:1122:13
sfernandez

sfernandez

2026-01-23 10:36

manager   ~0011756

Fixed in changeset r16531

Issue History

Date Modified Username Field Change
2025-11-25 18:45 Josh Campbell New Issue
2025-11-25 18:45 Josh Campbell File Added: Scene transition crash log.txt
2025-11-25 18:45 Josh Campbell File Added: end-crash-quest.log
2025-11-25 18:52 Josh Campbell Summary Increased crash reports since upgrading to unity 6 => Increased crash reports since upgrading to unity 2022.3.62f2
2025-11-25 18:52 Josh Campbell Description Updated
2025-11-25 18:54 Josh Campbell Description Updated
2025-11-25 18:57 sfernandez Description Updated
2025-11-25 18:59 sfernandez Assigned To => sfernandez
2025-11-25 18:59 sfernandez Status new => assigned
2025-11-25 18:59 sfernandez Target Version => 3.2.11
2025-11-25 19:13 jsantos Note Added: 0011467
2025-11-25 19:13 jsantos Status assigned => feedback
2025-11-25 19:13 jsantos Note Edited: 0011467
2025-11-25 19:14 jsantos Note Added: 0011468
2025-11-25 19:17 sfernandez Note Added: 0011469
2026-01-20 19:32 jsantos Target Version 3.2.11 => 3.2.12
2026-01-23 10:36 sfernandez Status feedback => resolved
2026-01-23 10:36 sfernandez Resolution open => fixed
2026-01-23 10:36 sfernandez Fixed in Version => 3.2.11
2026-01-23 10:36 sfernandez Note Added: 0011756
2026-01-23 10:42 sfernandez Target Version 3.2.12 => 3.2.11