garciaolais
Topic Author
Posts: 2
Joined: 08 Aug 2018, 16:44

Binding Code Behind

09 Aug 2018, 06:00

Greetings !

I want to modify a sample 3D Widget app.

Image

I want to display a switch value in the TextBlock. I've changed the xaml code and I add a binding but only update once.

I've changed the value "Lights Control Panel" for a {Binding redLight.enabled}
<TextBlock Text="{Binding  redLight.enabled}" HorizontalAlignment="Center" Grid.ColumnSpan="2" Margin="0,10,0,0" FontSize="16" VerticalAlignment="Top" Foreground="#FF324043"/>
Thanks in advance!
 
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sfernandez
Site Admin
Posts: 1912
Joined: 22 Dec 2011, 19:20

Re: Binding Code Behind

10 Aug 2018, 11:44

Hi,

First thing to explain is that you can only bind to public properties of the ViewModel (not fields), so you should use RedLightOn property instead.
The second thing to remark is that UI will only be updated if ViewModel changes are notified. To do that the ViewModel should implement the INotifyPropertyChanged interface and raise the PropertyChanged event with the name of the property being modified.

Please take a look at Data Binding tutorial to know more about this.
 
garciaolais
Topic Author
Posts: 2
Joined: 08 Aug 2018, 16:44

Re: Binding Code Behind

11 Aug 2018, 04:42

Hi

Thank you for your reply!!. I've read the documentation and I've made a change in my code and it works :D

ViewModel
namespace Sample
{
    public class TestBinding : INotifyPropertyChanged
    {
        private int _counter;
        public int Counter
        {
            get { return _counter; }
            set
            {
                if (_counter != value)
                {
                    _counter = value;
                    if (PropertyChanged != null)
                    {
                        PropertyChanged(this, new PropertyChangedEventArgs("Counter"));
                    }
                }
            }
        }

        public event PropertyChangedEventHandler PropertyChanged;
    }

    public class ViewModel : MonoBehaviour
    {
        public Light redLight;
        public Light greenLight;
        

        public bool RedLightOn
        {
            get { return redLight.enabled; }
            set { redLight.enabled = value; }
        }

        public float RedLightIntensity
        {
            get { return redLight.intensity; }
            set { redLight.intensity = value; }
        }

        public bool GreenLightOn
        {
            get { return greenLight.enabled; }
            set { greenLight.enabled = value; }
        }

        public float GreenLightIntensity
        {
            get { return greenLight.intensity; }
            set { greenLight.intensity = value; }
        }

        private TestBinding _testBinding;
        public TestBinding testBinding
        {
            get { return _testBinding; }
            set
            {
                if (_testBinding != value)
                {
                    _testBinding = value;
                    if (PropertyChanged != null)
                    {
                        PropertyChanged(this, new PropertyChangedEventArgs("testBinding"));
                    }
                }
            }
        }
        public event PropertyChangedEventHandler PropertyChanged;

        private void Start()
        {
            NoesisView view = GetComponent<NoesisView>();
            view.Content.DataContext = this;
            _testBinding = new TestBinding();            
        }
        
        private void Update()
        {
            _testBinding.Counter++;            
            Debug.Log(_testBinding);
        }
    }
}

xaml
<TextBlock Text="{Binding testBinding.Counter}" HorizontalAlignment="Center" Grid.ColumnSpan="2" Margin="0,10,0,0" FontSize="16" VerticalAlignment="Top" Foreground="#FF324043"/>
.... and these is my little demo.

Image
 
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jsantos
Site Admin
Posts: 2904
Joined: 20 Jan 2012, 17:18
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Re: Binding Code Behind

11 Aug 2018, 14:59

Great! Thank you, closing this

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