Search found 13 matches
- 02 May 2024, 10:20
- Forum: General Discussion
- Replies: 7
- Views: 344
- 29 Apr 2024, 19:16
- Forum: General Discussion
- Replies: 7
- Views: 344
Re: Unity error exit code after rendering View to RenderTexture
Sure, but in NoesisXamlEditor the view is unregistered after ExecuteCommandBuffer(...), which appears to have been causing issues for me (in my own implementation above at least). Again, I don't know a whole lot of how rendering works so I'm not saying this is the right solution to the problem, but ...
- 26 Apr 2024, 09:41
- Forum: General Discussion
- Replies: 7
- Views: 344
Re: Unity error exit code after rendering View to RenderTexture
I think I've figured it out. The code used to look like this private RenderTexture RenderPreview(View view, int width, int height) { if (view?.Content == null) return null; try { NoesisRenderer.SetRenderSettings(); view.SetSize(width, height); view.Update(0.0); NoesisRenderer.RegisterView(view, _com...
- 25 Apr 2024, 12:03
- Forum: General Discussion
- Replies: 7
- Views: 344
Re: Unity error exit code after rendering View to RenderTexture
Seems the error code sometimes can be -1073740791 also, depending on the View sent in.
- 25 Apr 2024, 09:16
- Forum: General Discussion
- Replies: 7
- Views: 344
Unity error exit code after rendering View to RenderTexture
Hello! Windows 11, Unity 2022.3.25 and Noesis 3.2.3 I have code pretty much identical to NoesisXamlEditor.RenderPreview(...). When that code runs I get the correct result in the produced RenderTexture but it seems to leave Unity in a strange state because after this, when Unity exits, the return cod...
- 30 Jan 2024, 12:43
- Forum: General Discussion
- Replies: 5
- Views: 2532
Re: Input data validation
+1 on this.
I guess this is the tracking issue regarding this subject.
https://www.noesisengine.com/bugs/view.php?id=1244
I guess this is the tracking issue regarding this subject.
https://www.noesisengine.com/bugs/view.php?id=1244
- 12 Jan 2024, 12:52
- Forum: General Discussion
- Replies: 3
- Views: 3369
- 11 Jan 2024, 19:35
- Forum: General Discussion
- Replies: 3
- Views: 3369
Unity FillRule Nonzero vs NonZero
I have XAML with an element like <PathGeometry Figures="..." FillRule="Nonzero"/> While using that in Unity 3D 2022.3.16 with Noesis 3.2.2 an error is shown in the Unity log: [NOESIS/E] ...: Cannot set value for 'PathGeometry.FillRule', unable to convert 'Nonzero' to a valid valu...
- 02 May 2023, 09:27
- Forum: General Discussion
- Replies: 1
- Views: 689
Is 3.2.0 released?
Is 3.2.0 out of rc status and officially released?
Signs points to this but https://www.noesisengine.com/docs/Gui.C ... gelog.html makes things a bit confusing.
/K
Signs points to this but https://www.noesisengine.com/docs/Gui.C ... gelog.html makes things a bit confusing.
/K
- 27 Apr 2023, 14:48
- Forum: General Discussion
- Replies: 2
- Views: 1783
Re: Set tap to drag transition threshold
Ok, can do.
Maybe also add some notes on View/IView in the class hierarchy documentation?
Maybe also add some notes on View/IView in the class hierarchy documentation?