View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004692 | NoesisGUI | Studio | public | 2026-01-12 15:38 | 2026-01-15 12:24 |
| Reporter | dstewart | Assigned To | sfernandez | ||
| Priority | normal | Severity | minor | ||
| Status | resolved | Resolution | fixed | ||
| Product Version | Studio_Beta | ||||
| Target Version | Studio_Beta | Fixed in Version | Studio_Beta | ||
| Summary | 0004692: Unnamed Animated Shapes Are Given Backend Names In Navigator and Timeline When Animated | ||||
| Description | This is a very minor one, but currently, we have a convention where if you animated any unnamed Elements, we automatically rename them to ElementName[#]. However, in the case of our Shape Elements, this becomes NoesisGUIExtensions.ElementName[0]. These should likely follow the same convention as all other Elements, and exclude the 'NoesisGUIExtensions.' prefix. See attached image Repro Steps: 1) Create a Studio Project containing a MainPage.xaml 3) Navigate to the Animation Panel and create a new Storyboard. 4) Select the Star Shape, and at the 0s mark of the Timeline, make any Property change to create a Keyframe for it. Observe how the name of the Star Element has changed to 'NoesisGUIExtensions.Star0' Expected Results: Unnamed Shapes that are animated are automatically renamed to their ShapeName and a number, without the inclusion of the NoesisGUIExtensions prefix. | ||||
| Attached Files | |||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-01-12 15:38 | dstewart | New Issue | |
| 2026-01-12 15:38 | dstewart | File Added: ShapeNamePrefix.jpg | |
| 2026-01-14 11:08 | sfernandez | Assigned To | => sfernandez |
| 2026-01-14 11:08 | sfernandez | Status | new => assigned |
| 2026-01-14 11:08 | sfernandez | Target Version | => Studio_Beta |
| 2026-01-15 12:24 | sfernandez | Status | assigned => resolved |
| 2026-01-15 12:24 | sfernandez | Resolution | open => fixed |
| 2026-01-15 12:24 | sfernandez | Fixed in Version | => Studio_Beta |