View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000789 | NoesisGUI | Unity | public | 2015-12-29 09:31 | 2018-11-23 11:39 |
| Reporter | easylaser | Assigned To | sfernandez | ||
| Priority | normal | Severity | major | ||
| Status | resolved | Resolution | fixed | ||
| Target Version | 2.2.0 | Fixed in Version | 2.2.0b3 | ||
| Summary | 0000789: Brush animations won't stop playing when leaving DataTrigger. | ||||
| Description | If a trigger sets a new Brush and animates it (on the Trigger.EnterActions), when the trigger stops being active, original Brush value is not restored, the animation stays playing. | ||||
| Platform | Any | ||||
| related to | 0000792 | resolved | sfernandez | Setter value not restored in a Trigger if animated |
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Hi, While we solve this bug, you can use another Storyboard in the Trigger.ExitActions to transition to normal state brush:
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Thank you. Sadly, this workaround won't cut it for me, as the actual state (as opposed to the minimal example I gave you) is much more complex than the workaround allows. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2015-12-29 09:31 |
|
New Issue | |
| 2015-12-29 12:24 | sfernandez | Note Added: 0003425 | |
| 2015-12-29 12:24 | sfernandez | Assigned To | => sfernandez |
| 2015-12-29 12:24 | sfernandez | Status | new => feedback |
| 2015-12-29 12:27 | sfernandez | Note Edited: 0003425 | |
| 2016-03-23 13:46 |
|
Note Added: 0003649 | |
| 2016-03-23 13:46 |
|
Status | feedback => assigned |
| 2016-03-23 19:54 | sfernandez | Relationship added | related to 0000792 |
| 2017-12-14 10:46 | sfernandez | Reporter | peterh => easylaser |
| 2018-11-01 02:14 | jsantos | View Status | public => private |
| 2018-11-21 12:59 | jsantos | Product Version | 1.2.5f8 => 2.2.0 |
| 2018-11-21 12:59 | jsantos | View Status | private => public |
| 2018-11-21 12:59 | jsantos | Platform | => Any |
| 2018-11-23 11:23 | sfernandez | Product Version | 2.2.0 => |
| 2018-11-23 11:23 | sfernandez | Target Version | => 2.2.0 |
| 2018-11-23 11:39 | sfernandez | Status | assigned => resolved |
| 2018-11-23 11:39 | sfernandez | Resolution | open => fixed |
| 2018-11-23 11:39 | sfernandez | Fixed in Version | => 2.2.0b3 |
| 2025-10-10 13:29 | jsantos | Category | Unity3D => Unity |