View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005254 | NoesisGUI | Unreal | public | 2026-10-13 21:33 | 2026-10-13 21:33 |
| Reporter | njahs | Assigned To | |||
| Priority | normal | Severity | text | ||
| Status | new | Resolution | open | ||
| Product Version | 4.0 | ||||
| Summary | 0005254: Noesis Studio - How to to use Engine Data Structures (UE) | ||||
| Description | Hello, i'm wondering how I can expose Engine Data to Noesis Studio as mentioned here: https://www.noesisengine.com/docs/Gui.Studio.Documentation_Guide_Data_Sources.html#data-structures-and-properties The corresponding topic is "coming soon" but that only means the documentation is coming soon, right? I just can't find the functionality neither in Noesis Studio nor in Unreal Engine (Settings, Blueprints, Views,...). Maybe I'm missing something or the feature is not yet implemented? As far as I can tell the feature is implemented if you can trust the ticket "0004451: Noesis Studio beta plugin - Editor crash on launch when a blueprint listed in Studio Data Classes has been deleted". | ||||
| Platform | Windows | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-10-13 21:33 | njahs | New Issue |