Search found 68 matches
- 13 Oct 2026, 16:01
- Forum: General Discussion
- Replies: 1
- Views: 35
[Unreal] Artifact visible on edges of fonts at large sizes
Hello, There is some artifact happening in Noesis studio and Unreal when trying to display some fonts in very big font size. I have tried to disable and/or tweak both glyphsize and PPAA in and out (and disabling it on the Noesis View). For example this happen with Oswald Font https://fonts.google.co...
- 07 Oct 2026, 18:39
- Forum: Noesis Studio
- Replies: 2
- Views: 85
Re: [suggestion] Easier visualizer to identify what node in the Navigator has Trigger/VisualState etc
I do not know exactly about Binding because this is kind of expected a bit everywhere so that would be a bit messy. My use case now is to avoid having to click on each container in the tree to see if it has trigger/behavior or not by clicking on . being able to see if any element is targeted by visu...
- 07 Oct 2026, 15:55
- Forum: Noesis Studio
- Replies: 2
- Views: 85
[suggestion] Easier visualizer to identify what node in the Navigator has Trigger/VisualState etc
Hello, I was trying to identify the best way for me to not get lost when modifying an existing template or page to see, in a single look, where are the triggers, behavior and Visual state manager located. 361bf0c3-4d02-4996-8e86-111342a166ae.jpg I have just made this quick mockup of that I thought i...
- 01 Sep 2026, 15:27
- Forum: Noesis Studio
- Replies: 2
- Views: 15064
Re: [Unreal][Data Structures] allow more pre-supported type as part of the data structure type dropdown
Hello,
Thank you Sergio, here is the ticket I created for that : https://www.noesisengine.com/bugs/view.php?id=5194
Thank you Sergio, here is the ticket I created for that : https://www.noesisengine.com/bugs/view.php?id=5194
- 01 Sep 2026, 11:33
- Forum: Noesis Studio
- Replies: 7
- Views: 24910
- 25 Aug 2026, 16:38
- Forum: Noesis Studio
- Replies: 7
- Views: 24910
Re: XAML Code Behind Editor
@Stonstad, as soon as the project is running in Noesis Studio, Noesis studio runs a language server that is being recognised by Visual studio code (if you install the Noesis extension "noesistechnologies.noesisgui-tools" ) and that allows to have a few very useful intellisense and code com...
- 19 Aug 2026, 15:01
- Forum: Noesis Studio
- Replies: 2
- Views: 15064
[Unreal][Data Structures] allow more pre-supported type as part of the data structure type dropdown
Hello, Noesis studio supports a wide range of type. Currently I am seeing : Number,String,Uri,Boolean and also a lot of Noesis based one such as Orientation, Visibility, etc But some very convenient ones that are supported by Noesis seems to be missing as compatible type in the data structure types ...
- 13 Aug 2026, 18:22
- Forum: Noesis Studio
- Replies: 2
- Views: 29557
- 07 Aug 2026, 17:44
- Forum: Noesis Studio
- Replies: 2
- Views: 29557
Using data set to run Command while xaml is playing in Noesis studio
Hello, There is a suggestion that I would like to offer, it would be great to had a button on the "Command" properties when looking at the datasets such as Screenshot_4.png Some commands are meant to be triggered by an input like a button but some usage makes that I listen to those command...
- 09 Jul 2026, 15:34
- Forum: Noesis Studio
- Replies: 3
- Views: 31894
Re: General feedback on ergonomy for editing Templates
Hi Jesus, It does sound like a step in the correct direction but a back and forward system still require to click in and out of contexts while being able to modify the data set while also changing the DataTemplate would be good for a smooth iterating environment. Any step to make it more integrated ...