Supported Unity Versions (6.4)?
Hi there. I'm upgrading a Noesis project (not Stellar Conquest) to URP and Unity 6.4. I'm seeing the following compiler error from NoesisScriptableRenderPass.Execute().
I'd just like to confirm that this is caused by a Noesis unsupported version of Unity (6000.4.3fa) (https://www.noesisengine.com/docs/Gui.C ... orial.html). Assuming this is related to RenderGraph and Compatibility Mode, is there a timeline for 6.4 support?
Thanks,
Shaun
Code: Select all
Packages\com.noesis.noesisgui\Runtime\NoesisView.cs(995,30): error CS0115: 'NoesisView.NoesisScriptableRenderPass.Execute(ScriptableRenderContext, ref RenderingData)': no suitable method found to overrideThanks,
Shaun
Re: Supported Unity Versions (6.4)?
Unity 6.3 should be supported. When 3.2.12 was released, this version was still in beta, but everything worked well. I will recheck it again for 3.2.13.
Regarding Unity 6.4, it will be supported in the upcoming 3.2.13 release. The solution for that error is to completely remove the #region Compatibility Mode (URP without Render Graph) section from NoesisView.cs, as Unity has finally deprecated the compatibility mode in the Render Graph.
If you create a ticket, I can prepare a patch.
Regarding Unity 6.4, it will be supported in the upcoming 3.2.13 release. The solution for that error is to completely remove the #region Compatibility Mode (URP without Render Graph) section from NoesisView.cs, as Unity has finally deprecated the compatibility mode in the Render Graph.
If you create a ticket, I can prepare a patch.
Re: Supported Unity Versions (6.4)?
This has been fixed in the just-released version 3.2.13
Re: Supported Unity Versions (6.4)?
Thank you!
Who is online
Users browsing this forum: No registered users and 6 guests