View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005303 | NoesisGUI | Unreal | public | 2026-10-28 16:27 | 2026-10-28 16:30 |
| Reporter | sfernandez | Assigned To | sfernandez | ||
| Priority | normal | Severity | minor | ||
| Status | assigned | Resolution | open | ||
| Product Version | 4.0.1 | ||||
| Target Version | 4.0.2 | ||||
| Summary | 0005303: All UI/PostProcess materials loaded and registered in Noesis even if Studio is not opened | ||||
| Description | When the editor is initialized we're now loading and registering all UI and PostProcess materials so they can be used by Studio. We should delay that registration until the moment Studio is created so we don't disturb other users not using Studio. With this change we can have better control of when we need to Clear and Populate the type cache of Studio. | ||||
| Platform | Any | ||||
| related to | 0005266 | assigned | sfernandez | All project Materials get registered and reflected in the Effect/Shader selector |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-10-28 16:27 | sfernandez | New Issue | |
| 2026-10-28 16:30 | sfernandez | Relationship added | related to 0005266 |
| 2026-10-28 16:30 | sfernandez | Assigned To | => sfernandez |
| 2026-10-28 16:30 | sfernandez | Status | new => assigned |
| 2026-10-28 16:30 | sfernandez | Target Version | => 4.0.2 |