View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000824 | NoesisGUI | C++ SDK | public | 2016-02-08 21:29 | 2022-04-26 12:21 |
Reporter | elios | Assigned To | sfernandez | ||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 1.2.5f10 | ||||
Target Version | 3.1.5 | Fixed in Version | 3.1.5 | ||
Summary | 0000824: Freeze resources in xaml missing | ||||
Description | Missing attribute freeze, to be able to freeze resources on xaml loading https://msdn.microsoft.com/library/aa970057%28v=vs.100%29.aspx?f=255&MSPPError=-2147217396 | ||||
Steps To Reproduce | In WPF you can import this namespace xmlns:po="http://schemas.microsoft.com/winfx/2006/xaml/presentation/options" and then use it to freeze the resources you know they are not gonna change: <SolidColorBrush x:Key="ConnectorColorBrush" Color="#888" po:Freeze="True" /> | ||||
Additional Information | https://msdn.microsoft.com/library/aa970057%28v=vs.100%29.aspx?f=255&MSPPError=-2147217396 http://stackoverflow.com/questions/799890/how-can-wpf-objects-deriving-from-freezable-be-frozen-in-xaml | ||||
Tags | No tags attached. | ||||
Platform | Any | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2016-02-08 21:29 | elios | New Issue | |
2016-02-11 18:25 | sfernandez | Assigned To | => sfernandez |
2016-02-11 18:25 | sfernandez | Status | new => assigned |
2016-02-11 18:27 | sfernandez | Target Version | => 1.2.9 |
2016-02-11 18:27 | sfernandez | Summary | Freez resources in xaml missing => Freeze resources in xaml missing |
2018-11-01 02:14 | jsantos | View Status | public => private |
2018-11-21 13:41 | jsantos | View Status | private => public |
2018-11-21 13:41 | jsantos | Platform | => Any |
2022-04-20 23:54 | sfernandez | Target Version | => 3.1.5 |
2022-04-26 12:21 | sfernandez | Status | assigned => resolved |
2022-04-26 12:21 | sfernandez | Resolution | open => fixed |
2022-04-26 12:21 | sfernandez | Fixed in Version | => 3.1.5 |