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IDProjectCategoryView StatusLast Update
0005131NoesisGUIStudiopublic2026-07-16 13:41
ReporterKamo Assigned To 
PrioritynormalSeverityfeature 
Status newResolutionopen 
Summary0005131: Text binding/localization detection
Description

I'm unsure if this should be a Studio or Inspector feature but it would be nice if we could toggle a key that would easily show if TextBlocks, TextBoxes ,etc. are localized or have a variable bound. In games 99% of texts are localized or set dynamically from code so this would be very useful seeing if we are missing something instead of clicking on every text and checking it manually.
We are using LocExtension for all static texts.

PlatformAny

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Issue History

Date Modified Username Field Change
2026-07-16 13:41 Kamo New Issue