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by hcpizzi
16 Oct 2019, 12:39
Forum: General Discussion
Replies: 3
Views: 77

Re: Problems on macOS Catalina + Xamarin.Mac

Hi bastos80,

Thank you for digging into this issue. We're taking a look at your changes and we'll integrate them into our next release.
by hcpizzi
08 Oct 2019, 09:58
Forum: General Discussion
Replies: 3
Views: 39

Re: Fileinfo Error

Regardless, you still need Visual Studio set up properly. But the version you can download straight from us is a more streamlined, easier to use option. It already comes with a smaller version of the Noesis SDK, so it’s faster to download and you don’t have to get the plugin from one place and the S...
by hcpizzi
07 Oct 2019, 21:00
Forum: General Discussion
Replies: 3
Views: 39

Re: Fileinfo Error

Hi milquk, It's not our NsCore/TypeInfo.h that it's failing to find, it's the standard C++ header typeinfo.h. Perhaps you haven't installed the Visual Studio C++ toolset. Here's a guide to set up Visual Studio for UE4 development: https://docs.unrealengine.com/en-US/Programming/Development/VisualStu...
by hcpizzi
07 Oct 2019, 20:39
Forum: General Discussion
Replies: 5
Views: 53

Re: Crash when initing App on macos [Managed SDK version 2.2.5]

Hi Deviland, I'm glad to let you know we've figured out the problem and it will be fixed in the next release. It's a problem with the implementation of IList<T> in UICollection. For some reason the latest version of Xamarin.Mac doesn't like the way it's implemented, even though it doesn't seem to be...
by hcpizzi
04 Oct 2019, 18:22
Forum: General Discussion
Replies: 5
Views: 53

Re: Crash when initing App on macos [Managed SDK version 2.2.5]

Another update: Downgrading Xamarin.Mac to version 5.8.0.0 seems to avoid the issue. As a workaround, until we figure out if the problem is on our side or theirs, you can try downgrading. I already had it installed, so all I had to do was to change the symlink /Library/Frameworks/Xamarin.Mac.framewo...
by hcpizzi
04 Oct 2019, 17:41
Forum: General Discussion
Replies: 5
Views: 53

Re: Crash when initing App on macos [Managed SDK version 2.2.5]

A quick update. I just tested with Visual Studio for Mac version 8.3.1 (build 18) and the Xamarin.Mac version 6.2.0.42 and I'm having the same issue. I wasn't seeing it before upgrading. Let me see if I can figure out what the problem is.
by hcpizzi
04 Oct 2019, 17:05
Forum: General Discussion
Replies: 5
Views: 53

Re: Crash when initing App on macos [Managed SDK version 2.2.5]

Hi Deviland,

Could you provide us with the following details?
- Visual Studio version
- Xamarin.Mac version
- XCode version
- OS X version
- The project you're trying to run

Thanks
by hcpizzi
19 Sep 2019, 12:42
Forum: Official Announcements
Replies: 3
Views: 520

Re: [UE4] Added support for UE4.23

I've just tested the 4.23 code in 4.22 and it works. You just need to edit NoesisGUI.uplugin and change the EngineVersion to 4.22.0 and it works. They didn't make many changes that affected the plugin this time around.
by hcpizzi
26 Jul 2019, 12:41
Forum: General Discussion
Replies: 2
Views: 174

Re: Exposing NoesisGui C++ API to scripting language

Hi noizex, We currently do something similar to what you want in our UE4 integration to allow data binding to data from Blueprints (Unreal's visual scripting language). You can take a look at the code in our GitHub repository. Most of the parts relevant to you are here https://github.com/Noesis/UE4P...
by hcpizzi
16 Apr 2019, 01:22
Forum: General Discussion
Replies: 11
Views: 690

Re: Unable to Package Shooter Game example for web

I just finished testing it myself, and I get the same error you do. In all fairness, it says that the multithread feature is experimental, and you even have to turn on support in the browser using a flag, so I guess it's not totally unexpected.
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