View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005131 | NoesisGUI | Studio | public | 2026-07-16 13:41 | 2026-07-16 13:41 |
| Reporter | Kamo | Assigned To | |||
| Priority | normal | Severity | feature | ||
| Status | new | Resolution | open | ||
| Summary | 0005131: Text binding/localization detection | ||||
| Description | I'm unsure if this should be a Studio or Inspector feature but it would be nice if we could toggle a key that would easily show if TextBlocks, TextBoxes ,etc. are localized or have a variable bound. In games 99% of texts are localized or set dynamically from code so this would be very useful seeing if we are missing something instead of clicking on every text and checking it manually. | ||||
| Platform | Any | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-07-16 13:41 | Kamo | New Issue |