Search found 12 matches
- 30 Jan 2026, 15:11
- Forum: General Discussion
- Replies: 8
- Views: 21617
- 23 Oct 2025, 19:07
- Forum: General Discussion
- Replies: 12
- Views: 23331
Re: Unity: Xaml.Dependencies throws errors after updating to 3.2.9
edit: my fault...
- 18 Oct 2024, 21:40
- Forum: General Discussion
- Replies: 1
- Views: 1235
Native crash in our Unity game
Dear staff, I already reported a bug for this. We had a random crash in our game (Unity) with Noesis 3.2.4 p4.
The reason I'm also writing here: Is it possible to get the debug symbols for the Noesis version 3.2.4 patch level 4?
Thank you!
The reason I'm also writing here: Is it possible to get the debug symbols for the Noesis version 3.2.4 patch level 4?
Thank you!
- 28 Aug 2024, 14:06
- Forum: General Discussion
- Replies: 1
- Views: 2098
Drawing circles produces geometry too complex errors
In our project we have a zoomable map and drawing tools. When we zoom out and draw a large circle on our map all is fine. Now when we zoom in we get lots of errors from Noesis: Path too complex ro render. Please split the geometry into several paths. My guess is that there should be some checks if t...
- 26 Jul 2024, 19:32
- Forum: General Discussion
- Replies: 1
- Views: 4908
Matrix not invertible
Dear all, we're using Noesis in our quite big Unity project and had exceptions with non invertible matrices. We needed to change those lines public bool HasInverse { get { return Math.Abs(Determinant) >= 0.0001f; } } public void Invert() { float determinant = Determinant; if (Math.Abs(determinant) <...
- 26 Jul 2024, 17:25
- Forum: Official Announcements
- Replies: 43
- Views: 214493
Re: Updates to Our Licensing Terms
@jsantos whom can I contact to test the alpha of Studio? :) Thank you!
- 19 Apr 2024, 14:54
- Forum: General Discussion
- Replies: 3
- Views: 2687
Re: Debug symbols for Unity
Yes, I replaced the runtime DLL here with the debug one: Packages/NoesisGUI/Runtime/Libraries/Windows/x86_64
But when doing so, Unity crashes as soon as I go into play mode.
But when doing so, Unity crashes as soon as I go into play mode.
- 18 Apr 2024, 15:43
- Forum: General Discussion
- Replies: 3
- Views: 2687
Debug symbols for Unity
Dear all,
we're using Noesis 3.2.3 (pro license) with Unity 2022.3.22f1. Is it possible to get the files containing the debug symbols for using with Unity? We have crashes sometimes we would like to investigate. Thank you!
we're using Noesis 3.2.3 (pro license) with Unity 2022.3.22f1. Is it possible to get the files containing the debug symbols for using with Unity? We have crashes sometimes we would like to investigate. Thank you!
- 25 Aug 2023, 14:40
- Forum: General Discussion
- Replies: 6
- Views: 2615
Re: Is possible do C++: public override UIElement Child
I second that question but this time for the Unity C# side. The UIElement Child is defined like that so I cannot override it: public UIElement Child { set { NoesisGUI_PINVOKE.Decorator_Child_set(swigCPtr, UIElement.getCPtr(value)); } get { IntPtr cPtr = NoesisGUI_PINVOKE.Decorator_Child_get(swigCPtr...
- 16 Aug 2023, 21:48
- Forum: General Discussion
- Replies: 4
- Views: 2040