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- Wangshiyou
- Posts: 9
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How to deal with Delay?
When a propertychanged ,i want to prevent its event to occur during Delay time,could anyone give me a suggestion? Thanks a lot
Re: How to deal with Delay?
This is not related to Noesis so probably not the best place to ask about it. Anyway, have you tried this?
https://stackoverflow.com/questions/155 ... ion-in-wpf
https://stackoverflow.com/questions/155 ... ion-in-wpf
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- Wangshiyou
- Posts: 9
- Joined:
Re: How to deal with Delay?
<TextBox Text="{Binding ElementName=txtSampleText, Path=FontSize, Mode=TwoWay,
UpdateSourceTrigger=PropertyChanged, Delay=500}" Name="txtFontSize"></TextBox>
I main when i put xaml into ue4 ,Delay just cannot work, Delay is a property of trigger , if it cannot be directly implemented, should i set a custom eventtrigger and then accomplish this Delay fuction
UpdateSourceTrigger=PropertyChanged, Delay=500}" Name="txtFontSize"></TextBox>
I main when i put xaml into ue4 ,Delay just cannot work, Delay is a property of trigger , if it cannot be directly implemented, should i set a custom eventtrigger and then accomplish this Delay fuction
Re: How to deal with Delay?
Oh, sorry for misunderstanding you. Yes, Binding.Delay is not implemented. Could you please report about it? Thanks!
Re: How to deal with Delay?
Hi,
How can use Clock or Timeline to implement a delay delegate? I see some WPF use Threading/ Timer do this, but nothing about Clock or Timeline
I want to implement a LongPress for my UserControl, instead of ViewModel, so I think it's not a good ideal to reference something in UE4.
How can use Clock or Timeline to implement a delay delegate? I see some WPF use Threading/ Timer do this, but nothing about Clock or Timeline
I want to implement a LongPress for my UserControl, instead of ViewModel, so I think it's not a good ideal to reference something in UE4.
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